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1.
观众在博物馆中如何学习、学习效果如何评量等问题长期受到研究者的关注。观众对话作为参观学习的体现,是探究博物馆学习过程的重要材料。基于此,苏·艾伦采用社会文化视角,透过参观过程中的观众对话寻找学习的证据。本文主要目的是介绍该研究的研究问题、研究发现、方法论框架、数据收集与分析等方面的内容,以期为国内博物馆观众研究领域提供一种新的视角。  相似文献   

2.
Abstract The Learning Science in Informal Environments report holds great potential for creating change among those who work in the field of science education. But to what extent can it inform other sectors of the informal education world? This article explores how the LSIE report might influence research and practice in art museums. By comparing the report to a recent study in art education, the authors point out areas of overlap and divergence relative to content and skills, identity, and communities of practice. We suggest several implications for how art museums and science museums might learn from one another. A call to action is made for further research and discussion about common learning goals and outcomes for the art museum experience.  相似文献   

3.
The Education Department at the Museum of the Rockies and the Kellogg Center for Adult Learning Research at Montana State University conducted a national study of adult museum programs from 1996–1999. A total of 508 adult program participants, 75 instructors, and 143 planners of adult programs in museums were interviewed either via telephone or in person. The study sought to answer three questions: (1) From participants' perspectives, what constitutes an excellent museum program for adults? (2) What teaching strategies are employed in successful and innovative museum programs? and (3) Does the informal learning environment of a museum offer anything unique to the adult learning experience? This research effort is one example of how university museums advance our understanding of informal education theory and its application to practice.  相似文献   

4.
There may not be a more passionate group of learners than museum scientists, historians or artists. What if museum visitors had the same freedom to learn from museum collections as researchers do? At the Smithsonian Institution's Naturalist Center we not only examined the environmental factors that have nutured such passion for learning in museum researchers but also successfully reproduced them in a publicly accessible, open storage study collection. Three major functional elements were critical to the Center's success: (1) building a critical mass of information (collections, books, images, databases, etc.) (2) providing access to that information in ways that motivates the public to want to seek information out, and (3) fostering the cognitive skills of inquiry based learning to make the whole experience meaningful to the learner. By incorporating more elements of the learning ecosystem into public offerings, the public not only experiences what fuels museum researchers' unique passion for learning, but also heightens the public's understanding of the subject matter and the learning potential of museums.  相似文献   

5.
Museums, art galleries, botanical gardens, national parks, science centers, zoos, aquaria and historic sites are important public learning institutions. The free‐choice learning offered in these settings is closely linked to visitors' intrinsic motivation, making it important to understand the motivational factors that impact on visitors' experiences. This paper presents data from a questionnaire administered to visitors at three sites: a museum, an art gallery, and an aquarium. Similarities and differences among the sites are reported in relation to visitors' expectations, perceptions of learning opportunities, engagement in motivated learning behaviors, and perceptions of the learning experience. The importance of learning to museum visitors and the unique opportunities and challenges of the museum in relation to other educational leisure settings are discussed. The authors argue that the study of motivational factors might contribute to the development of a common theoretical foundation for interpretation in museums and other informal learning settings.  相似文献   

6.
Abstract In this article, the editors of the recent National Research Council report Learning Science in Informal Environments: People, Places, and Pursuits discuss the report’s implications for museum professionals. The report is a synthesis of some 2,000 studies and evaluations of learning in non‐school settings such as museums. Here we focus on three specific topics discussed in the full report, which we see as particularly important for museum professionals. These are: a framework for developing and studying science learning experiences; cultural diversity as an integral resource for learning; and assessment of learning. Many museums include “learning” among their goals and many researchers concern themselves with how museums and other settings can be organized to support learning. Yet this wealth of research is rarely brought into focus and offered as guidance to the museum community.  相似文献   

7.
Abstract The publication of Learning Science in Informal Environments: People, Places, and Pursuits has garnered well‐deserved attention from the whole museum profession. It has become a point of discussion and debate, as well as a new tool for museum leadership and advocacy. Thinking of it only as a landmark report for science‐based museums, however, would be a mistake and a lost opportunity. This report has important content for cross‐disciplinary impact. It offers the gift of new language and thoughtful frameworks through which we can tell our individual stories more compellingly while supporting a shared definition of museums as valid places of learning. It gives fresh substance to the role of museums as effective learning resources.  相似文献   

8.
As learning institutions, museums have long been buffeted by currents, coming mostly out of formal education, defining what counts as learning. The field has struggled to find its way in these waters. In this article I propose a strategy for gaining a firmer footing and indeed (shifting metaphors) for beginning to shape the very landscape, in educational and cultural policy, that currently constrains how our work is perceived and understood as contributing to learning within broader educational ecosystems. Research‐practice partnerships represent a new, more equitable and perhaps more ethical, strategy for producing evidence‐based knowledge and practice. Leveraging perspectives and expertise of both researchers and museum practitioners, RPPs can help the field begin to redefine what learning looks like and how museums both support and expand it. This paper discusses the need to participate in this new approach to research and provides some strategies for getting started.  相似文献   

9.
The literature suggests that the social dimension is an important aspect of museum learning. Many visitors report having discussed or shared information with their companions. There is also evidence, however, that some museum visitors prefer to visit alone or to learn by themselves. This study explores qualitative and quantitative differences in the nature and outcomes of solitary and shared museum learning experiences. Forty solitary adults and 40 adults visiting in pairs were observed and interviewed during their visit to a museum exhibition area, and a proportion of participants were contacted by telephone four weeks after the visit. The findings challenge the supposition that social interaction is more beneficial to learning than a solitary experience and suggest that, for adult learners, solitary and shared learning experiences can be equally beneficial but in different ways.  相似文献   

10.
The emergence of maker culture has led to an increase of makerspaces across a variety of educational organizations, including public libraries. These makerspaces provide library patrons with new opportunities to learn and create through exploration, creation, and play. However, as the number of library makerspaces grows, so does the need for assessing learning in those same spaces. There is a small amount of research completed on assessing learning of makerspaces in public libraries. The researchers in this study examine patron use of a library makerspace through a theoretical framework based on modern assessment research. Soon after the study began, it was necessary to rethink the original research questions and methods in order to better understand how assessment could be effectively implemented. Findings include determining the scope of library makerspace participants and their assessment needs, potential assessments that can address those needs, and design implications for assessments in library makerspaces.  相似文献   

11.
Critical Time     
A politics of time is hidden in the way we approach our objects and areas of inquiry. This includes media, organizations, social movements, technologies, publics, social spaces, identity politics and the environment. Claims upon time are made when we locate power and the various possibilities for social change. In this moment, marked by technological speed up, there is a pervading cultural sense of being short on time. Increasingly time figures within the field and across the disciplines as a problem of better management and control. Time is understood as tension that individuals and institutions wrestle with and must solve. A critical perspective on time should ask a different set of questions. To take a critical perspective is to look beyond individual time and consider time as uncompromisingly tethered, in common while disparate. This paper outlines the possibility of a critical time perspective in communication studies - one where time is understood as multiple, relational, and deeply uneven.  相似文献   

12.
Abstract Visitors to museum settings have agendas that encompass a wide variety of missions. Agendas are known to directly influence visitor behavior and learning. Numerous agendas are at play during a visit to a museum. We suggest that in a museum‐based learning experience, children's agendas are often overlooked, and are at times in competition with the accompanying adult's agendas. This paper describes and qualitatively analyzes three episodes of competing agendas that occurred on young children's field trips to museums in Brisbane, Australia. The aim is to elucidate the kinds of tensions over agendas that can arise in the experience of young museum‐goers. Additionally, we hope to alert museum practitioners to the importance of considering children's agendas, with the aim of improving their museum experience. Suggestions are also made for ways in which educators can address children's agendas during museum visits in order to maximize learning outcomes.  相似文献   

13.
Abstract In this paper we describe the particularities of Latin American museum visitors as learners through an exploratory study that took place at Universum, Museo de las Ciencias, a science museum located in Mexico City. The exploration of the learning experiences of Latin American family groups was carried out by means of a case study approach and from a socio‐cultural theory perspective. This inquiry of 20 family groups reveals that nuances of the concept of “family,” in the Mexican context, are important in studying family learning in museum settings. The prominent roles of the extended family and interactions within family groups are discussed as intrinsic traits of a family’s museum learning. In addition, the outcomes of this study highlight the impact that the Latin American notion of educación has on museum education and research, as it encompasses issues that relate to the perpetuation of socio‐cultural values, child‐rearing, and ultimately, cultural identity.  相似文献   

14.
This study examined what children learn while they are interacting with exhibits at a children's museum as well as the conditions that facilitate learning. Using naturalistic observations to get information on the kinds of observable learning that occurred in a variety of settings within the museum, the study found that much observable learning did occur and that different contexts supported different kinds and amounts of learning. Learning was more likely to occur with adult interaction than without, and certain types of exhibits invited more adult involvement than others. Examples of learning of relatively higher levels of cognitive complexity and higher degrees of generalizability were observed more rarely than examples of learning of lower complexity and less generalizability. Implications for children's museums and other settings of informal learning are discussed.  相似文献   

15.
Abstract This article aims to capture the spirit and content of a lively exchange among museum staff members at the Denver Art Museum. It began as a conference call and continued as an online dialogue about how definitions of success have evolved with advances in technology and changing expectations of visitors. Together we explored how DAM staff encourage more active participation in the museum and the creative tension that ensues between visitor co‐creation and institutional control. Woven throughout this conversation are examples that demonstrate the need to move fluidly between high tech and low tech interpretives, onsite and online experiences, and the impact of environments that break down museum stereotypes. It is our hope that this discussion will spark similar dialogues among colleagues in individual institutions and in the profession at large. Readers are encouraged to respond through the blog at Curator’s new website: http://www.curatorjournal.org .  相似文献   

16.
Taxidermic collections have become perceived as extraneous in modern museums, and as such have become vulnerable to disassembly during periods of economic austerity and/or shifts in curatorial perceptions. In this paper we argue that rich educational opportunities could be lost through such actions. We highlight the ways that taxidermy provides a useful context for learning about, and understanding, the relationships between life and death in the animal kingdom. We draw attention to research on the ways taxidermic display is currently used, the ways children learn through family conversation, and the types of understandings children are known to have about life and death. We believe these collections represent potential research spaces for understanding the impact of parental communication on children's understandings of life and death. Our preliminary research plans, and conversations with curatorial partners, suggest that recording and analyzing family conversations at these sites has much to offer. Furthermore, we propose such studies might facilitate new interdisciplinary relationships between museum curators and researchers, thus contributing to wider debate on the place of natural history collections in society.  相似文献   

17.
Abstract Digital environments are one of the newest methods of resource‐ and program‐creation to be added to the museum toolkit, and are increasingly employed by museums across all fields to support learning. Unfortunately, this category is also one of the least‐fleshed‐out components in the Learning Science in Informal Environments (LSIE) chapter devoted to media. The report does not take into account the increasingly interwoven nature of media resources, particularly those found in digital environments. It is imperative that museums both become familiar with the breadth of research that is available related to digital environments and that they continue to specifically build an understanding of how this works in a museum setting.  相似文献   

18.
《解读科学中心与博物馆中的互动:走向社会文化视角》一书运用社会文化视角,以众多实践案例为基础,对科学中心与博物馆中产生的各种互动进行了详细的论述。同时也对互动之于博物馆教育活动的重要性,如何才能开展有益的互动以及展品是如何促进学生学习等问题做了相关阐述。通过此书可以为博物馆教育工作者、学校教师以及在校学生带来一些启发和思考,并在一定程度上促进博物馆开展教育活动的进步。  相似文献   

19.
Bishop Museum has been the focus of attention in Hawaiì and the mainland for its changes in direction from a traditional natural history museum to an entrepreneurial science learning center. Attention has focused on how well the museum, in changing its direction, serves its communities, especially its the Native Hawaiian community, and whether it should be undertaking contract research projects and contract public programs in partnership with hotels and other commercial businesses. The author, involved in a key role in several projects representing this change in direction, discusses controversial projects associated with repatriation, contract archaeology, and exhibits. The projects are described within the context of the museum's history as a Hawaiian institution. The controversies are then examined in terms of how the museum managed them and in so doing, how it met its mission of education and service. As we enter the twenty-first century, our ability to work with the community, especially the Native Hawaiian community, and remain financially viable will determine how we fare.  相似文献   

20.
Abstract Major museums worldwide are starting to use social media such as blogs, podcasts and content shares to engage users via participatory communication. This marks a shift in how museums publicly communicate their role as custodians of cultural content and so presents debate around an institution's attitude towards cultural authority. It also signifies a new possible direction for museum learning. This article reports on a range of initiatives that demonstrate how participatory communication via social media can be integrated into museum practices. It argues that the social media space presents an ideal opportunity for museums to build online communities of interest around authentic cultural information, and concludes with some recent findings on and recommendations for social media implementation.  相似文献   

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