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1.
In The Grasshopper: Games, Life, and Utopia, Suits maintains the following two theses: (1) game-playing is defined as ‘activity directed towards bringing about a specific state of affairs, using only means permitted by rules, where the rules prohibit more efficient in favour of less efficient means, and where such rules are accepted just because they make possible such activity’ and (2) ‘game playing is what makes Utopia intelligible.’ Observing that these two theses cannot be jointly maintained absent paradox, this essay explores the logical possibility that if (2) is true, then (1) must be false. More specifically, in the tradition of conceptual analysis it is argued that Suits’ definition of game-playing is too narrow inasmuch as it excludes really magnificent Utopian games of significance.  相似文献   

2.
In this paper, I engage the debate on Suits’ theory of games by providing a Kantian view of Utopia. I argue that although the Kantian aspects of Suits’ approach are often overlooked in comparison to its Socratic-Platonic aspects, Kant’s ideas play a fundamental role in Suits’ proposal. In particular, Kant’s concept of ‘regulative idea’ is the basis of Suits’ Utopia. I regard Utopia as Suits’ regulative idea on game playing. In doing so, I take Utopia to play a double role in Suits’ theory of games. First, it highlights the primary condition of possibility of game-playing, namely, the lusory attitude. Second, it provides a normative criterion that serves as a critical principle to evaluate instances of game playing and as a counterfactual assumption that makes game playing possible. I provide further support for my Kantian interpretation of Suits’ Utopia by bringing to light the anthropological assumptions upon which Utopia is built. In doing so, I argue that both Suits’ theory of games, in general, and his Utopia, in particular, lay out the conditions of possibility of game playing, not an analysis on the life most worth living.  相似文献   

3.
An essential and yet often neglected motivation of Bernard Suits’ elevation of gameplay to the ideal of human existence is his account of capacities along perfectionist lines and the function of games in eliciting them. In his work Suits treats the expression of these capacities as implicitly good and the purest expression of the human telos. Although it is a possible interpretation to take Suits’ utopian vision to mean that gameplay in his future utopia must consist of the logically inevitable replaying of activities we conduct in the present for instrumental reasons (playing games-by-default), because gameplay for Suits is identical with the expression of sets of capacities specifically elicited by game rules, it is much more likely that he intends utopian gameplay to be an endless series of carefully crafted opportunities for the elicitation of special capacities (playing games-by-design), and thus embody his ideal of existence. This article therefore provides a new lens for understanding both Suits’ definitional work on gameplay and its connection to his utopian vision in the last chapter of The Grasshopper: Games, Life, and Utopia.11. Jon Pike, Alex Barber, Thi Nguyen, Paul Gaffney, and several anonymous reviewers have given helpful feedback on earlier drafts of this paper, for which I am extremely grateful.View all notes  相似文献   

4.
Here I examine Bernard Suits’s definition of games and explain why that definition is in need of reference to representation or, put more generally, to semiosis. And, once admitting the necessity of the representational in games, Suits’s definition must also then admit the essential paradoxy of games.  相似文献   

5.
I argue that we have good reason to reject Bernard Suits’ assertion that game-playing is the ideal of human existence, in the absence of a suitably robust account of utopian games. The chief motivating force behind this rejection rests in the fact that Suits begs the question that there exists some possible set of games-by-design in his utopia, such that the playing of (a sufficient number of) its members would sustain an existentially meaningful existence for his utopians, in the event of a hypo-instrumental culture of material superabundance obtaining. But the set of utopian games is unknown and unknowable. Thus any implications of Suits’ vision for the utilization of our leisure time in the present are vitiated by the collapse of his normative ideal: his ‘metaphysics of leisure’ misses its mark.  相似文献   

6.
The question of acceptability in respect to the strategic foul in sport has provoked a rich and seemingly irreconcilable dispute with normative theorists currently divided amongst three schools of thought including formalism, conventionalism and interpretivism. In this paper, I seek to transcend the three-way intellectual stalemate portrayed in the literature via a consideration as to whether or not the strategic foul qualifies as ‘Utopian’. More specifically, after demonstrating that Bernard Suits’ theory of game-playing is fully capable of embracing all three rival accounts, I seek to end the normative debate altogether via a conceptual analysis of the strategic foul as unacceptable via the higher-order point of view afforded by essentialism.  相似文献   

7.
On Judged Sports     
Whereas Bernard Suits argued that judged sports such as diving and figure skating are aesthetic performances rather than games, I argue that they’re simultaneously performances and games. Moreover, their two aspects are connected, since their prelusory goal is to dive or skate beautifully and the requirement to do somersaults or triple jumps makes achieving that goal more difficult. This analysis is similar to one given by Scott Kretchmar, but by locating these sports’ aesthetic side in their goals rather than in their rules, it better captures the importance of beauty in them.  相似文献   

8.
中国历史悠远漫长,文化灿烂丰富。经历上古、中古、近古冷兵器时代锻造的中华武术文化,随着时代的变迁,从现代的"卫国"之术角度看,似乎已走到了时代乐章的终曲。不仅如此,由于当前西方竞技体育文化主导现时体育的价值取向,使得传统武术确乎处于一种边际化的下势。但,也必须看到,作为中华民族的文化瑰宝,从民族文化和当代体育文化交融的多角度讲,武术是任何一项体育运动项目所无法比拟的运动,武术的生命力仍在。中华武术应从强身健体、和谐人生、造福社会来构建顺时代发展的价值文化,以此来促进中华武术的科学发展。  相似文献   

9.
Philosophy of sport orthodoxy maintains the following three theses: (1) all sports (or all refereed sports) are games; (2) games are as Suits defined them; and (3) sprints are sports. This article argues that these three theses cannot be jointly maintained and offers exploratory thoughts regarding what might follow.  相似文献   

10.
The 1984 Olympics in Los Angeles witnessed a transformation in the economic, political and cultural dynamics of the modern Olympic movement. By the 1980s many observers worried that the Olympics tottered on the verge of extinction. Plagued by boycotts, terrorism and intractable national rivalries and beset by financial shortfalls, cost overruns and the expenditure of vast sums for ‘white elephant’ facilities, the list of potential suitors for hosting the games dwindled until only Los Angeles remained. The world had seemingly abandoned the Olympics as too costly and too controversial. Indeed, some forecasters predicted that Los Angeles would signal the death-knell of the modern games. Instead, the organisers of the Los Angeles Olympics transformed the economic, political and cultural dynamics of the games. Fuelled by television broadcasting funds and the billions of viewers that the medium brought to the spectacle, the Olympics in 1984 became a fundamental element in the emergence in the second half of the twentieth century of ‘global television’ – a vast new consumer culture that incorporated the world's nations into an amalgamated audience that shared experiences through their viewing habits. ‘Global television’ transformed the modern Olympic movement – a process that came into clear view in 1984 in Los Angeles.  相似文献   

11.
Rugby School has traditionally been credited with an important place in the development of modern organised games. The most famous names in this attribution have been William Webb Ellis, the pupil who ‘invented’ rugby football, and Dr. Thomas Arnold, the headmaster who gained global recognition through the publication of Tom Brown's Schooldays. Not surprisingly, academic historians have debunked the significance of both of these men, since it is demonstrable that Webb Ellis did nothing of significance and that Arnold had little interest in games. But the significance of the school in this respect is in some ways even greater in reality – though quite different – from that in the popular myths. ‘The Close’ in the mid-nineteenth century was a recreational and moral laboratory in the making of games. The boys there not only invented new rules, skills and customs but took them rapidly to other schools, universities and cities. Moreover, such Rugbeans as Richard Sykes, William Arnold, Herbert Castens and Tom Wills took the practices of the Close to five continents, instituting a global sporting revolution which would have occurred whether ‘organised games’ became an approved necessity of education or not. This account uses some important previously uncited sources, especially the various minutes and journals produced by the boys at Rugby.  相似文献   

12.
Abstract

In 1937, Dallas, Texas, hosted a sporting festival that drew teams from across the Americas to a ‘Pan American Olympics’. Organized under the umbrella of the Greater Texas and Pan-American Exposition, the games drew hundreds of athletes for track and field contests, soccer football matches, and a boxing tournament. Though historians generally consider the 1951 Buenos Aires Pan-American Games as the genesis of the Western Hemisphere’s biggest sporting carnival, the Dallas games certainly inspired even if they did not directly inaugurate the Pan-American Games movement. Directed by George Preston Marshall, the owner of a professional gridiron football franchise and an ardent leader of segregation in that sport, the Pan-American Olympics paradoxically produced an interracial set of contests that matched black, white, and Latino athletes against one another in the heart of the segregated US South. The Dallas Pan-American festival reveals the enigmatic visions of their architect, illumines the racial and national cleavages of the 1930s, and highlights the persistent dream of an Olympic-style event that would include all of the Americas.  相似文献   

13.
Research on women’s football is still, especially in Asia, scarce. The purpose of this research has been to investigate the underlying points of attachment of women’s football spectators and how these influence future behaviour. The points of attachment scale – drawing on social identity theory – developed previously has been modified for the research setting to detect whether they are general determinants or country-specific indicators. Research was conducted in two countries, namely Japan and Germany. Surveys were conducted at two friendlies of the national team in each country (Japan: n = 607; Germany: n = 597). Attachment with the team, coach and women’s sport were defining overall attachment best. Intention to attend matches of the national team was significantly predicted by football attachment and previously attended games, while intention to attend matches of the league was significantly predicted by attachment with the coach and attended league games in the past.  相似文献   

14.
15.
Jo Halpin 《Sport in History》2017,37(2):146-163
ABSTRACT

The Lancashire and Cheshire Ladies Hockey League (LHL) was formed in 1910, ‘by way of dissenting from the policy of the All England Women’s Hockey Association [AEWHA]’, which disapproved of playing for championships or trophies.22. Anon., ‘Ladies Hockey Gala’, Manchester Guardian, 3 April 1911, 3. Similar league competitions – set up and largely run by men – quickly followed in cities and towns across the North and Midlands, providing women with regular Saturday afternoon fixtures, as well as knockout cup games. After failing to find satisfactory accommodation within the AEWHA, several leagues broke away to form an alternative governing body, the English Ladies Hockey Leagues Association (ELHLA), which remained in existence until 1960. As well as organising inter-league games and cup competitions, the ELHLA selected England representative teams. With a focus on class and gender, this article – for the first time – will examine the AEWHA’s evolving attitude towards leagues from 1910 to the start of the Second World War, and the types of teams that populated these early competitions. It will also explore the conditions that gave rise to the ELHLA and the impact this organisation had on the authority of the AEWHA before 1939.  相似文献   

16.
Abstract

Every now and then – but with surprising regularity – small nations break through to the international level in sports and attract the attention of the global sports world. This paper focuses on two such occasions in men’s international football: the Norwegian national team in the 1990s and Iceland’s national team in the 2010s. We conducted case studies of the two teams, which consisted of interviews, observation of games and published material. The key emerging themes were how sport successes in Norway and Iceland took place amid the developing professionalism of sport, and how both teams built on important elements from amateurism and professionalism in their successful sporting conquests. We argue that some of the team’s characteristics were founded in a specifically Nordic mentality, which at the right time with the right message manifests in great achievements. Finally, the study follows the decay of the Norwegian national team in the new millennium and suggests that Icelandic football could face the same decline in results as Norway did 20 years earlier.  相似文献   

17.
The 2004 Olympic Games saw a range of judging scandals in the sport of artistic gymnastics that prompted the International Gymnastics Federation to make changes to the sport's judging system. Therefore, following these games, the International Gymnastics Federation reworked the gymnastics scoring system, where the most prominent change was the removal of the ‘perfect 10’ as the highest score possible, to be replaced by an open-ended scoring system. The goal of this paper is to examine the effectiveness of the open-ended system that was introduced in 2006 through examining some of the sport's key values – an approach loosely aligned with broad internalism. It is suggested that the dual purposes of analysing what is achieved and the manner of achieving it are key values of the sport and are differentiated through the way judging utilises two categories known, in gymnastics, as ‘difficulty’ and ‘artistry’. This paper argues that the method of judging ‘difficulty’ is an improvement on previous judging methods. Our analysis of the definition and judging of ‘artistry’ in artistic gymnastics, however, reveals a less certain result.  相似文献   

18.
ABSTRACT

This study developed and evaluated machine learning algorithms to predict children’s physical activity category from raw accelerometer data collected at the hip. Fifty participants (mean age = 13.9 ± 3.0 y) completed 12 activity trials that were categorized into 5 categories: sedentary (SED), light household activities and games (LHHAG), moderate-vigorous games and sports (MVGS), walking (WALK), and running (RUN). Random Forest (RF) and Logistic Regression (LR) classifiers were trained with features extracted from the vector magnitude using 10?s non-overlapping windows. Classification accuracy was evaluated using leave-one-subject-out cross validation. Overall accuracy for the RF and LR classifiers was 95.7% and 94.3%, respectively. Classification accuracy was excellent for SED (96.3% – 98.1%), LHHAG (92.3% – 95.2%), WALK (94.5% – 97.1%), RUN (99.5% – 99.6%); and MVGS (87.5% – 92.7%). The results indicate that classifiers trained on features in the raw acceleration from the hip can be used for activity recognition in young people.

Abbreviations: VM: Vector Magnitude; RF: Random Forest; LR: Logistic Regression; LOSO: Leave-One-Subject-Out  相似文献   

19.
ABSTRACT

The 1986 Mexico World Cup is memorialized in terms of two iconic moments produced by Argentine legend Diego Maradona’s on-field magic in the game against England – the controversial ‘Hand-of-God’ goal and the dribbling masterpiece score, unarguably considered to be the ‘Goal of the Century’. However, the World Cup with these dramatic events came in the backdrop of a tragic earthquake that devastated Mexico City taking a heavy toll of lives only a year back. While Mexico’s ruling party was accused of corruption and mismanagement in relief work, the government went ahead with the organization of the tournament. Interestingly, popular protests and movements against the government centred around stadiums such as the Estadio Azteca – the site of Maradona’s famed goals, transforming the same into sites of contestation and solidarity for many Mexicans. Writing at the time, Carlos Monsiváis, Mexico’s most notable chronicler, in his famous ‘¡¡¡Goool!!! Somos el desmadre’ (1986), captured the subversive atmosphere of these sporting venues through fan behaviour amounting to their counter-hegemonic fervour, coined ‘el desmadre’ in the chronicle. This study offers a discursive literary analysis of Monsiváis’s text and argues that both Monsi’s chronicle and his protagonists’ ‘disorderly’ behaviour served as popular discursive forces that challenged the Partido Revolucionario Institucional’s historical dominance in Mexico’s political arena.  相似文献   

20.
Sport as a drama     
《体育哲学杂志》2012,39(2):219-234
Argument of this text is that: to develop aesthetics of sport, we should not begin with aesthetics as philosophy of art but with aesthetics of everyday life; to start with aesthetics of sport, we should not begin with beautiful of ‘pure aesthetics’ but with the dramatic; to analyze the dramatic in sport, we should not open the analysis with analogy between theater and sport, but with sport as a sort of performance; to get at the meaning of sport as a drama, we have to discuss different meanings ‘drama’ has in theory and everyday communication; to map the dramatic in sport as performance, we have to discuss some features of sport which determine its dramatics first, and its potential as spectacle later. To proceed with the argument, we have to take into account contemporary state of aesthetics, recent development of aesthetics of everyday life, and theory of performance, together with Bernard Suits’ definition of game, Gadamer’s idea of play, and Lévy-Strauss’ account on conjunctive and disjunctive ritual.  相似文献   

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