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1.
Green space offers a significant environmental resource that can improve the individual experience of health and quality of life. However, barriers exist that prevent the use of green space, and partnership (multi-agency) working has the potential to overcome these. Current public health policy aims to broaden the range of environmental public health intervention through effective partnership working. In response to this, a community development partnership project (Stepping Stones to Nature) was established in the south west of England to improve green spaces in neighbourhood communities through engagement and consultation. Integral to this project was an initiative to research the process and experience of partnership working. The aim of this paper is to report the experience of the multi-agency group guiding the research process and how they used an action learning approach to explore their experiences and guide the research process. Halfway through the project a ‘formal’ focus group discussion was arranged in order to capture the reflective thinking and learning that had taken place. The focus of this paper is on the data from that group discussion. Four main themes were evident from the data: expectation/perceptions; stakeholder involvement; tensions (at organisational and individual levels); and reflection and learning (through the partnership and research process). This paper reflects the different expectations of the research process that need to be identified early in partnership research in order that they can be appropriately managed.  相似文献   

2.
Most of the curriculum design models within the technical-scientific approach utilise the rational and sequential process of designing and inter-relating the various elements of the design process. While this procedure may be efficient and adequate for conventional education in which the designers are professional science educators, there is doubt if it satisfies the particular needs of distance education. The experience accumulated through a multi-disciplinary team approach to distance learning courseware development for higher education at the University of Southern Queensland Distance Education Centre motivated this study which primarily focused on a search for an alternative approach to curriculum development with a more satisfactory functional value. Using selected units in Engineering as a focus, an experiment was designed in which a variant of the classical Wheeler model was used. This paper reports the results of this experiment. The implications for contemporary curriculum development initiatives in science especially within distance education settings are pointed out. Specializations: science education, learning strategies, curriculum development, instructional design, research and development in distance education. Specializations: Cognitive Science, curriculum development, instructional design, expert systems, research and development in distance education. Specializations: science education, learning strategies, curriculum development, instructional design, research and development in distance education.  相似文献   

3.
Learning is integral in the present dynamic environment characterized by factors, such as intense technological innovation and global economy. Thus, learning is constantly required as, for example, rapid development of technologies is both a push factor in learning requirements and a vehicle to advance the learning process. The global nature of the environment today calls for virtual learning because of convenience, time and cost factors. This research seeks to draw measures to promote virtual learning experience. The research is based on a virtual learning of a master’s level information and communication technology for development (ICT4D) course at the University of Tampere in 2016. This course was offered two times and to two sets of different student groups. A questionnaire was conducted at the mid-course stage to assess the virtual learning experience and propose the ways to improve learning process. The assessment included how well the virtual environment and pedagogy promoted qualities of learning, these are, active, constructive, collaborative, intentional, contextual, transfer and reflective learning. Excellence in learning should always be promoted and in virtual environment, there is always new opportunities because of the advances in technology. This research seeks to promote qualities of learning by considering context in terms of assessing the learning environment that is, participants’ virtual learning experience, study contents and learning technologies. Context is important in order to map the learning process that suits the learners and study contents. The results of this study include highlighting of pedagogical techniques and technological tools that fit the learners’ and study content requirements to foster learning in a virtual environment.  相似文献   

4.
王倩 《学科教育》2013,(4):91-96
中国传统语文教学实践的基本经验是什么?这个问题目前还有很大的探究空间。从杜威的经验观来看,经验是有机体与环境交互作用的过程;这个过程有主动和被动的两个方面,二者相辅相成,由此给予有机体各种刺激,使有机体在实践中获得反思,建构经验。观照中国汉语文教学的传统经验发现,教师自己的学习和研究实践是开展教学的重要前提;优秀教师以此为参照,激励学生也积极地展开自觉的实践和反思,创造自己的新经验;在这个过程中,师生为反思的魅力所吸引,投身于“教学相长”的情境中,这也就是理想的“乐学”境界。  相似文献   

5.
体验式学习是以学习者为中心,通过真实或虚拟地经历某一事件或过程,并经过反思来获得知识、发展能力、生成情感的学习方式,它注重学习的情境性、交互性、亲历性,符合英语学习的特点和要求。本研究借助"第二人生"为代表的网络虚拟环境进行体验式英语学习的探索,并通过访谈了解"第二人生"对学生学习英语的影响以及学生对此种学习方式的态度。研究发现,"第二人生"下的英语学习可以增强学生的英语学习动机,为学生听说能力的培养提供丰富的活动和生动的学习环境,是对英语课堂教学的有益补充,基于网络虚拟环境的英语教学具有很大的研究和开拓空间。  相似文献   

6.
This paper presents research on participant learning processes in challenge course workshops using the framework known as Cultural-Historical Activity Theory (CHAT). CHAT views learning as a shared, social process rather than as an individual event. Participants' experiencing and learning was mediated by the physical and social conditions of the experience and by the contributions of other participants. The concept of mediation suggests that the meaning participants make of experience is not an individual event, but instead is enacted as a creative, collaborative process using cultural and institutional tools. The recognition that people's physical, social and reflective learning processes are mediated, challenges longstanding assumptions about the radical autonomy of learners, about ‘direct experience,’ and about the centrality of independent, cognitive reflection in experiential learning. Empirical data showing processes of mediation are presented, and the implications for research and theory are discussed.  相似文献   

7.
This article is a report of a qualitative research study into the aesthetic and spiritual dimensions of the lifelong learning practices of eight experienced educators. The research is grounded in a narrative tradition of research on teacher development where teacher learning is viewed as a creative, holistic, relational endeavour in which the personal and professional are intimately connected. It makes connections between narrative inquiry, holistic education and teacher development, and makes a contribution to the body of knowledge in teachers’ knowledge/ learning by demonstrating that in the experience of the study’s participants, meaningful lifelong learning is an ongoing process of creating and recreating the self.  相似文献   

8.

A theoretical framework based on cognitive/developmental research is described. It is argued that science learning is a gradual process during which initial conceptual structures based on children's interpretations of everyday experience are continuously enriched and restructured. Conceptual change also involves increased metaconceptual awareness, cognitive flexibility, and theoretical coherence. Some of the implications of this research for the development of science curricula and for instruction are discussed. It is also argued that while cognitive/developmental research can provide us with important information about the process of learning science, it does not provide much information about the external, environmental variables that can facilitate cognitive performance and conceptual change. What is needed in the future is the development of a theory of learning that bridges science education and cognitive/developmental research. Such a theory should specify the mechanisms that can take an individual from one level of cognitive performance to the next and relate them to situational and cultural factors.  相似文献   

9.
有效又易于教师掌握的研究方法对教师专业成长十分重要。引导性日志作为一种新的质性研究方法关注被研究者的内心的情感,被研究者可以在研究者的引导下通过日志的形式记录自己的学习成长经历和学习过程中的情感体验,这种新兴的研究方法为研究者获得了第一手可靠的资料。引导性日志正是在质性研究的背景下正越来越显示出其新的现实意义。本文在借鉴国外理论和实践研究的基础上,重点探讨关于引导性日志的结构、有效策略以及实施过程,为引导性日志在国内本土化的教育实践开发和应用提供理论借鉴的基础和依据。  相似文献   

10.
Teacher learning and the development of in-service education for teachers are both an active area of research and a broad challenge. In working as teachers, theory and practice are often seen as divided, or problems in teaching and the requirements of development are solved on the basis of experience. This study focuses on collaborative teacher learning as part of an in-service education course that supports teachers in connecting learning theories with practical knowledge and that aims to create new knowledge and practices for teaching. The starting points for the study are the changes of the curriculum and theories of learning. The aim is to analyse developing of teaching in teachers’ collaborative group discussions and how the theoretical knowledge of learning theories is connected with developing teaching practices. The research method of the study was data driven, systematic and qualitative analysis of the content of the discussion. The research data consist of video recorded group discussions of two teacher teams from the in-service education course meeting. The analysis focused on developing talk and further, on finding interconnections between the developing talk and the theories of learning. The analysis shows three different ways how the learning theories emerged in method developing talk. The findings indicate that theoretical knowledge can be used or left unused and imply that creating and changing teaching practices is challenging. However, the findings show that theoretical, research-based knowledge on learning theories can be applied to developing teaching practices in the teachers’ collaborative knowledge creation process. Long-term in-service education based on collaborative knowledge creation and supporting the interconnection of theoretical knowledge of learning and experience knowledge of teaching is a promising way to arrange and develop in-service education.  相似文献   

11.
In this paper, we report on the outcomes of a study that was designed to explore the significant characteristics of a nursing professional development programme, which was perceived as having a successful outcome in terms of student attrition, academic attainment, practice development, and motivation for study. We provide a rational for the study, and an outline of the research design. An overview of the process of change and development experienced by the student participants is provided, followed by a detailed exploration of the characteristics of the learning experience found to be most significant in driving and sustaining that process. From the outcomes of this study, we draw tentative conclusions, and suggest recommendations for professional learning in higher education and further research.  相似文献   

12.
We report on an investigation into the design, development, implementation, and evaluation of an informational and instructional Website in order to generate guidelines for instructional designers of read/write Web environments. We describe the process of design and development research, the problem addressed, the theory-based solution, and the evaluation and testing of that solution. Based on our experience, we then identify sixteen guidelines for future designers and developers of read/write Web-based learning environments. The study demonstrates how read/write Web technologies can be used to address general problems that have intrinsic societal importance; examines implementation of a read/write technology in a real-life context, thereby testing distributed cognitions learning theory; informs the design of similar environments; and provides grounded theory for the design and development of read/write Web learning environments.  相似文献   

13.
为了改变科学课程学习内容零散且缺乏衔接的现状,学习进阶成为了国际科学教育研究的热点议题。对学习进阶的研究系统追踪学生的认知发展过程,为科学教育中标准设计、课程开发、学业评价和教师培训等多个系统的整合提供了统一框架。基于文献综述并结合自身研究经验,并从学习进阶的定义、进阶研究的基础、进阶研究的模式和研究成果的应用四个方面展开分析讨论后发现:科学教育界对学习进阶内涵理解上的差异逐渐消弭,进阶研究在描述学生认知发展过程上取得了阶段性的成果并在向着精细化发展,在学习进阶中融合知识学习与能力培养、学习进阶与教学实践的交互影响等将是后续研究的核心议题。  相似文献   

14.
Action learning is being increasingly utilised as a strategy to underpin practitioner focused development and research projects in healthcare generally and nursing in particular. Whilst facilitators of and participants in action learning have a variety of resource materials to guide their practice and participation, there continue to be few systematic and/or evaluative accounts of the experience of participating in action learning for potential action learning participants to draw upon. This paper attempts to address this agenda. The paper presents an interpretive evaluation of the experience of nurses participating in action learning as the learning strategy underpinning a 3-year emancipatory practice development/practitioner research programme. In particular, the paper focuses on the experience of ‘joining a learning set’. This focus has been adopted as the theory of action learning emphasises the principle of ‘voluntariness’, but yet action learning is increasingly being pre-prescribed as a component of development and research programmes. Such was the case with the programme reported on in this paper. The paper describes an approach used to evaluate learning that was adopted in this programme and in particular the initial evaluation stage that focuses on participants' feelings about joining an action learning set. The data collection and analysis processes are described and the key themes arising from the analysis (‘self-preservation’ versus ‘development of self’) discussed. It is concluded that working with principles of enlightenment is essential to successful action learning and the transformation of workplace cultures.  相似文献   

15.
Active learning approaches have shown to improve student learning outcomes and improve the experience of students in the classroom. This article compares a Process Oriented Guided Inquiry Learning style approach to a more traditional teaching method in an undergraduate research methods course. Moving from a more traditional learning environment to a student-centered approach proved an enjoyable experience for the students and the instructor as well. The learning method forces students into an active role in the classroom and allows the instructor to be the facilitator of the learning experience. Students are able to explore course content and gain valuable group skills in the process.  相似文献   

16.
The current paper provides insight into the learning strategies adopted by children working at Minimally Invasive Education (MIE) Learning Stations. Previous research has clearly indicated the attainment of basic computer literacy by groups of young children in the age groups of 7–14 years. This learning takes place due to the emergence and development of group social processes, an aspect crucial for achieving basic computing skills. The paper describes the process of socially shared understanding and learning as being crucial to individual learning. It is to be noted that this approach of socially shared learning does not challenge the analysis of the individual level of processing; it maintains that individual learning is vital in any learning context, but insufficient to build the psychology of learning. MIE research is of the view that young children learn through interaction with others, particularly peers as it provides an important context for social and cognitive learning. For it is in this way that children make sense of their own experience and environment. Hence, schools are not the only privileged sites of learning.  相似文献   

17.
This study explored and documented students' responses to opportunities for collective knowledge building and collaboration in a problem-solving process within complex environmental challenges and pressing issues with various dimensions of knowledge and skills. Middle-school students (n =?16; age 14) and high-school students (n?=?16; age 17) from two Singapore public institutions participated in an environmental science field study to experience knowledge integration and a decision-making process. Students worked on six research topics to understand the characteristics of an organic farm and plan for building an ecological village. Students collected and analysed data from the field and shared their findings. Their field work and discussions were video-recorded, and their reflective notes and final reports were collected for data coding and interpretation. The results revealed that throughout the study, students experienced the needs and development of integrated knowledge, encountered the challenges of knowledge sharing and communication during their collaboration, and learned how to cope with the difficulties. Based on research findings, this study further discusses students' learning through a collaborative problem-solving process, including the interdependence of knowledge and the development of mutual relationships such as respect and care for others' knowledge and learning.  相似文献   

18.
Game-based learning has been a popular development and recommended as an effective pedagogy in educating new generations of learners. Few studies, however, have demonstrated the efficacy of game-based learning on learners’ academic performance with empirical data. The described learning outcomes of game-based pedagogy within the limited available research are diverse. One prominent explanation is the lack of established guidelines. This paper addresses the issues of game design guidelines through a qualitative phenomenographic perspective of the experience of a group of students designing an educational game utilizing an adapted instructional design (ID) model – the gentry model. The results revealed the participants benefited from the process primarily in two capacities: a significant growth in their knowledge of game design and content knowledge; and great enjoyment and high motivation in the learning process. We conclude ID models with proper adaption and adjustment are effective to provide guidance and improve the efficacy of game-based learning if more ID models will be examined.  相似文献   

19.
This article presents an overview of the findings of a recently completed study exploring the potentially transformative impact upon learners of recognition of prior informal learning (RPL). The specific transformative dimension being reported is learner identity. In addition to providing a starting point for an evidence base within Scotland, the research findings have the potential to enhance future development within the recognition of prior informal learning area, in particular in higher education institutions (HEIs) and across the sector. A qualitative case study using a constructionist approach is utilised to develop contextual understandings of the learner experience of RPL. The study identifies connections between the RPL process and the development of learner identity. Semi-structured interviews with RPL learners provided rich data. This study asserts that learner identity fluctuates throughout learners’ experiences and therefore the development of learner identity is not linear but nonetheless that identity changes as part of the RPL process. A number of issues ultimately impact upon learner identities, including the role of RPL advisors and RPL mechanisms and processes. This research concludes that RPL has the potential to be transformative for some learners and identifies some areas worthy of further exploration.  相似文献   

20.
This paper presents research on participant learning processes in challenge course workshops using the framework known as Cultural-Historical Activity Theory (CHAT). CHAT views learning as a shared, social process rather than as an individual event. Participants' experiencing and learning was mediated by the physical and social conditions of the experience and by the contributions of other participants. The concept of mediation suggests that the meaning participants make of experience is not an individual event, but instead is enacted as a creative, collaborative process using cultural and institutional tools. The recognition that people's physical, social and reflective learning processes are mediated, challenges longstanding assumptions about the radical autonomy of learners, about 'direct experience,' and about the centrality of independent, cognitive reflection in experiential learning. Empirical data showing processes of mediation are presented, and the implications for research and theory are discussed.  相似文献   

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