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1.
Purpose: The goal of this study was to determine the effects of repeated-sprint training in hypoxia induced by voluntary hypoventilation at low lung volume (VHL) on running repeated-sprint ability (RSA) in team-sport players.

Methods: Twenty-one highly trained rugby players performed, over a 4-week period, seven sessions of repeated 40-m sprints either with VHL (RSH-VHL, n?=?11) or with normal breathing (RSN, n?=?10). Before (Pre-) and after training (Post-), performance was assessed with an RSA test (40-m all-out sprints with a departure every 30?s) until task failure (85% of the reference velocity assessed in an isolated sprint).

Results: The number of sprints completed during the RSA test was significantly increased after the training period in RSH-VHL (9.1?±?2.8 vs. 14.9?±?5.3; +64%; p?p?=?.74). Maximal velocity was not different between Pre- and Post- in both groups whereas the mean velocity decreased in RSN and remained unchanged in RSH-VHL. The mean SpO2 recorded over an entire training session was lower in RSH-VHL than in RSN (90.1?±?1.4 vs. 95.5?±?0.5%, p?Conclusion: RSH-VHL appears to be an effective strategy to produce a hypoxic stress and to improve running RSA in team-sport players.  相似文献   

2.
Abstract

No published research has assessed sleep patterns of elite rugby union players following match-play. The present study examined sleep patterns of professional rugby union players, prior and post-match-play, to assess the influence of competition. Twenty-eight male rugby union players (24.4?±?2.9 years, 103.9?±?12.2?kg) competed in one of four competitive home matches. Player's sleep behaviours were monitored continuously using an Actiwatch® from two days before the match, until three days post-match. Repeated measures of analysis of variance (ANOVA) showed significant differences across the time points measured for time to bed (F?=?26.425, η2 ?=?0.495, p < .001), get up time (F?=?21.175, η2?=?0.440, p?<?.001), time spent in bed (F?=?10.669, η2?=?0.283, p?<?.001), time asleep (F?=?8.752, η2?=?0.245, p?<?.001) and percentage of time moving (F?=?4.602, η2?=?0.146 p?<?.05). Most notable, post hocs revealed a significant increase for time in bed the night before the match (p?<?.01; 95% CI?=?0?:?10–1?:?28?h; 9.7?±?13.5%) compared with the reference night sleep. Furthermore, time asleep significantly decreased post-match (p?<?.05; 95% CI?=??0:03 to ?1:59?h; ?19.5?±?19.8%) compared to two nights pre-match. Across all time points, sleep latency and efficiency for most players were considered abnormal compared to that expected in normal populations. The results demonstrate that sleep that is deprived post-match may have detrimental effects on the recovery process.  相似文献   

3.
Limited information exists about the movement patterns of field-hockey players, especially during elite competition. Time–motion analysis was used to document the movement patterns during an international field-hockey game. In addition, the movement patterns of repeated-sprint activity were investigated, as repeated-sprint ability is considered to be an important fitness component of team-sport performance. Fourteen members of the Australian men's field-hockey team (age 26±3 years, body mass 76.7±5.6?kg, [Vdot]O2max 57.9±3.6?ml?·?kg?1?·?min?1; mean±s) were filmed during an international game and their movement patterns were analysed. The majority of the total player game time was spent in the low-intensity motions of walking, jogging and standing (46.5±8.1, 40.5±7.0 and 7.4±0.9%, respectively). In comparison, the proportions of time spent in striding and sprinting were 4.1±1.1 and 1.5±0.6%, respectively. Our criteria for ‘repeated-sprint’ activity (defined as a minimum of three sprints, with mean recovery duration between sprints of less than 21?s) was met on 17 occasions during the game (total for all players), with a mean 4±1 sprints per bout. On average, 95% of the recovery during the repeated-sprint bouts was of an active nature. In summary, the results suggest that the motion activities of an elite field-hockey competition are similar to those of elite soccer, rugby and Australian Rules football. In addition, the investigation of repeated-sprint activity during competition has provided additional information about the unique physiological demands of elite field-hockey performance.  相似文献   

4.
This investigation examined the oxidative stress (F2-Isoprostane; F2-IsoP) and inflammatory (interleukin-6; IL-6) responses to repeat-sprint training in hypoxia (RSH). Ten trained male team sport athletes performed 3(sets)*9(repetitions)*5?s cycling sprints in simulated altitude (3000?m) and sea-level conditions. Mean and peak sprint power output (MPO and PPO) were recorded, and blood samples were collected pre-exercise, and again at 8 and 60?min post-exercise. Both MPO and PPO were significantly reduced in hypoxia (compared to sea-level) in the second (MPO: 855?±?89 vs. 739?±?95?W, p?=?.006; PPO: 1024?±?114 vs. 895?±?112?W, p?=?.010) and third (MPO: 819?±?105 vs. 686?±?83?W, p?=?.008; PPO: 985?±?125 vs. 834?±?99?W, p?=?.008) sets, respectively. IL-6 was significantly increased from pre- to 1?h post-exercise in both hypoxia (0.7?±?0.2 vs. 2.4?±?1.4?pg/mL, p?=?.004) and sea-level conditions (0.7?±?0.2 vs. 1.6?±?0.3?pg/mL, p?d?=?0.80) suggesting higher IL-6 levels of post-hypoxia. F2-IsoP was significantly lower 1?h post-exercise in both the hypoxic (p?=?.005) and sea-level (p?=?.002) conditions, with no differences between trials. While hypoxia can impact on exercise intensity and may result in greater post-exercise inflammation, it appears to have little effect on oxidative stress. These results indicate that team sport organisations with ready access to hypoxic training facilities could confidently administer RSH without significantly increasing the post-exercise inflammatory or oxidative stress response.  相似文献   

5.
Background: To determine athletes perceived and measured indices of fluid balance during training and the influence of hydration strategy use on these parameters. Methods: Thirty-three professional rugby union players completed a 120 minute training session in hot conditions (35°C, 40% relative humidity). Pre-training hydration status, sweat loss, fluid intake and changes in body mass (BM) were obtained. The use of hydration assessment techniques and players perceptions of fluid intake and sweat loss were obtained via a questionnaire. Results: The majority of players (78%) used urine colour to determine pre-training hydration status but the use of hydration assessment techniques did not influence pre-training hydration status (1.025?±?0.005 vs. 1.023?±?0.013?g.ml?1, P?=?.811). Players underestimated sweat loss (73?±?17%) to a greater extent than fluid intake (37?±?28%) which resulted in players perceiving they were in positive fluid balance (0.5?±?0.8% BM) rather than the measured negative fluid balance (?1.0?±?0.7% BM). Forty-eight percent of players used hydration monitoring strategies during exercise but no player used changes in BM to help guide fluid replacement. Conclusion: Players have difficulty perceiving fluid intake and sweat loss during training. However, the use of hydration monitoring techniques did not affect fluid balance before or during training.  相似文献   

6.
We tested the hypothesis that work-matched supramaximal intermittent warm-up improves final-sprint power output to a greater degree than submaximal constant-intensity warm-up during the last 30?s of a 120-s supramaximal exercise simulating the final sprint during sports events lasting approximately 2?min. Ten male middle-distance runners performed a 120-s supramaximal cycling exercise consisting of 90?s of constant-workload cycling at a workload corresponding to 110% maximal oxygen uptake (VO2max) followed by 30?s of maximal-effort cycling. This exercise was preceded by 1) no warm-up (Control), 2) a constant-workload cycling warm-up at a workload of 60%VO2max for 6?min and 40?s, or 3) a supramaximal intermittent cycling warm-up for 6?min and 40?s consisting of 5 sets of 65?s of cycling at a workload of 46%VO2max?+?15?s of supramaximal cycling at a workload of 120%VO2max. By design, total work was matched between the two warm-up conditions. Supramaximal intermittent and submaximal constant-workload warm-ups similarly increased 5-s peak (590?±?191 vs. 604?±?215W, P?=?0.41) and 30-s mean (495?±?137 vs. 503?±?154W, P?=?0.48) power output during the final 30-s maximal-effort cycling as compared to the no warm-up condition (5-s peak: 471?±?165W; 30-s mean: 398?±?117W). VO2 during the 120-s supramaximal cycling was similarly increased by the two warm-ups as compared to no-warm up (P?≤?0.05). These findings show that work-matched supramaximal intermittent and submaximal constant-workload warm-ups improve final sprint (~30?s) performance to similar extents during the late stage of a 120-s supramaximal exercise bout.  相似文献   

7.
There is limited research studying fluid and electrolyte balance in rugby union players, and a paucity of information regarding the test–retest reliability. This study describes the fluid balance of elite rugby union players across multiple squads and the reliability of fluid balance measures between two equivalent training sessions. Sixty-one elite rugby players completed a single fluid balance testing session during a game simulation training session. A subsample of 21 players completed a second fluid balance testing session during an equivalent training session. Players were weighed in minimal clothing before and after each training session. Each player was provided with their own drinks which were weighed before and after each training session. More players gained body weight (9 (14.8%)) during training than lost greater than 2% of their initial body mass (1 (1.6%)). Pre-training body mass and rate of fluid loss were significantly associated (r?=?0.318, p?=?.013). There was a significant correlation between rate of fluid loss in sessions 1 (1.74?±?0.32?L?h?1) and 2 (1.10?±?0.31?L.?h?1), (r?=?0.470, p?=?.032). This could be useful for nutritionists working with rugby squads to identify players with high sweat losses.  相似文献   

8.
Different methods of ball carrying can be used when a player runs with the ball in rugby union. We examined how three methods of ball carrying influenced sprinting speed: using both hands, under the left arm and under the right arm. These methods were compared with running without the ball. Our aim was to determine which method of ball carrying optimizes sprinting speed. Altogether, 48 rugby union players (age 21±2 years, height 1.83±0.1?m, body mass 85.3±12?kg, body fat 14?±?5%; mean±s) were recruited. The players performed twelve 30-m sprints in total (each player performed three trials under each of three methods of carrying the ball and sprinting without the ball). The design of the study was a form of Latin rectangle, balanced across the trial order for each of the methods and for pairwise combinations of the methods in blocks of four per trial. Each sprint consisted of a 10-m rolling start, followed by a 20-m timed section using electronic timing gates. Compared with sprinting 20?m without the ball (2.58±0.16?s), using both hands (2.62±0.16?s) led to a significantly slower time (P?<0.05). Sprinting 20?m with the ball under the left arm (2.61±0.15?s) or under the right arm (2.60± 0.17?s) was significantly quicker than when using ‘both hands’ (P?<0.05), and both these methods were significantly slower than when running without the ball (P?<0.05). Accordingly, running with the ball in both hands led to the greatest decrement in sprinting performance, although carrying the ball under one arm also reduced the players' sprinting ability. Our results indicate that to gain a speed advantage players should carry the ball under one arm.  相似文献   

9.
10.
Objective: To examine the relationship between regular game-related caffeine consumption on sleep after an evening Super Rugby game. Methods: Twenty elite rugby union players wore a wrist-activity monitor to measure sleep for three days before, three days after and on the night of an evening Super Rugby game (19:00–21:00). Players ingested caffeine as they would normally (i.e. before and sometimes during a game) and saliva samples were collected before (17:00) and after (21:30) the game for caffeine concentration. Results: Compared to the nights leading up to the game, on the night of the game, players went to bed 3?h later (23:08?±?66?min vs 02:11?±?114?min; p?p?p?p?p?p?=?.06) on game night. Conclusion: Caffeine consumption before a Super Rugby game markedly increases post-game saliva caffeine levels. This may contribute to the observed 3.5?h delay in time at sleep onset and the 1.5?h reduction in sleep duration on the night of the game. This study highlights the need for a strategic approach to the use of caffeine within a Super Rugby team considering the potential effect on post-game sleep.  相似文献   

11.
The potential effect of fatigue on stroke production in tennis players is still controversial. The aim of this study was to analyse the tennis serve speed and accuracy in prolonged male professional matches played on grass courts. We analysed tennis serve statistics from five-set Wimbledon matches (n?=?15; 30 players). Results showed that match duration averaged 208.3?±?28.3?min. The overall serve speed was 177.0?±?10.2?km/h in the first set and 176.1?±?11.7?km/h in the fifth set (p?=?.34). The difference of all accuracy values of first set serves was not significantly different from those of the fifth set: percentage of valid first serves, 63.1?±?11.1% vs. 62.3?±?11.8%, respectively (p?=?.78); percentage of “aces”, 11.2?±?9.1% vs. 10.0?±?8.9%, respectively (p?=?.39); percentage of “winners”, 2.6?±?7.6% vs. 1.2?±?2.2%, respectively (p?=?.36); percentage of “double faults”, 2.8?±?3.0% vs. 2.8?±?3.4% (p?=?.97). In conclusion, tennis players were able to maintain constant serve speed and accuracy over five-set matches played on grass courts. Professional tennis players are capable of overcoming fatigue and/or make movement adjustments to effectively perform complex technical strokes like the serve throughout matches played on grass courts lasting more than 3?h in average.  相似文献   

12.
The aims of this study were to determine the variability of weekly match and training loads in adolescent rugby union players across a competitive season, and to investigate the effect of match frequency on load distribution across different activities. Internal match and training load data (i.e. session-rating of perceived exertion (sRPE)) were collected daily from 20 players from a regional academy across a 14-week season. Data were analysed using a mixed-effects linear model, and variability was reported as a coefficient of variation (CV). Differences between 0-, 1-, 2-, and 3-match weeks were assessed using Cohen’s d effect sizes and magnitude-based inferences. Mean weekly total match and training sRPE load was 1425?±?545 arbitrary units (AU), with a between-player CV of 10?±?6% and within-player CV of 37?±?3%. Mean week-to-week change in total sRPE load was 497?±?423?AU (35%), and 40% of weekly observations were outside the suggested acute:chronic workload ratio ‘safe zone’. Total weekly sRPE loads increased substantially with match frequency (1210?±?571, 1511?±?489, and 1692?±?517?AU, for 0-, 1-, and 2-match weeks, respectively), except for 3-match weeks (1520?±?442?AU). Weekly match and training loads were highly variable for adolescent rugby players during the competitive season, and match frequency has a substantial effect on the distribution of loads. Therefore, match and training loads should be coordinated, monitored, and managed on an individual basis to protect players from negative training consequences, and to promote long-term athlete development.  相似文献   

13.
Abstract

In this study, we investigated the effect of ingesting carbohydrate alone or carbohydrate with protein on functional and metabolic markers of recovery from a rugby union-specific shuttle running protocol. On three occasions, at least one week apart in a counterbalanced order, nine experienced male rugby union forwards ingested placebo, carbohydrate (1.2 g · kg body mass?1 · h?1) or carbohydrate with protein (0.4 g · kg body mass?1 · h?1) before, during, and after a rugby union-specific protocol. Markers of muscle damage (creatine kinase: before, 258 ± 171 U · L?1 vs. 24 h after, 574 ± 285 U · L?1; myoglobin: pre, 50 ± 18 vs. immediately after, 210 ± 84 nmol · L?1; P < 0.05) and muscle soreness (1, 2, and 3 [maximum soreness = 8] for before, immediately after, and 24 h after exercise, respectively) increased. Leg strength and repeated 6-s cycle sprint mean power were slightly reduced after exercise (93% and 95% of pre-exercise values, respectively; P < 0.05), but were almost fully recovered after 24 h (97% and 99% of pre-exercise values, respectively). There were no differences between trials for any measure. These results indicate that in experienced rugby players, the small degree of muscle damage and reduction in function induced by the exercise protocol were not attenuated by the ingestion of carbohydrate and protein.  相似文献   

14.
Repeated physical contact in rugby union is thought to contribute to post-match fatigue; however, no evidence exists on the effect of contact activity during field-based training on fatigue responses. Therefore, the purpose of this study was to examine the effect of contact during training on fatigue markers in rugby union players. Twenty academy rugby union players participated in the cross-over study. The magnitude of change in upper- and lower-body neuromuscular function (NMF), whole blood creatine kinase concentration [CK] and perception of well-being was assessed pre-training (baseline), immediately and 24?h post-training following contact and non-contact, field-based training. Training load was measured using mean heart rate, session rating of perceived exertion (sRPE) and microtechnology (Catapult Optimeye S5). The inclusion of contact during field-based training almost certainly increased mean heart rate (9.7; ±3.9%) and sRPE (42; ±29.2%) and resulted in likely and very likely greater decreases in upper-body NMF (?7.3; ±4.7% versus 2.7; ±5.9%) and perception of well-being (?8.0; ±4.8% versus ?3.4; ±2.2%) 24?h post-training, respectively, and almost certainly greater elevations in [CK] (88.2; ±40.7% versus 3.7; ±8%). The exclusion of contact from field-based training almost certainly increased running intensity (19.8; ±5%) and distance (27.5; ±5.3%), resulting in possibly greater decreases in lower-body NMF (?5.6; ±5.2% versus 2.3; ±2.4%). Practitioners should be aware of the different demands and fatigue responses of contact and non-contact, field-based training and can use this information to appropriately schedule such training in the weekly microcycle.  相似文献   

15.
The aim of this study was to examine the impact of contextual factors on relative locomotor and metabolic power distances during professional female soccer matches. Twenty-eight players (forwards, n?=?4; midfielders, n?=?12; defenders, n?=?12) that competed in a 90-min home and away match (regular season only). The generalised estimating equations (GEE) was used to evaluate relative locomotor and metabolic power distances for three contextual factors: location (home vs. away), type of turf (natural vs. artificial), and match outcome (win, loss and draw). No differences were observed for home vs. away matches. Moderate-intensity running (20.0?±?1.0?m?min?1 and 16.4?±?0.9?m?min?1), high-intensity running (8.6?±?0.4?m?min?1 and 7.3?±?0.4?m?min?1) and high-metabolic power (16.3?±?0.5?m?min?1 and 14.4?±?0.5?m?min?1) distances were elevated on artificial turf compared to natural grass, respectively. Relative sprint distance was greater during losses compared with draws (4.3?±?0.4?m?min?1 and 3.4?±?0.3?m?min?1). Overall physical demands of professional women’s soccer were not impacted by match location. However, the elevation of moderate and high-intensity demands while playing on artificial turf may have implications on match preparations as well as recovery strategies.  相似文献   

16.
This study investigated end-game and transient changes in running activities and whether these were concomitantly associated with reductions in skill-related performance in senior international rugby union match-play. Altogether, 18 official matches were analysed (322 individual observations) using computerised video-based tracking and event coding (Amisco Pro®, SUP, Nice, France). In forwards and backs, trivial to small reductions (% difference: ?2.1, ±1.3 to ?10.0, ±4.0%) in total distance and that covered at high speeds (>18.0?km?h?1) occurred in the second- versus the first-half while there were trivial differences in skill-related performance measures (?2.3, ±4.5 to 7.5, ±14.0%). In both positions, small to moderate declines (?42, ±10 to ?21, ±7%) occurred in high-speed running in the final 10-min and 5-min periods versus mean values for all other 10-min and 5-min periods throughout the game while only small changes (?18, ±51 to 13, ±41%) in skill-related performance were observed. Trivial changes in running and skill-related performance (?11, ±74 to 7, ±39%) were observed in the 5-min period immediately following the most intense 5-minute periods of play compared to mean performance over the other 5-min periods. These findings suggest that international rugby union players were generally able to maintain skill-related performance over the course of match-play even when declines in running performance occurred.  相似文献   

17.
Abstract

The present study investigated single-leg balance and landing measures, respectively, at the beginning of a weekly micro-cycle 36?h after a match compared to 48?h rest without any match load. Twenty-seven professional rugby union players performed balance and landing tests on a 1000?Hz force plate across three in-season micro-cycles either with or without match loads in the prior 36?h. Participants were further sub-divided into higher and lower match load groups to investigate changes in balance and landing variables. Differences between rested and 36?h post-match single-leg balance sway velocity were trivial in all cases, except for the higher-load group on the dominant leg, which were possibly impaired 36?h post-match (ES?±?90% CL?=?0.68?±?0.66). Differences between rested and 36?h post-match single-leg landing measures of relative impulse on the non-dominant leg were possibly lower (0.36?±?0.34), with possible impairment observed on both legs in the higher load group 36?h post-match (0.39?±?0.33; 0.49?±?0.42). Differences in landing measures of peak force and time to stabilisation were mainly trivial (ES?<?0.20). Postural control measures at 36?h post-match are comparable to a rested state; though impairment of sway velocity on the dominant leg and landing impulse may indicate residual neuromuscular fatigue resulting from increased match exposure.  相似文献   

18.
This study investigated the changes in measures of neuromuscular fatigue and physical performance in young professional rugby union players during a preseason training period. Fourteen young (age: 19.1?±?1.2 years) professional rugby union players participated in the study. Changes in measures of lower body neuromuscular fatigue (countermovement jump (CMJ) mean power, mean force, flight-time) and physical performance (lower body strength, 40?m sprint velocity) were assessed during an 11-week preseason period using magnitude-based inferences. CMJ mean power was likely to very likely decreased during week 2 (?8.1?±?5.5% to ?12.5?±?6.8%), and likely to almost certainly decreased from weeks 5 to 11 (?10?±?4.3% to ?14.7?±?6.9%), while CMJ flight-time demonstrated likely to very likely decreases during weeks 2, and weeks 4–6 (?2.41?±?1% to ?3.3?±?1.3%), and weeks 9–10 (?1.9?±?0.9% to ?2.2?±?1.5%). Despite this, possible improvements in lower body strength (5.8?±?2.7%) and very likely improvements in 40?m velocity (5.5?±?3.6%) were made. Relationships between changes in CMJ metrics and lower body strength or 40?m sprint velocity were trivial or small (<0.22). Increases in lower body strength and 40?m velocity occurred over the course of an 11-week preseason despite the presence of neuromuscular fatigue (as measured by CMJ). The findings of this study question the usefulness of CMJ for monitoring fatigue in the context of strength and sprint velocity development. Future research is needed to ascertain the consequences of negative changes in CMJ in the context of rugby-specific activities to determine the usefulness of this test as a measure of fatigue in this population.  相似文献   

19.
The aim of this study was to compare the somatotype and size of elite female basketball players in terms of playing position and team performance. Anthropometry and somatotype data were collected on 168 players from 14 countries before the Women's World Basketball Championship, Australia, 1994. There were 64 guards (mean?±?s: age 25.4?±?3.3 years, height 1.72?±?0.06?m, mass 66.1?±?6.2?kg, somatotype?=?2.9?–?3.9?–?2.6), 57 forwards (age 25.2?±?3.8 years, height 1.81?±?0.06?m, mass 73.3?±?5.9?kg, somatotype?=?2.8?–?3.5?–?3.2) and 47 centres (age 24.1?±?3.1 years, height 1.90?±?0.06?m, mass 82.6?±?8.2?kg, somatotype?=?3.2?–?3.1?–?3.4). Mean somatotypes by position were significantly different (F?=?7.73, P?<?0.01). Guards had greater mesomorphy than centres and less ectomorphy than forwards and centres. When discriminant function analysis was applied to endomorphy, mesomorphy, ectomorphy, age, height and mass, only height, mass and ectomorphy entered (Wilks' λ?=?0.351, F?=?31.40, P?<?0.000), 70% of the variance was accounted for, and 72% of players were correctly classified. In the four top versus four bottom teams, guards were taller and more ectomorphic, forwards were taller, with lower mesomorphy and higher ectomorphy, and centres did not differ. Thus there are some differences in somatotypes by position and team placing, but the combination of height, mass and ectomorphy provide the best differentiation by position.  相似文献   

20.
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