首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 234 毫秒
1.
Abstract

In this paper we examined the influence of opposing players constraining the decision-making of an attacker during shooting performance in futsal. Performance during 10 competitive matches was recorded and examined from the moment a shot was taken until the ball was intercepted or entered the goal in sequences of play: ending in a goal, a goalkeeper's save, or an interception by the nearest defender. The variables under scrutiny in this study were (i) the distance of each player to the ball's trajectory, (ii) the time for the ball to arrive at that same point (i.e. the interception point), and (iii), the required movement velocity of the nearest defender and the goalkeeper to intercept the ball. Results showed that values of distance from a defender and goalkeeper to the interception points were significantly lower when they intercepted the ball. The time of ball arrival at the interception point of the defender was also lower when the ball was intercepted. The required velocities of the nearest outfield defender and the goalkeeper to intercept the ball were significantly lower during plays in which they intercepted the ball, than in plays in which the ball was not intercepted. Our results suggest that researchers and practitioners should consider simultaneously both space and time in analysis of interceptive actions in team sports. The required movement velocities of the opponents to intercept the ball are reliable spatial-temporal variables constraining decision-making during shooting performance in team sports like futsal.  相似文献   

2.
Abstract

This study investigated compound spatial and temporal measures of interpersonal interactions purported to constrain the emergence of affordances for passing direction in the team sport of futsal. For this purpose, attacker–defender interactions in 37 sequences of play from a futsal competition in which 24 male professional players participated (M=30.04 years, SD=4.10) were filmed and analysed using TACTO software. Relative angle data were used as measures to study coordination tendencies that emerged between players during performance. Results showed that the direction for a pass emerged from relative angles between: (1) the vector from a ball carrier to ball receiver and the vector from the ball carrier to the nearest defender (70°) (p<0.01) and (2) the vector from a ball carrier to ball receiver and the vector from the ball carrier to a ball receiver's nearest defender (31°) (p < 0.01). Furthermore, passing direction was also constrained by temporal information from the emergence of both angles, since the pass was performed to attacker–defender dyads with the highest velocities of these angles (p < 0.05). Results suggested that decisions on selecting the direction of a pass in the team sport of futsal emerged at critical values of these key compound motion measures.  相似文献   

3.
Abstract This study investigated effects of manipulating the number of action possibilities in a futsal passing task to understand the representativeness of practice tasks designs. Eight male senior futsal players performed a passing task in which uncertainty on passing direction for the player in possession of the ball was increased in four conditions and compared with passing data from a competitive match. Performance during a passing task and competitive futsal performance was compared using ball speed and passing accuracy data. Ball speed data were analysed by approximate entropy (ApEn) to capture their regularity in each of the four conditions and during competitive performance. Significantly high levels of regularity were observed in predetermined passes in comparison with emergent passes (i.e., passes with high number of possibilities for action). Similar results for ball speed regularity were observed between practice tasks with a high number of possibilities for action (i.e., emergent passes) and competitive performance. Similar results were observed for passing accuracy in practice tasks with a high number of possibilities for action compared to competitive performance. Increases in the number of action possibilities during practice improved action fidelity of tasks in relation to competitive performance.  相似文献   

4.
Previous research on coordination dynamics of 1 vs. 1 sub-phases in team sports has reported stable emergent patterns of coordination in the displacement trajectories of attackers and defenders. The aim of this study was to use attacker-defender interactions in competitive team match-play to investigate how the locations of the goal and ball constrain the pattern-forming dynamics of attacker-defender dyadic systems. Ten high-level futsal matches were filmed and 13 goal sequences selected for analysis. Displacements of the players and the ball were filmed and digitized from 52 attacker-defender dyadic system interactions. Results showed that, although attackers and defenders exhibited similar angular orientations to the goal, the latter always remained closer to the goal than attackers. Observations revealed that in-phase patterns of coordination emerged from changes to both the distances and angles of attackers and defenders to the goal. Attackers always remained closer to the ball than defenders, while the latter exhibited a lower angle to the ball than attackers. A pattern of in-phase coordination modes emerged between the attackers and defenders' distances and angles to the ball. This study helps us to understand interpersonal interactions in team sports by explaining how attackers and defenders use information about their relative positioning to the goal and the ball to perform successfully.  相似文献   

5.
Abstract

We previously estimated the timing when ball game defenders detect relevant information through visual input for reacting to an attacker's running direction after a cutting manoeuvre, called cue timing. The purpose of this study was to investigate what specific information is relevant for defenders, and how defenders process this information to decide on their opponents' running direction. In this study, we hypothesised that defenders extract information regarding the position and velocity of the attackers' centre of mass (CoM) and the contact foot. We used a model which simulates the future trajectory of the opponent's CoM based upon an inverted pendulum movement. The hypothesis was tested by comparing observed defender's cue timing, model-estimated cue timing using the inverted pendulum model (IPM cue timing) and cue timing using only the current CoM position (CoM cue timing). The IPM cue timing was defined as the time when the simulated pendulum falls leftward or rightward given the initial values for position and velocity of the CoM and the contact foot at the time. The model-estimated IPM cue timing and the empirically observed defender's cue timing were comparable in median value and were significantly correlated, whereas the CoM cue timing was significantly more delayed than the IPM and the defender's cue timings. Based on these results, we discuss the possibility that defenders may be able to anticipate the future direction of an attacker by forwardly simulating inverted pendulum movement.  相似文献   

6.
This study aimed to analyse how youth basketball players explored numerical overloads during shot attempts by measuring their space occupation across specific court areas. Four process-tracing variables measured how the number of attackers (NA), number of defenders (ND), interpersonal distance between attacker and the closest defender (ID) and distance between attacker and the basket (DBkt) impacted on the performance outcome (converted shot; missed shot; ball possession lost). Ten competitive games involving 13 U14 teams were video recorded and players’ displacements were digitised. The associations between performance outcomes and the process-tracing measures were assessed using standardised mean differences and a cross-correlation function. A multinomial logistic regression was used to calculate the odds ratio (OR) for each of the three possible outcomes. Results revealed that when shot attempts occurred at larger ID and at smaller DBkt, the possibilities to obtain a converted shot increased. The numerical overload of defenders near the scoring target was predominantly associated with offensive success. Also, the possibility of attackers to lead the spatial relation of movements with the defenders, near the scoring target, appeared as a prominent strategy to succeed. In sum, basketball teams that exhibit potential to adapt their collective behaviours to local changes in the environment might be closer to achieving successful outcomes.  相似文献   

7.
The purpose of this study was to analyse the effect of players’ dismissals on the outcome of attacks in elite futsal matches, and to establish the performance profile of the attacks made in numerical superiority by elite futsal teams. One hundred and twenty five attacking game situations in numerical superiority (dismissal of opponents from defensive team) were analysed from the regular season of the Spanish professional Futsal League. The effect of contextual-related variables (quality of opposition, match-location, match-periods, opponent team’s fouls, match-status, attack-duration and match-type) on goal effectiveness was analysed using binomial logistic regression and two-step cluster analysis. Results from the binary logistic regression showed that the highest attack effectiveness was achieved when the teams play at home, perform the attack during minutes 33–36 and the opposing team has 3 fouls. Secondly, the two-step cluster analysis technique allowed identifying four types of attacks when the teams were playing with numerical superiority. The results showed the great importance (in order) of match-type, match-status, attacking team’s fouls, match-period, quality of opposition, opposing team’s fouls, match-location, goal situation, and attack duration. The identified trends may help coaches to design the superiority/inferiority scenarios more specifically during training and to monitor them during competition.  相似文献   

8.
Abstract

Team games conceptualized as dynamical systems engender a view of emergent decision-making behaviour under constraints, although specific effects of instructional and body-scaling constraints have yet to be verified empirically. For this purpose, we studied the effects of task and individual constraints on decision-making processes in basketball. Eleven experienced female players performed 350 trials in 1 vs. 1 sub-phases of basketball in which an attacker tried to perturb the stable state of a dyad formed with a defender (i.e. break the symmetry). In Experiment 1, specific instructions (neutral, risk taking or conservative) were manipulated to observe effects on emergent behaviour of the dyadic system. When attacking players were given conservative instructions, time to cross court mid-line and variability of the attacker's trajectory were significantly greater. In Experiment 2, body-scaling of participants was manipulated by creating dyads with different height relations. When attackers were considerably taller than defenders, there were fewer occurrences of symmetry-breaking. When attackers were considerably shorter than defenders, time to cross court mid-line was significantly shorter than when dyads were composed of athletes of similar height or when attackers were considerably taller than defenders. The data exemplify how interacting task and individual constraints can influence emergent decision-making processes in team ball games.  相似文献   

9.
Abstract

Previous work on dynamics of interpersonal interactions in 1 vs. 1 sub-phases of basketball has identified changes in interpersonal distance between an attacker and defender as a potential control parameter for influencing organizational states of attacker–defender dyads. Other studies have reported the constraining effect of relative velocity between an attacker and defender in 1 vs. 1 dyads. To evaluate the relationship between these candidate control parameters, we compared the impact of both interpersonal distance and relative velocity on the pattern-forming dynamics of attacker–defender dyads in the sport of rugby union. Results revealed that when interpersonal distance achieved a critical value of less than 4 m, and relative velocity values increased or were maintained above 1 m · s?1, a successful outcome (i.e. clean attempt) for an attacker was predicted. Alternatively, when values of relative velocity suddenly decreased below this threshold, at the same critical value of interpersonal distance, a successful outcome for the defender was predicted. Data demonstrated how the coupling of these two potential, nested control parameters moved the dyadic system to phase transitions, characterized as a try or a tackle. Observations suggested that relative velocity increased its influence on the organization of attacker–defender dyads in rugby union over time as spatial proximity to the try line increased.  相似文献   

10.
Abstract

Squad management, injury and physical, tactical and technical match performance were investigated in a professional soccer team across five consecutive league seasons (2008–2013, 190 league games) with specific focus on a championship-winning season (2010/11). For each player, match participation and time-loss injuries were recorded, the latter prospectively diagnosed by the team's physician. Defending and attacking tactical and technical performance indicators investigated included ball possession and possession in opponents' half, passes, forward passes, completed passes and forward passes, crosses and completed crosses, goal attempts and goal attempts on target, successful final third entries, free-kicks and 50/50 duels won/lost. Physical performance measures included total distance and distance covered at high-speeds (≥19.1 km/h). Results showed that during the 2010/11 season, squad utilisation was lowest potentially owing to the observed lower match injury occurrence and working days lost to injury thereby increasing player availability. In 2010/11, the team won both its highest number of points and conceded its lowest number of goals especially over the second half of this season. The team also won its highest number of games directly via a goal from a substitute and scored and conceded a goal first on the highest and lowest number of occasions, respectively. While multivariate analysis of variance (MANOVA) detected a significant difference in some attacking and defensive performance indicators across the five seasons, these were generally not distinguishing factors in 2010/11. Similarly, univariate ANOVAs showed a significant difference in running distances covered across seasons, but the trend was for less activity in 2010/11.  相似文献   

11.
This study aimed to compare youth football players’ performance during two small-sided games with different pitch orientation: i) 40x30m and ii) 30x40m formats. Twenty under-15 players (age = 14.1 ± 0.5 years) participated in nine GK+4vs4+GK situations in each format, with the duration of six minutes each. Positional data were collected using individual GPS units, and computed for tactical and physical performance indicators. The SSG were video recorded, using notational analysis for collecting technical indicators. A novel method that incorporates time dependent notational information with spatiotemporal data was used to compute multidimensional parameters. Standardised effect sizes and non-clinical magnitude-based inferences were used to compare formats. Results showed that players covered more distance at higher intensities, presented more passes and dribbles and were more synchronised in the longitudinal axis while playing in the 40x30m pitch. In the 30x40m pitch, results showed a lower distance between team centroids, higher number of shots, more lateral passes and a wider team positioning. Multidimensional indicators, as players position and distance to the closest defender while shooting, revealed a more constant distance between attacker and defender in the 40x30m pitch. These results highlight the importance of integrating information from different indicators for a contextually valid information.  相似文献   

12.
The study examined the “micro-structure” of football practice and the “macro-structure” of participation history of female professional football players. Participants were 29 German 1st league (Bundesliga) players, 14 of whom played on the senior national team (Olympic Champion in 2016). A questionnaire recorded the players’ positions, proportions of physical conditioning, drill-type skill exercises and playing forms within coach-led football practice, and the volume of coach-led practice and peer-led play, in both football and other sports, from childhood to adulthood. Analyses revealed that most athletes played various attacker and defender positions during development. National team players differed from their Bundesliga peers by less physical conditioning and greater proportions of playing forms within football practice. National team players also accumulated less total football practice until age 18 years, but more peer-led football and coach-led practice in other sports compared to their Bundesliga counterparts. Based on these variables, a binary logistic regression classified 93% of the national team and Bundesliga players correctly. Conclusion: A combination of long-term coach-led football practice involving a relatively large proportion of playing forms with considerable childhood/adolescent peer-led football play and coach-led practice in other sports may have facilitated adult performance among German female world-class football players.  相似文献   

13.
This study investigated how learning a passing skill with futsal or soccer task constraints influenced transfer to a new task. Futsal (n?=?24, 13.6?±?1.2 years old, 7.0?±?1.6 years of experience) and soccer (n?=?24, 13.6?±?1.2 years old, 6.8?±?1.2 years of experience) players performed two 5v5?+?goalkeeper modified games – a futsal-like task (small playing area with the futsal ball) and soccer-like task (large playing area with the soccer ball). Participants’ passing accuracy and their orientation of attention were assessed during the two tasks. The futsal group improved their passing accuracy (ES?=?0.75?±?0.61) from the futsal-like to the soccer-like task, and they were more accurate than soccer players (ES?=?2.98?±?2.96). Conversely, the soccer group’s passing accuracy remained stable across the two tasks (ES?=?0.10?±?0.52) and it was similar to the futsal group in the futsal-like task (ES?=?0.58?±?1.93). This indicates a higher magnitude of transfer (and adaptability) from performing passes in a small playing area with short time to act – futsal task constraints – to a larger playing area with longer time – soccer task constraints – than vice-versa. Furthermore, the futsal group showed a higher adaptation of attention orientation to the affordances that emerged with the soccer task constraints, which is suggested to be one of the main mechanisms promoting skill transfer. These results encourage soccer practitioners to introduce futsal task constraints to fast-track players’ ability to functionally adapt perception–action coupling.  相似文献   

14.
This study evaluated the effects of utilising futsal balls during physical education lessons via a comparison with traditional and indoor (felt) footballs. A total of 423 5th grade pupils (197 female and 226 male, age range 10–13 years, mean age 10 years 11.5 months) took part in a series of conditions designed to assess the bearing different football types (i.e. felt, leather and futsal) have on technical playing ability and game awareness. The results indicate that utilizing futsal balls is associated with improvements in most areas of assessment. In particular control of bouncing balls is significantly faster with futsal balls when compared to traditionally used leather or felt footballs. An increase in the number of ball contacts for each player and improvements in the quality of offensive play were also observed and participants appeared to have markedly less fear of the futsal ball in comparison with other types of balls. In conjunction, these findings lend strong support to the concept of making greater use of futsal balls when playing indoor football with young people.  相似文献   

15.
Previous work on dynamics of interpersonal interactions in 1 vs. 1 sub-phases of basketball has identified changes in interpersonal distance between an attacker and defender as a potential control parameter for influencing organizational states of attacker-defender dyads. Other studies have reported the constraining effect of relative velocity between an attacker and defender in 1 vs. 1 dyads. To evaluate the relationship between these candidate control parameters, we compared the impact of both interpersonal distance and relative velocity on the pattern-forming dynamics of attacker-defender dyads in the sport of rugby union. Results revealed that when interpersonal distance achieved a critical value of less than 4 m, and relative velocity values increased or were maintained above 1 m x s(-1), a successful outcome (i.e. clean attempt) for an attacker was predicted. Alternatively, when values of relative velocity suddenly decreased below this threshold, at the same critical value of interpersonal distance, a successful outcome for the defender was predicted. Data demonstrated how the coupling of these two potential, nested control parameters moved the dyadic system to phase transitions, characterized as a try or a tackle. Observations suggested that relative velocity increased its influence on the organization of attacker-defender dyads in rugby union over time as spatial proximity to the try line increased.  相似文献   

16.
Abstract

This article analyses the offensive phase of the national team than won the 2010 UEFA Championship. More specifically, the observational sampling includes all plays in which the Spanish national futsal team managed to “shoot” in the competition in question. This data was obtained by adapting an observational and recording tool typically used for football to the technical specifications of futsal; the SOF-CODER (Jonsson et al., 2006). Two types of analysis have been performed. One statistical analysis using the SPSS programme, version 15.0, the most relevant results from which refer to the significant differences found on linking: the zone from which the shot is made and the type of shot (χ² = 55.821, P = 0.006); and the contact surface used and the type of shot (χ² = 30.293, P = 0.017). And another, using the Theme programme, version 5.0, through which regular behaviour structures (temporal patterns) have been detected within the plays that include shooting. The temporal patterns obtained – in addition to elaborating on the relationship between the area from which the shot is made, the contact surface used and the type of shot – enable a tactical interpretation of the technical actions that support the development of the offensive phase of futsal.  相似文献   

17.
采用文献资料法、观察法、数理统计法对武汉亚锦赛中国男篮9场比赛进行统计分析,总结中国男篮在此次比赛中技术的优势及不足,为提高男篮竞技能力提供有价值的理论参考。研究表明,在亚洲,中国男篮实力突出,内线进攻技术与外线防守技术是中国队获胜的核心因素,而在抢进攻篮板球和抢断球能力等方面与对手水平相差不大,团队攻守能力还需进一步提高,后卫进攻能力和进攻手段单一,应提高后卫队员突破技术和突分配合能力。  相似文献   

18.
Situational factors as well as individual differences are assumed to play an important role in perceptions of stress. One factor that may affect an elite athlete's perception of stress may be his or her perceived motivational climate. To examine the relative importance of dispositional and situational factors on the perceptions of distress (i.e. negative stress), we assessed goal orientations, perception of motivational climate and sources of distress among Norwegian participants at the 1994 Winter Olympic Games in Lillehammer. Perception of a performance climate was associated with cognitive sources of distress, the coach, and team aspects as a source of distress. Furthermore, a performance climate was a signi cant predictor of high total distress. The athletes with lower perceptions of ability perceived the coach to be more a source of distress than athletes with a high perception of ability. A perception of a mastery climate was negatively associated with the coach as a source of distress. These findings indicate that, to reduce the perception of distress, the coach should focus on creating a mastery climate for elite athletes.  相似文献   

19.
Abstract

Decision tree induction is a novel approach to exploring attacker-defender interactions in many sports. In this study hockey was chosen as an example to illustrate the potential use of decision tree inductions for the purpose of identifying and communicating characteristics that drive the outcome. Elite female players performed one-versus-one contests (n = 75) over two sessions. Each contest outcome was classified as either a win or loss. Position data were acquired using radio-tracking devices, and movement-based derivatives were calculated for two time epochs (5 to 2.5 seconds, and 2.5 to zero seconds before the outcome occurred). A decision tree model was trained using these attributes from the first session data, which predicted that when the attacker was moving at ≥ 0.5 m · s?1 faster than the defender during the early epoch, the probability of an attacker's win was 1.00. Conversely, when the speed difference at that time was below this threshold the probability of a loss was 0.78. Secondary attributes included defender speed in the lateral direction during the early epoch, and angle of attack (i.e., angle between the respective velocity vectors of the attacker and defender) during the late epoch. The model was then used to predict outcomes of one-versus-one contests from the second session (accuracy = 0.643; area under the Receiver Operating Characteristic (ROC) curve = 0.712). Moreover, decision trees provide an intuitive framework for relating spatial-temporal concepts to coaches, and the suitability of decision trees for analysing the features of one-versus-one exchanges are discussed.  相似文献   

20.
The aim of this study was to determine whether spatiotemporal interactions between footballers and the ball in 1 vs. 1 sub-phases are influenced by their proximity to the goal area. Twelve participants (age 15.3 ± 0.5 years) performed as attackers and defenders in 1 vs. 1 dyads across three field positions: (a) attacking the goal, (b) in midfield, and (c) advancing away from the goal area. In each position, the dribbler was required to move beyond an immediate defender with the ball towards the opposition goal. Interactions of attacker-defender dyads were filmed with player and ball displacement trajectories digitized using manual tracking software. One-way repeated measures analysis of variance was used to examine differences in mean defender-to-ball distance after this value had stabilized. Maximum attacker-to-ball distance was also compared as a function of proximity-to-goal. Significant differences were observed for defender-to-ball distance between locations (a) and (c) at the moment when the defender-to-ball distance had stabilized (a: 1.69 ± 0.64 m; c: 1.15 ± 0.59 m; P < 0.05). Findings indicate that proximity-to-goal influenced the performance of players, particularly when attacking or advancing away from goal areas, providing implications for training design in football. In this study, the task constraints of football revealed subtly different player interactions than observed in previous studies of dyadic systems in basketball and rugby union.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号