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1.
Question answering websites are becoming an ever more popular knowledge sharing platform. On such websites, people may ask any type of question and then wait for someone else to answer the question. However, in this manner, askers may not obtain correct answers from appropriate experts. Recently, various approaches have been proposed to automatically find experts in question answering websites. In this paper, we propose a novel hybrid approach to effectively find experts for the category of the target question in question answering websites. Our approach considers user subject relevance, user reputation and authority of a category in finding experts. A user’s subject relevance denotes the relevance of a user’s domain knowledge to the target question. A user’s reputation is derived from the user’s historical question-answering records, while user authority is derived from link analysis. Moreover, our proposed approach has been extended to develop a question dependent approach that considers the relevance of historical questions to the target question in deriving user domain knowledge, reputation and authority. We used a dataset obtained from Yahoo! Answer Taiwan to evaluate our approach. Our experiment results show that our proposed methods outperform other conventional methods.  相似文献   

2.
This research investigates how people’s perceptions of information retrieval (IR) systems, their perceptions of search tasks, and their perceptions of self-efficacy influence the amount of invested mental effort (AIME) they put into using two different IR systems: a Web search engine and a library system. It also explores the impact of mental effort on an end user’s search experience. To assess AIME in online searching, two experiments were conducted using these methods: Experiment 1 relied on self-reports and Experiment 2 employed the dual-task technique. In both experiments, data were collected through search transaction logs, a pre-search background questionnaire, a post-search questionnaire and an interview. Important findings are these: (1) subjects invested greater mental effort searching a library system than searching the Web; (2) subjects put little effort into Web searching because of their high sense of self-efficacy in their searching ability and their perception of the easiness of the Web; (3) subjects did not recognize that putting mental effort into searching was something needed to improve the search results; and (4) data collected from multiple sources proved to be effective for assessing mental effort in online searching.  相似文献   

3.
This paper reports on the findings from a longitudinal case study exploring Kuhlthau’s information search process (ISP)-model in a group based academic setting. The research focus is on group members’ activities and cognitive and emotional experiences during the task process of writing an assignment. It is investigated if group members’ information behavior differ from the individual information seeker in the ISP-model and to what extent this behavior is influenced by contextual (work task) and social (group work) factors. Three groups of LIS students were followed during a 14 weeks period in 2004/2005 (10 participants). Quantitative and qualitative methods were employed, such as demographic surveys, process surveys, diaries and interviews. Similarities in behavior were found between group members and the individual in Kuhlthau’s ISP-model with regard to the general stages of information seeking, the cognitive pattern associated with focus formulation and the tendency towards an increase in writing activities while searching activities decreased. Differences in behavior were also found, which were associated with contextual and social factors beyond the mere search process. It is concluded that the ISP-model does not fully comply with group members’ problem solving process and the involved information seeking behavior. Further, complex academic problem solving seems to be even more complex when it is performed in a group based setting. The study contributes with a new conceptual understanding of students’ behavior in small groups.  相似文献   

4.
This paper examines the changes of information searchers’ topic knowledge levels in the process of completing information tasks. Multi-session tasks were used in the study, which enables the convenience of eliciting users’ topic knowledge during their process of completing the whole tasks. The study was a 3-session laboratory experiment with 24 participants, each time working on one subtask in an assigned 3-session general task. The general task was either parallel or dependently structured. Questionnaires were administered before and after each session to elicit users’ perceptions of their knowledge levels, task attributes, and other task features, for both the overall task and the sub-tasks. Our results support the assumption that users’ knowledge generally increases after each search session, but there were exceptions in which a “ceiling” effect was shown. We also found that knowledge was correlated with users’ perceptions of task attributes and accomplishment. In addition, task type was found to affect several aspects of knowledge levels and knowledge change. These findings further our understanding of users’ knowledge in information tasks and are thus helpful for information retrieval research and system design.  相似文献   

5.
Despite the large volume of literature on racial differences in academic performance between African Americans and Caucasian Americans at various educational levels, there has been a dearth of research examining whether the academic library experience is an important variable that helps explain the racial differences observed in educational outcomes. To date, only one empirical study has examined the racial differences in library anxiety among college students. Specifically, Jiao et al. [Jiao, Q. G., Onwuegbuzie, A. J., & Bostick, S. L. (2004). Racial differences in library anxiety among graduate students. Library Review, 53(4), 228–235] found that African-American graduate students reported statistically significantly lower levels of library anxiety associated with three library anxiety dimensions than did their Caucasian-American counterparts. However, because the two racial groups selected for the study differed in the types of institution they attended, the researchers were unable to conclude whether the differences found in the library anxiety levels were the result of race or the groups’ educational experience/aptitude. Therefore, the present study replicated Jiao et al.’s earlier research while addressing this concern. Findings revealed that the African-American graduate students (n = 25) reported consistently lower levels across all five dimensions of library anxiety than did the Caucasian-American graduate students (n = 155). These two studies suggest that racial differences in library anxiety exist in the college student population.  相似文献   

6.
Online shared spaces are destinations where people of common interests interact to achieve common goals or borrow each other's expertise for personal pursuits. Due to a multitude of users, such spaces generate large amounts of content, thus creating a potential for information overload. To deal with it, users of online shared spaces develop information management strategies that frequently involve the use of information technology. In this paper we present a case study of the use of widgets as information management tools in uCern, an online shared workspace where healthcare industry stakeholders get involved in various types of interactions. To understand how widgets served the purpose of information management and whether they were considered useful, we administered an online questionnaire (n = 183) followed by qualitative interviews (n = 5). Data analysis revealed that study participants used widgets as tools that promoted their situation and activity awareness of events and activities going on in uCern and helped them with organizing and accessing the content in a quick and efficient manner. We also describe issues associated with the use of widgets and their usefulness as reported by participants and propose implications for design and development of online shared spaces in relation to information management tools.  相似文献   

7.
On the web, a huge variety of text collections contain knowledge in different expertise domains, such as technology or medicine. The texts are written for different uses and thus for people having different levels of expertise on the domain. Texts intended for professionals may not be understandable at all by a lay person, and texts for lay people may not contain all the detailed information needed by a professional. Many information retrieval applications, such as search engines, would offer better user experience if they were able to select the text sources that best fit the expertise level of the user. In this article, we propose a novel approach for assessing the difficulty level of a document: our method assesses difficulty for each user separately. The method enables, for instance, offering information in a personalised manner based on the user’s knowledge of different domains. The method is based on the comparison of terms appearing in a document and terms known by the user. We present two ways to collect information about the terminology the user knows: by directly asking the users the difficulty of terms or, as a novel automatic approach, indirectly by analysing texts written by the users. We examine the applicability of the methodology with text documents in the medical domain. The results show that the method is able to distinguish between documents written for lay people and documents written for experts.  相似文献   

8.
The use of non-English Web search engines has been prevalent. Given the popularity of Chinese Web searching and the unique characteristics of Chinese language, it is imperative to conduct studies with focuses on the analysis of Chinese Web search queries. In this paper, we report our research on the character usage of Chinese search logs from a Web search engine in Hong Kong. By examining the distribution of search query terms, we found that users tended to use more diversified terms and that the usage of characters in search queries was quite different from the character usage of general online information in Chinese. After studying the Zipf distribution of n-grams with different values of n, we found that the curve of unigram is the most curved one of all while the bigram curve follows the Zipf distribution best, and that the curves of n-grams with larger n (n = 3–6) had similar structures with β-values in the range of 0.66–0.86. The distribution of combined n-grams was also studied. All the analyses are performed on the data both before and after the removal of function terms and incomplete terms and similar findings are revealed. We believe the findings from this study have provided some insights into further research in non-English Web searching and will assist in the design of more effective Chinese Web search engines.  相似文献   

9.
The open source software (OSS) movement thrives on innovation and volunteer effort of developers. Scholars have expressed widespread concern about the sustainability of the OSS movement due to high levels of volunteerism. In this paper, we address a central challenge to the sustainability of OSS-developers’ acceptance of monetary rewards. We strive to explain why some OSS developers accept monetary rewards and others do not. Viewed through the theoretical lens of the private-collective innovation model (0395 and 0400), this allows us to describe when developers will accept private financial rewards. Our main research objective is to clearly map the web of relationships between causal antecedents, and developers’ acceptance behavior. Using a unique dataset that combines survey and behavioral measures, we find that – (a) intention to accept monetary rewards mediates the impact of motivational elements on developers’ acceptance of monetary rewards; (b) intrinsic and extrinsic motivations positively affect their intention to accept monetary rewards, community motivation negatively impacts intention and ideological motivation does not affect the intention to accept rewards and (c) these effects are obtained even after inclusion of several control variables. The theoretical and managerial implications of our work are described.  相似文献   

10.
Effective knowledge management in a knowledge-intensive environment can place heavy demands on the information filtering (IF) strategies used to model workers’ long-term task-needs. Because of the growing complexity of knowledge-intensive work tasks, a profiling technique is needed to deliver task-relevant documents to workers. In this study, we propose an IF technique with task-stage identification that provides effective codification-based support throughout the execution of a task. Task-needs pattern similarity analysis based on a correlation value is used to identify a worker’s task-stage (the pre-focus, focus formulation, or post-focus task-stage). The identified task-stage is then incorporated into a profile adaptation process to generate the worker’s current task profile. The results of a pilot study conducted in a research institute confirm that there is a low or negative correlation between search sessions and transactions in the pre-focus task-stage, whereas there is at least a moderate correlation between search sessions/transactions in the post-focus stage. Compared with the traditional IF technique, the proposed IF technique with task-stage identification achieves, on average, a 19.49% improvement in task-relevant document support. The results confirm the effectiveness of the proposed method for knowledge-intensive work tasks.  相似文献   

11.
Content-based filtering can be deployed for personalised information dissemination on the web, but this is a possibility that has been largely ignored. Nowadays, there are no successful content-based filtering applications available online. Nootropia is an immune-inspired user profiling model for content-based filtering. It has the advantageous property to be able to represent a user’s multiple interests and adapt to a variety of changes in them. In this paper we describe our early efforts to develop real world personalisation services based on Nootropia. We present, the architecture, implementation, usage and evaluation of the personalised news and paper aggregator, which aggregates news and papers that are relevant to an individual’s interests. Our user study shows that Nootropia can effectively learn a user’s interests and identify relevant information. It also indicates that information filtering is a complicated task with many factors affecting its successful application in a real situation.  相似文献   

12.
Web sites often provide the first impression of an organization. For many organizations, web sites are crucial to ensure sales or to procure services within. When a person opens a web site, the first impression is probably made in a few seconds, and the user will either stay or move on to the next site on the basis of many factors. One of the factors that may influence users to stay or go is the page aesthetics. Another reason may involve a user’s judgment about the site’s credibility. This study explores the possible link between page aesthetics and a user’s judgment of the site’s credibility. Our findings indicate that when the same content is presented using different levels of aesthetic treatment, the content with a higher aesthetic treatment was judged as having higher credibility. We call this the amelioration effect of visual design and aesthetics on content credibility. Our study suggests that this effect is operational within the first few seconds in which a user views a web page. Given the same content, a higher aesthetic treatment will increase perceived credibility.  相似文献   

13.
14.
Recent advances in semantic web have shown how entity related searches have benefited from entity-based knowledge graphs. However, much of the commonsense knowledge about the real world is in the form of procedures or sequences of actions. Also, search log analysis shows that ‘how-to queries’ make up a significant amount of users’ queries. Unfortunately, these kinds of knowledge are missing from most knowledge graphs and commonsense knowledge bases in use. To empower semantic search, and other intelligent applications, computers need a much broader understanding of the world properties of everyday objects, human activities, and more. Luckily, such knowledge is abundantly available on-line and can be accessed from how-to communities. One domain of interest by on-line communities is the health domain, whereby users usually seek home remedies to common health-related issues. An example of such queries might be ‘how to stop nausea using acupressure’ or ‘how to aid digestion naturally’. To answer such questions, we need systems that understand natural language and knowledge bases with task frames of solutions in a holistic approach, including the tools required, the agents involved, and the temporal order of the actions. Our goal is to construct a machine-readable domain targeted high precision procedural knowledge base containing task frames. We developed a pipeline of methods leveraging open information extraction tool to extract procedural knowledge by tapping into on-line communities. Also, we devised a mechanism to canonicalize the task frames into clusters based on the similarity of the problems they intend to solve. The resulting know-how knowledge base, HealthAidKB, consists of more than 71 K task frames which are structured hierarchically and categorically; and can be used in many applications such as semantic search, digital personal assistants, human-computer dialog and computer vision. A comprehensive evaluation of our knowledge base shows high accuracy.  相似文献   

15.
Webpages are mainly distinguished by their topic (e.g., politics, sports etc.) and genre (e.g., blogs, homepages, e-shops, etc.). Automatic detection of webpage genre could considerably enhance the ability of modern search engines to focus on the requirements of the user’s information need. In this paper, we present an approach to webpage genre detection based on a fully-automated extraction of the feature set that represents the style of webpages. The features we propose (character n-grams of variable length and HTML tags) are language-independent and easily-extracted while they can be adapted to the properties of the still evolving web genres and the noisy environment of the web. Experiments based on two publicly-available corpora show that the performance of the proposed approach is superior in comparison to previously reported results. It is also shown that character n-grams are better features than words when the dimensionality increases while the binary representation is more effective than the term-frequency representation for both feature types. Moreover, we perform a series of cross-check experiments (e.g., training using a genre palette and testing using a different genre palette as well as using the features extracted from one corpus to discriminate the genres of the other corpus) to illustrate the robustness of our approach and its ability to capture the general stylistic properties of genre categories even when the feature set is not optimized for the given corpus.  相似文献   

16.
The aim of this paper was to analyze users’ behavior during image retrieval exercises. Results revealed that users tend to follow a set search strategy: firstly they input one or two keyword search terms one after another and view the images generated by their initial search and after they navigate their way around the web by using the ‘back to home’ or ‘previous page’ buttons. These results are consistent with existing Web research. Many of the actions recorded revealed that subjects behavior differed depending on if the task set was presented as a closed or open task. In contrast no differences were found for the time subjects took to perform a single action or their use of the AND operator.  相似文献   

17.
In this article and two other articles which conceptualize a future stage of the research program (Leide, Cole, Large, & Beheshti, submitted for publication; Cole, Leide, Large, Beheshti, & Brooks, in preparation), we map-out a domain novice user’s encounter with an IR system from beginning to end so that appropriate classification-based visualization schemes can be inserted into the encounter process. This article describes the visualization of a navigation classification scheme only. The navigation classification scheme uses the metaphor of a ship and ship’s navigator traveling through charted (but unknown to the user) waters, guided by a series of lighthouses. The lighthouses contain mediation interfaces linking the user to the information store through agents created for each. The user’s agent is the cognitive model the user has of the information space, which the system encourages to evolve via interaction with the system’s agent. The system’s agent is an evolving classification scheme created by professional indexers to represent the structure of the information store. We propose a more systematic, multidimensional approach to creating evolving classification/indexing schemes, based on where the user is and what she is trying to do at that moment during the search session.  相似文献   

18.
A user’s single session with a Web search engine or information retrieval (IR) system may consist of seeking information on single or multiple topics, and switch between tasks or multitasking information behavior. Most Web search sessions consist of two queries of approximately two words. However, some Web search sessions consist of three or more queries. We present findings from two studies. First, a study of two-query search sessions on the AltaVista Web search engine, and second, a study of three or more query search sessions on the AltaVista Web search engine. We examine the degree of multitasking search and information task switching during these two sets of AltaVista Web search sessions. A sample of two-query and three or more query sessions were filtered from AltaVista transaction logs from 2002 and qualitatively analyzed. Sessions ranged in duration from less than a minute to a few hours. Findings include: (1) 81% of two-query sessions included multiple topics, (2) 91.3% of three or more query sessions included multiple topics, (3) there are a broad variety of topics in multitasking search sessions, and (4) three or more query sessions sometimes contained frequent topic changes. Multitasking is found to be a growing element in Web searching. This paper proposes an approach to interactive information retrieval (IR) contextually within a multitasking framework. The implications of our findings for Web design and further research are discussed.  相似文献   

19.
This study examines the factors that influence people's adoption and use of a digital library system and tests the applicability of the Technology Acceptance Model (TAM) in the context of developing countries. Using data from a survey of 16 institutions in Africa, Asia, and Central/Latin America (N = 1082), a path analysis revealed that perceived ease of use of the library system had a significant impact on perceived usefulness, which ultimately led to behavioral intention to use. In addition, the study examined the similarities and differences in the significant predictors of the digital library acceptance across countries and continents. Further, the current study suggests that external variables that affect perceived ease of use and usefulness need to be considered as important factors in the process of designing, implementing, and operating digital library systems. Such consideration will help decrease the mismatch between system design and local users’ realities, and further facilitate the successful adoption of digital library systems in developing countries.  相似文献   

20.
As an information medium, video offers many possible retrieval and browsing modalities, far more than text, image or audio. Some of these, like searching the text of the spoken dialogue, are well developed, others like keyframe browsing tools are in their infancy, and others not yet technically achievable. For those modalities for browsing and retrieval which we cannot yet achieve we can only speculate as to how useful they will actually be, but we do not know for sure. In our work we have created a system to support multiple modalities for video browsing and retrieval including text search through the spoken dialogue, image matching against shot keyframes and object matching against segmented video objects. For the last of these, automatic segmentation and tracking of video objects is a computationally demanding problem which is not yet solved for generic natural video material, and when it is then it is expected to open up possibilities for user interaction with objects in video, including searching and browsing. In this paper we achieve object segmentation by working in a closed domain of animated cartoons. We describe an interactive user experiment on a medium-sized corpus of video where we were able to measure users’ use of video objects versus other modes of retrieval during multiple-iteration searching. Results of this experiment show that although object searching is used far less than text searching in the first iteration of a user’s search it is a popular and useful search type once an initial set of relevant shots have been found.  相似文献   

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