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101.
This article addresses challenges in accomplishing technology transfer process involving the adaptation and implementation of e-government applications from a donor country to a recipient country. Here it is claimed that prior e-government research has overlooked existing technology transfer literature from the field of knowledge management. This work is aimed at addressing the underlying issues associated with the transfer of e-government technology, given different characteristics of donor and recipient organizations in terms of the socio-economic context and the dynamics of the technological infrastructure. Based on a review, interpretation, and synthesis of a broad range of both technology transfer, e-government and knowledge management literature, we extend the Information Technology Transfer Life-Cycle Model, as this well-known model was derived entirely based on empirical evidence. To this end, we propose a heuristic frame for e-government technology transfer. Finally, five propositions accrued from both the literature review and the proposed heuristic frame are set forth to be further tested, in order to better understand the process dynamics of e-government technology transfer between countries. 相似文献
102.
Marco Antonio Rodriguez 《The Communication Review》2014,17(3):245-255
Aaron the Moor from Titus Andronicus and Ratonhnhaké:ton from Assassin’s Creed III are each aiding in a war against an international superpower, and both characters are plotting ways to advance and improve their respective culture. Aaron is seen as the villain and the antagonist, whereas Ratonhnhaké:ton is seen as an individual who fights for freedom. However, once both characters’ usefulness is exhausted, they are easily characterized as the Other and lose whatever benefits they may have earned. They are tossed aside by the factions they are trying to help. Even though Assassin’s Creed III is a video game, the same issues of colonialism and imperialism can be investigated in this 21st-century genre as in Shakespeare’s play. 相似文献
103.
104.
Traditional Information Retrieval (IR) models assume that the index terms of queries and documents are statistically independent of each other, which is intuitively wrong. This paper proposes the incorporation of the lexical and syntactic knowledge generated by a POS-tagger and a syntactic Chunker into traditional IR similarity measures for including this dependency information between terms. Our proposal is based on theories of discourse structure by means of the segmentation of documents and queries into sentences and entities. Therefore, we measure dependencies between entities instead of between terms. Moreover, we handle discourse references for each entity. It has been evaluated on Spanish and English corpora as well as on Question Answering tasks obtaining significant increases. 相似文献
105.
Nieves R. Brisaboa Antonio Fariña Gonzalo Navarro José R. Paramá 《Information processing & management》2011
In recent years, new semistatic word-based byte-oriented text compressors, such as Tagged Huffman and those based on Dense Codes, have shown that it is possible to perform fast direct search over compressed text and decompression of arbitrary text passages over collections reduced to around 30–35% of their original size. Much of their success is due to the use of words as source symbols and a byte-oriented target alphabet. This approach broke with traditional statistical compressors, which use characters as source symbols and a bit-oriented target alphabet. 相似文献
106.
Bradley PS Carling C Archer D Roberts J Dodds A Di Mascio M Paul D Diaz AG Peart D Krustrup P 《Journal of sports sciences》2011,29(8):821-830
The aim of this study was to examine the effect of playing formation on high-intensity running and technical performance during elite soccer matches. Twenty English FA Premier League games were analysed using a multiple-camera computerized tracking system (n = 153 players). Overall ball possession did not differ (P < 0.05) between 4-4-2, 4-3-3 and 4-5-1 formations (50%, s = 7 vs. 49%, s = 8 vs. 44%, s = 6). No differences were observed in high-intensity running between 4-4-2, 4-3-3 and 4-5-1 formations. Compared with 4-4-2 and 4-3-3 formations, players in a 4-5-1 formation performed less very high-intensity running when their team was in possession (312 m, s = 196 vs. 433 m, s = 261 vs. 410 m, s = 270; P 5 0.05) but more when their team was not in possession (547 m, s = 217 vs. 461 m, s = 156 vs. 459 m, s = 169; P < 0.05). Attackers in a 4-3-3 performed ~30% more (P < 0.05) high-intensity running than attackers in 4-4-2 and 4-5-1 formations. However, the fraction of successful passes was highest in a 4-4-2 (P < 0.05) compared with 4-3-3 and 4-5-1 formations. The results suggest that playing formation does not influence the overall activity profiles of players, except for attackers, but impacts on very high-intensity running activity with and without ball possession and some technical elements of performance. 相似文献
107.
Miguel Antonio Lim 《International Studies in Sociology of Education》2020,29(1-2):107-125
ABSTRACT
The UK Research Excellence Framework (REF) introduced impact as an indicator in the evaluation of higher education research quality in 2014. Impact case studies (ICS) are the basis of this evaluation. ICS use narrative explanations of how research causes ‘benefits to society’. This article analyses the evolving roles of the ICS and the relationships of ICS with various stakeholders. It draws on insights from legitimacy theory, Porter’s analysis of the social meaning of objectivity, and the insight from economist Alan Goodhart on the dysfunctional transformation of indicators into targets. It highlights the challenges to ICS evaluators and shows how a spiral of mistrust can both undermine but also cause demand for numbers. It explores whether impact narratives represent an escape from dominant research evaluation metrics and concludes that they do not. 相似文献
108.
109.
Antonio Olmedo 《牛津教育评论》2017,43(1):69-87
This paper focuses on the role of governments in contemporary networked political configurations. Such networks constitute policy communities, usually based upon shared conceptions of social problems and their solutions. By enabling social, political, and economic connections at local, regional, national, and international levels, such networks become key policy players as well as a policy technology in different spaces. More specifically, the paper is organised around three policy frameworks in the field of education. Each framework is based on a ‘network-case’. In the first framework, governments represent the main driver for political change in legislating a landscape that creates the conditions for networks to develop around different aspects within the public sphere (e.g. organisation, co-funding, delivery, etc.). The second policy framework focuses on the activities of an already organised network in order to engage with existing political configurations as a ‘political actor’ in its own right, what could be called ‘governing with/alongside networks’. The third policy framework focuses on instances where the network operates directly as a ‘state-maker’. 相似文献
110.
AbstractChanging criterion designs (CCD) are single-case experimental designs that entail a step-by-step approximation of the final level desired for a target behavior. Following a recent review on the desirable methodological features of CCDs, the current text focuses on an analytical challenge: the definition of an objective rule for assessing the correspondence between criterion levels and behavior. We review extensively applied research and methodological recommendations for establishing experimental control, such as the range-bound CCD, and integrate them into a proposal for a formal expression of an objective rule. We illustrate how this proposal can lead to establishing the acceptable level of behavior prior to gathering the intervention phase data and how it leaves space for professional judgment. A discussion of software implementing the suggested proposal is included. 相似文献