首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   1498篇
  免费   41篇
  国内免费   3篇
教育   1138篇
科学研究   114篇
各国文化   26篇
体育   115篇
文化理论   20篇
信息传播   129篇
  2022年   9篇
  2021年   12篇
  2020年   25篇
  2019年   39篇
  2018年   45篇
  2017年   61篇
  2016年   47篇
  2015年   37篇
  2014年   35篇
  2013年   328篇
  2012年   37篇
  2011年   43篇
  2010年   29篇
  2009年   36篇
  2008年   41篇
  2007年   33篇
  2006年   35篇
  2005年   31篇
  2004年   36篇
  2003年   43篇
  2002年   31篇
  2001年   14篇
  2000年   18篇
  1999年   26篇
  1998年   20篇
  1997年   18篇
  1996年   19篇
  1995年   15篇
  1994年   11篇
  1993年   16篇
  1992年   19篇
  1991年   14篇
  1990年   19篇
  1989年   23篇
  1988年   13篇
  1987年   14篇
  1986年   16篇
  1985年   15篇
  1984年   21篇
  1983年   18篇
  1982年   23篇
  1981年   14篇
  1980年   11篇
  1979年   15篇
  1978年   16篇
  1976年   14篇
  1975年   7篇
  1973年   6篇
  1970年   6篇
  1964年   6篇
排序方式: 共有1542条查询结果,搜索用时 31 毫秒
141.
This article presents a longitudinal study, over eleven years, of the academic progress of a cohort of design students (n = 475) at a major Australian university. The students were from four different spatial design disciplines: architecture, industrial design, interior design, and landscape architecture. The article identifies cognitive variables that may predict future academic success. This research uses regression analysis to identify correlations across a range of variables, in particular exploring the relationship between university entrance scores, subjects studied at school (art and graphics) and academic success as defined by university grade point average and time to completion. This study shows that prior knowledge in art and graphics is not a useful predictor of future academic success, while university entrance scores and first year performance are related to ongoing academic success. These results suggest that for the design disciplines explored here, discipline‐specific prior knowledge is not an important requirement for university entrance.  相似文献   
142.
The responses of 22 physically handicapped children to selected items of the Piers‐Harris Self Concept Scale for Children were compared with their mothers’ responses to equivalent items of the Personality Inventory for Children. The direction of the responses, whether children were more or less positive in self‐evaluation than mothers perceived them to. be, was analyzed with respect to sex of child, type of school attended, and diagnosis of handicap (cerebral palsy or spina bifida). Only diagnosis of handicap was significantly related to the tendency for children to be either less or more positive in response to the items than their mothers, with cerebral palsy children more positive and spina bifida children consistently less positive in direction. Possible explanations are considered, with particular reference to the children's views regarding peer relationships.  相似文献   
143.
The effect of wheel running on the level and temporal distribution of schedule-induced polydipsia was examined in 12 food-deprived rats given one food pellet per minute for 1 h. For all rats, wheel running decreased the level of Polydipsie intake. It also decreased licking in all six of the 10-sec postpellet intervals except the first. The degree of reduction in licking was a U-shaped function of the 10-sec postpellet intervals and was generally inversely related to the temporal distribution of running. The temporal distribution data are partially consistent with a temporal competition view of the interactions between schedule-induced polydipsia and wheel running  相似文献   
144.
Digital games are evolving beyond the solitary context into a ubiquitous, social and collaborative experience. Addressing beliefs about technology and attitudes towards technology‐mediated processes is fundamental to the successful implementation of any innovation. In collaborative gaming, attitude towards gaming influences learners' interactions along the domain, technology and community dimensions. Building on various seminal works, an instrument was developed for measuring four components of attitude towards gaming—affective components, perceived control, perceived usefulness and behavioural components. The survey, including 21 statements each scored on a 5‐point Likert scale, was used with a sample of college students to investigate the influence of gender and gaming competence on attitude towards gaming. The pedagogical implications of the different attitude components are discussed in relation to game design and to the different interactions triggered by the gaming context.  相似文献   
145.
There are many influences on how assessors grade themselves and others. Oral presentations are useful for exploring such factors in peer, self‐ and tutor marked assessments, being rapidly completed and assessed, commonly used in HE and very difficult to anonymize. This opportunistic study examined the effects of gender and level of attainment on the triangulation of marks awarded to student presenters. Grades generated by peer assessment were associated more strongly with tutor‐awarded marks than those from self‐assessment. For self‐assessment there was a strong effect of gender (female students undervalued their performance compared with tutor grades). Peer assessment produced higher marks than from tutors, perhaps because of the close‐knit community developed during residential courses. For tutor marks, the greatest variability was at the lower end of the scale, whereas peer assessors were most variable when marking students who self‐evaluated or peer assessed highly. Students awarded a narrower range of marks to peers compared with tutors, but when self‐assessing used a larger range. Presentations by students who admitted to little sleep the night before received lower grades from both peers and tutors, but this was not reflected by self‐assessments, suggesting they were unaware of their poorer performances. Sessions with fewer talks (four rather than seven) reduced the ‘dip’ in marks previously observed in the middle of sessions. Findings are discussed in the context of bias in this mode of assessment.  相似文献   
146.
147.
In this paper, we investigate the relationship between location patterns, innovation processes and industrial clusters. In order to do this we extend a transactions costs-based classification into a knowledge-based taxonomy of clusters, along the lines suggested by a critical revision of the main assumptions underlying most of the existing literature on spatial clusters. Our arguments show that the transactions costs approach and the innovation and technological regimes framework are broadly consistent, and that real insights into the microfoundations, nature, and evolution of clusters can be provided by these classification systems.  相似文献   
148.
149.
150.
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号