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101.
102.
Although the ability to understand speech in adverse listening conditions is paramount for effective communication across the life span, little is understood about how this critical processing skill develops. This study asks how the dynamics of spoken word recognition (i.e., lexical access and competition) change during soft speech in 8- to 11-year-olds (n = 26). Lexical competition and access for speech at lower intensity levels was measured using eye-tracking and the visual world paradigm. Overall the results suggest that soft speech influences the magnitude and timing of lexical access and competition. These results suggest that lexical competition is a cognitive process that can be adapted in the school-age years to help cope with increased uncertainty due to alterations in the speech signal. 相似文献
103.
‘What would an ideal social justice advocate look like, and how do our graduates compare?’ is asked by training programs in the helping/health professions (e.g. counselling and psychology, nursing, and education) that have social justice advocacy (SJA) as a core competency. We demonstrate a method for answering this question empirically – cognitive diagnostic modelling (CDM). We used the four dimensions of the Social Issues Advocacy Scale (SIAS; Nilsson, Marszalek, Linnemeyer, Bahner, &; Hanson Misialek, 2011) as attributes of SJA, and fit SIAS responses to a CDM of 16 attribute mastery profiles. One-quarter of the sample had a profile suggesting SJA attitudes without action; one-fifth, a profile suggesting monitoring SJA in politics without participation; and one-eighth, a profile suggesting individuals rarely engage in action without SJA attitudes. We also found significant relationships between mastery profiles and degree pursued, degree field, and political affiliation. These results demonstrated the utility of CDM for training program assessment of SJA. 相似文献
104.
Jacob Soll 《Archival Science》2007,7(4):331-342
This article examines the archival methods developed by Colbert to train his son in state administration. Based on Colbert’s
correspondence with his son, it reveals the practices Colbert thought necessary to collect and manage information in his state
encyclopedic archive during the last half of the 17th century.
相似文献
Jacob SollEmail: |
105.
Samuel Jacob Grubbs 《Learning, Media and Technology》2012,37(1):105-118
There have been many reports indicating that there are differences between male and female students in various issues in education. This research examined the preferences for various forms of educational media by freshmen students studying English in Thailand. Approximately 3000 students at seven university campuses in central Thailand were surveyed on their preferences for the media used in and out of English classes. The results indicate many similarities between the male and female choices. Overall, students believed that traditional media were effective for in-class learning, but the media used in alternative classroom activities are more enjoyable. The students thought that entertaining media and the internet are popular ways to learn English and can be better utilized in classes. There was a stronger interest in the internet among male students. Overall, this study shows that there is a great interest from all students to have more technologically focused media available to help them learn. 相似文献
106.
Education and Information Technologies - When implemented appropriately, computational thinking (CT) experiences in early childhood settings build essential literacy skills and foster initial... 相似文献
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108.
INTRODUCTION Video packets are transmitted over the Internet using a best-effort service. Therefore, a large number of simultaneous video streams or cross traffic arriving at a network node (e.g. a multimedia gateway) may sometimes exceed the node’s forwarding capacity, i.e., the incoming data rate may exceed the outgoing data rate at the node. In this paper, we consider a scenario where M streaming videos and N conversa- tional videos pass through a network node with lim- ited forwardi… 相似文献
109.
The concept of intrinsic motivation lies at the heart of the user engagement created by digital games. Yet despite this, educational software has traditionally attempted to harness games as extrinsic motivation by using them as a sugar coating for learning content. This article tests the concept of intrinsic integration as a way of creating a more productive relationship between educational games and their learning content. Two studies assessed this approach by designing and evaluating an educational game called Zombie Division to teach mathematics to 7- to 11-year-olds. Study 1 examined the learning gains of 58 children who played either the intrinsic, extrinsic, or control variants of Zombie Division for 2 hr, supported by their classroom teacher. Study 2 compared time on task for the intrinsic and extrinsic variants of the game when 16 children had free choice of which game to play. The results showed that children learned more from the intrinsic version of the game under fixed time limits and spent 7 times longer playing it in free-time situations. Together, these studies offer evidence for the genuine value of an intrinsic approach for creating effective educational games. The theoretical and commercial implications of these findings are discussed. 相似文献
110.
1.
Toa New Coworker
遇见新员工
◇I have a feeling you and l are going to be very,very close friends.我有一种感觉,你和我会变成非常非常亲密的朋友.
◇Tell me your last name so I can look you up on Facebook.把你的姓告诉我,这样我就能在脸谱网上找到你了.
◇The first thing is to figure out where the restrooms are.首要的事情是找出厕所在哪里. 相似文献