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1.
Students with disabilities typically experience academic, social, and behavioural challenges in school. Some of these students also often experience anxiety and stress associated with school situations and events. Wearable technologies are an emerging innovation in the United States that can support students with disabilities during stressful academic or social situations. This article discusses issues associated with wearables, offers questions to consider when considering a wearable device for a student, and describes several wearable technologies for students with disabilities.  相似文献   
2.
在升学与就业的双重压力下,无论学校、教师还是大学生本人都对普通高校体育课程存在不同程度的忽视心理与忽视行为。从体育课程的教学形式、教学内容、教学时长来看,并没有起到促进大学生综合素质提升的作用,也没有对高等教育体系完善做出应有的贡献。而在教学过程中,大学生的个人意愿、学习的主观能动性也没有得到挖掘与激发。可以说,大学体育课程缺乏以人为本的教学理念。这些问题成为大学体育课程亟待改革的弊端。  相似文献   
3.
民族体育活动是民族文化的重要组成部分。本文采用文献分析法和系统归纳法,从历史文化价值、艺术审美价值、科学价值、社会价值、经济价值、情感价值六个方面对民族体育活动的旅游价值进行了研究,以期为民族体育活动的旅游开发提供借鉴。  相似文献   
4.
在对高职学生就业能力的内涵进行简要阐述的基础上,重点论述体育参与对高职学生就业能力的促进作用:体育参与有利于提升高职学生的职业身体素质,有利于提升高职学生的应聘抗挫能力,有利于培养高职学生的团结协作能力。最后,就如何激发高职学生的体育参与积极性简要提出若干建议。  相似文献   
5.
ABSTRACT

Nearly everyone agrees that physical pain is bad. Indeed, if anything merits the status of a platitude in our everyday thinking about value, the idea that pain is bad surely does. Equally, it seems clearly true that emotional suffering – despair, loneliness, grief, disappointment, guilt, shame, lovesickness, and the like – are all bad as well. We are strongly inclined to pity and feel sorry for those who suffer emotionally in these ways; we are motivated, at least some of the time, to do what we can to alleviate their suffering. Given this, it might seem curious that pain and suffering are so integral to sport – whether one is a participant or a spectator. There’s nothing particularly puzzling about pain and suffering that is inadvertently related to sport – as when an athlete injures her hamstring and has to miss her chance at Olympic glory, or when supporters face the misery of getting up at 6am because an away game has been scheduled to start at noon. But there does seem to be something curious about the extent to which pain and suffering are voluntarily embraced by participants and spectators, as the quotation from Nick Hornby aptly illustrates. Why do people willingly engage in something that brings about so much suffering? In this paper, I’ll attempt to answer this question.1  相似文献   
6.
ABSTRACT

Contemporary museums must balance their roles as commercial entities and repositories of various, and often dissonant, heritages and histories. Sports museums in particular often have clear commercial and nostalgic aims, particularly through tourist visitation, though the extent to which they represent more challenging narratives remains unclear. This paper examines how one of the most famous sports museums in the world, the National Baseball Hall of Fame (NBHF) in Cooperstown, New York, balances its dual role as tourist attraction and repository of baseball's sometimes checkered past. It was found that different sections of the museum provide greater or lesser degrees of engagement with more controversial issues, although the commercial outputs and appeal of the museum remains clear throughout. Utlimately, the NBHF demonstrates that balancing veneration and critique in collections can be commercially prosperous, and can provide a template for other sport and popular culture museums who may be wary of incorporating more challenging narratives in their exhibits. Furthermore, the symbiotic relationship between the Hall of Fame and the village of Cooperstown, particularly in creating and maintaining cultural and economic outputs, requires further exploration.  相似文献   
7.
This investigation assessed the effect of dietary nitrate (NO3?) supplementation, in the form of beetroot juice (BR), on repeat-sprint performance in normoxia and normobaric hypoxia. 12 male team-sport athletes (age 22.3 ± 2.6 y, VO2peak 53.1 ± 8.7 mL.kg?1.min?1) completed three exercise trials involving a 10 min submaximal warm-up and 4 sets of cycling repeat-sprint efforts (RSE; 9 × 4 s) at sea level (CON), or at 3000 m simulated altitude following acute supplementation (140 mL) with BR (HYPBR; 13 mmol NO3?) or NO3depleted BR placebo (HYPPLA). Peak (PPO) and mean (MPO) power output, plus work decrement were recorded during the RSE task, while oxygen consumption (VO2) was measured during the warm-up. There were no significant differences observed between HYPBR and HYPPLA for PPO or MPO; however, work decrement was reduced in the first RSE set in HYPBR compared with HYPPLA. There was a moderate effect for VO2 to be lower following BR at the end of the 10 min warm-up (ES = 0.50 ± 0.51). Dietary NO3? may not improve repeat-sprint performance in hypoxia but may reduce VO2 during submaximal exercise. Therefore, BR supplementation may be more effective for performance improvement during predominantly aerobic exercise.  相似文献   
8.
ABSTRACT

Despite emotional, technical and endurance implications for athletes’ performance, a consensus has yet to be reached to explain the impairment of executive functioning during exercise. In particular, recent research challenges the original assumption of a linear dose–response effect of exercise intensity on cerebral physiology and executive functioning. We propose a fatigue-based neurocognitive perspective of executive functioning during prolonged exercise, suggesting that top-down (cognitive and physical efforts) and bottom-up processes (body sensations) act in parallel of arousing mechanisms to determine cognitive outcomes. In this perspective, executive functioning during prolonged exercise would be dynamical rather than steady (i.e. positively then negatively impacted by exercise) and would be to analyse in regards of exercise termination rather than of exercise intensity.  相似文献   
9.
ABSTRACT

Adaptive regulation of emotions is imperative for successful sport performance. However, the lion’s share of mainstream emotion regulation (ER) literature is founded on perspectives prioritising mental health, not performance. Consequently, ER strategies are predominantly classified as adaptive or maladaptive based on effectiveness in achieving targeted mental health outcomes. These conventional mental health classifications can catalyse misapplication of ER strategies within sport and other motor performance contexts when (1) ER motives are instrumentally directed towards performance enhancement and (2) Minimal consideration is given to the consequences of ER on the coordination and execution of motor actions. Herein, we review the current state of relevant ER research within and outside of sport contexts. We also present a novel conceptual framework, the Temporal Influence Model of Emotion Regulation (TIMER). TIMER proposes that ER strategies exert distinct, temporally dependent demands upon perceptual-cognitive and motoric resources. These unique regulatory profiles influence subsequent motor performance outcomes. Critically, the degree to which regulatory strategies are appropriate or ideal varies given environmental constraints along with performers’ affective and performance goals. The model includes testable hypotheses to guide theoretical and applied research in the domain of ER within sport and other motor performance contexts.  相似文献   
10.
BackgroundAthletes tend to have better visuo-motor performance than do sedentary individuals. However, several basic visual-function and perceptual parameters remain unexplored to date. In this study, we investigated whether differences exist in visual function, performance, and processing between basketball players and individuals without a sport-involvement background.MethodsA total of 33 healthy men with no visual impairment or pathology were divided into 2 groups, depending on the involvement in sport (semi-professional basketball players and sedentary individuals). We tested their baseline heart-rate variability in the resting position apart from subjective questionnaires to determine their physical fitness level, and we checked their visual function, performance, and processing through an extended battery of optometric tests.ResultsThe 2 groups differed in resting heart-rate variability parameters (p < 0.001), confirming their dissimilarities in regular time practising sports per week. The basketball players showed a closer breakpoint and recovery nearpoint of convergence, a higher fusional-vergence rate, better discriminability halos, and better eye–hand coordination (all p values < 0.05).ConclusionThese results show evidence that athletes, basketball players in this case, exhibit better performance in several visual abilities in comparison to a group of individuals without sporting backgrounds, suggesting an improvement due to the systematic involvement of those skills during basketball practice.  相似文献   
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