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1.
Team identification and sports fandom as predictors of fan aggression: The moderating role of ageing
《Sport Management Review》2019,22(2):194-208
In the current study, the explored the moderating role of ageing in the relationship between team identification/fandom and fan aggression. The authors used an online panel-based survey that offered access to a realworld population of sports fans. Participants were 740 fans of Israeli professional basketball. Results from structural equation modelling demonstrated that older fans reported higher levels of mere sports fandom and lower levels of self-reported aggression and acceptance of aggression. Moreover, age moderated the relationships between team identification (or fandom) and self-reported aggression, such that team identification (or fandom) was more strongly associated with selfreported fan aggression among younger fans than among older fans. The moderating role of age in the relationships between team identification (or fandom) and perceptions of appropriateness of aggression was not supported. The findings contribute to our theoretical understanding of the role of ageing in the relationship between fan identification and fan aggression. Based on these findings, the authors assert that managers might particularly benefit from leveraging the potential, but often neglected, segment of senior fans, since older fans can play a key role in reducing the level of aggression during competitive sports events. Suggestions for future research are also discussed. 相似文献
2.
Jennifer Curtin 《国际体育史杂志》2015,32(18):2123-2134
ABSTRACTThe presence of women in and around rugby union in New Zealand remains on the margins of the histories of the game of rugby and the more social and cultural histories that explore rugby’s impact on the formation of a New Zealand national identity. Yet, as this article demonstrates, women have long since engaged with rugby union in ways that may well have assisted in its ascendancy and ultimate claiming of the title of New Zealand’s national game. Through readings of newspapers, magazines, and club histories covering the period from the 1870s through to the Great War a picture emerges: women from both the middle and lower classes of New Zealand society supported the game of rugby as spectators, supporters, and fans. They did so in a manner that was sometimes acceptable but at other times regarded as distinctly inappropriate. In addition, women’s involvement was informal and localized – most obvious at the community level – and it is this feature that helps to explain women’s virtual invisibility in the histories of rugby union in New Zealand. 相似文献
3.
魏雪飞 《福建工程学院学报》2011,9(2):185-188
通过"谢耳朵T恤现象",聚焦流行美剧粉丝在自我身份认知过程中缔造的文化传播模式。经过比较与分析,认为流行美剧的粉文化传播,既脱离不了现实基础,也需要多方合力的促进。 相似文献
4.
安彦伟 《廊坊师范学院学报(自然科学版)》2011,11(5):120-121,124
通过各类球赛对大学生球迷意志品质的积极影响研究与分析发现,球赛对不同年级的大学生球迷意志品质的影响差异具有显著性,与大学生球迷不同的生活经历、社会文化背景和心理状态的差异和不稳定性有密切关系。大学生球迷虽在生活上开始走向独立,情感丰富,喜欢追求新事物,但自制力较弱,追求远大理想的信念不足,外界事物对他们的影响大。通过观... 相似文献
5.
我国足球赛场球迷越轨行为分级及趋势探析 总被引:1,自引:0,他引:1
采用文献资料、逻辑分析等方法,对球迷越轨行为进行了等级分类,通过对近十年来我国足球赛场球迷越轨行为的特征分析,揭示了我国足球赛场球迷越轨行为的走向和发展趋势,结合社会学、心理学等因素解析了不同类别球迷越轨产生的成因,旨在为相关部门在宏观决策和指导上能够有效预防和控制球迷越轨行为的发生提供有益的理论参考。 相似文献
6.
Kelly Hu 《Inter-Asia Cultural Studies》2013,14(2):171-186
Focusing on the online Chinese fans of Japanese TV drama, this paper explores the way in which the fan subculture, in connection with digital technologies, has carved out alternative practices in the circulation, production and consumption of Japanese TV drama. As ‘minority audiences’ who are not targeted as the objects of capitalist interests, online Chinese fans invent spaces for Chinese transnational networking with self‐help and sharing, as a way of resisting the aloofness from marketing strategies of Japanese TV distributors in Asia. This case study reveals that the online Chinese fan clubs, the websites for downloads, pirated VCD markets, digital file conversion, and private VCD burning – all of these have linked endless networks for the digitalized circulation and consumption of Japanese TV drama. The online Chinese fans are guerrilla fighters in the politics of autonomy, network and low‐cost digital technology; they are attempting to break down time–space constraints and the official distribution hierarchy. Such fan practices shed light on the new trends of audio‐visual consumption via digitalization. 相似文献
7.
欧阳菁 《湖南大众传媒职业技术学院学报》2007,7(4):46-48
互联网时代,粉丝聚集于网络虚拟社区已成为一种时尚景观。粉丝以偶像文本为元代码,通过各种形式的符号再编码等来制造风尚,并建构属于自己的网络粉丝亚文化。不过,粉丝文化又被迅速卷入到文化与经济合谋的陷阱,成为消费主义狂欢的噱头。 相似文献
8.
网络"粉丝"文化社区传播机制初探 总被引:3,自引:0,他引:3
“粉丝”文化在网络环境下获得了飞速的发展,“粉丝”文化社区的形成有赖于网上传播和网下传播两种机制的合力。本文重点考察了“粉丝”社区的网上传播机制,并简要介绍了其网下传播方式。从中可以看出网络“粉丝”文化社区与现实“粉丝”文化及其他网络社区的区别。 相似文献
9.
杨文斌 《湖南科技学院学报》2006,27(5):220-221
人们似乎认为球迷总是游走于“疯子”和“神圣”两极,但中国球迷是一群有思想、有意图的人,他们绝非人们印象中的“疯子”和“醉汉”.我们在关注球迷行为给社会秩序造成一定混乱的同时,更应该关注他们的行为给社会带来的能动性. 相似文献
10.
安彦伟 《河北职业技术学院学报》2011,(5)
通过各类球赛对大学生球迷意志品质的积极影响研究与分析发现,球赛对不同年级的大学生球迷意志品质的影响差异具有显著性,与大学生球迷不同的生活经历、社会文化背景和心理状态的差异和不稳定性有密切关系。大学生球迷虽在生活上开始走向独立,情感丰富,喜欢追求新事物,但自制力较弱,追求远大理想的信念不足,外界事物对他们的影响大。通过观看球赛可培养大学生球迷的独立性、坚定性、果断性、自制性。 相似文献