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1.
ABSTRACT

Adaptive regulation of emotions is imperative for successful sport performance. However, the lion’s share of mainstream emotion regulation (ER) literature is founded on perspectives prioritising mental health, not performance. Consequently, ER strategies are predominantly classified as adaptive or maladaptive based on effectiveness in achieving targeted mental health outcomes. These conventional mental health classifications can catalyse misapplication of ER strategies within sport and other motor performance contexts when (1) ER motives are instrumentally directed towards performance enhancement and (2) Minimal consideration is given to the consequences of ER on the coordination and execution of motor actions. Herein, we review the current state of relevant ER research within and outside of sport contexts. We also present a novel conceptual framework, the Temporal Influence Model of Emotion Regulation (TIMER). TIMER proposes that ER strategies exert distinct, temporally dependent demands upon perceptual-cognitive and motoric resources. These unique regulatory profiles influence subsequent motor performance outcomes. Critically, the degree to which regulatory strategies are appropriate or ideal varies given environmental constraints along with performers’ affective and performance goals. The model includes testable hypotheses to guide theoretical and applied research in the domain of ER within sport and other motor performance contexts.  相似文献   
2.
BackgroundAthletes tend to have better visuo-motor performance than do sedentary individuals. However, several basic visual-function and perceptual parameters remain unexplored to date. In this study, we investigated whether differences exist in visual function, performance, and processing between basketball players and individuals without a sport-involvement background.MethodsA total of 33 healthy men with no visual impairment or pathology were divided into 2 groups, depending on the involvement in sport (semi-professional basketball players and sedentary individuals). We tested their baseline heart-rate variability in the resting position apart from subjective questionnaires to determine their physical fitness level, and we checked their visual function, performance, and processing through an extended battery of optometric tests.ResultsThe 2 groups differed in resting heart-rate variability parameters (p < 0.001), confirming their dissimilarities in regular time practising sports per week. The basketball players showed a closer breakpoint and recovery nearpoint of convergence, a higher fusional-vergence rate, better discriminability halos, and better eye–hand coordination (all p values < 0.05).ConclusionThese results show evidence that athletes, basketball players in this case, exhibit better performance in several visual abilities in comparison to a group of individuals without sporting backgrounds, suggesting an improvement due to the systematic involvement of those skills during basketball practice.  相似文献   
3.
2019年国际篮联篮球世界杯在中国圆满举行,广州作为分赛场,承接了西班牙、波多黎各、突尼斯以及伊朗四支代表队的小组比赛6场。通过对广州赛区四支队伍在小组赛中的表现技术进行分析,并对比中国队在本次赛事中的表现,发现中国男篮在备赛与参赛阶段,存在大赛目标不清晰,心理训练与细节训练不足,教练团队执教水平不稳定,篮球基本功不扎实等一系列问题,反映出我国篮球的发展正处于困境。系统地分析广州小组赛中四支队伍的赛况,并与中国队做出对比,有针对性地提出建议,为中国篮球的发展提供参考。  相似文献   
4.
利用核密度分析、巴雷托截取法和多元回归分析等方法,对我国大学生高水平排球队空间分布特征和影响因素进行分析。主要结论有:大学生高水平排球队的数量呈波动上升趋势;在规模结构上,大学生高水平排球队数量规模的省际分布呈现倒“金字塔”结构,而配比规模的省际分布呈现“金字塔”结构,且极不平衡;在空间格局上,具有显著的区域差异,表现出东部区域较多;在集聚特征上,大学生高水平排球队主要分布在直辖市和省会城市,主要集聚在京津翼地区和长江流域,其他地区比较分散;在空间竞技实力上,具有显著的区域不平衡性,呈现“南弱北强”的特征;影响大学生高水平排球队空间分布的主要因素有高校招生条件、本科院校数量、经济发展实力和体育发展水平。  相似文献   
5.
多媒体技术对于教学上的应用,为公共体育教学带来了新的改革。在教学过程中,如何更好的利用多媒体技术教学的优势与公共体育教学相结合,提升高校公体课的成绩,是本文研究的重点。文章通过对于两个班级进行试验研究,以期对多媒体技术在高校公共体育教学上的应用,提供一定的理论参考依据。  相似文献   
6.
Prior research indicates that providing participants with positive augmented feedback tends to enhance motor learning and performance, whereas the opposite occurs with negative feedback. However, the majority of studies were conducted with untrained participants performing unfamiliar motor tasks and so it remains unclear if elite athletes completing familiar tasks respond in a similar fashion. Thus, this study investigated the effects of three different versions of false-performance feedback on punching force (N), pacing (force over time) and ratings of perceived exertion (RPE) in 15 elite amateur male boxers. Athletes completed a simulated boxing bout consisting of three rounds with 84 maximal effort punches delivered to a punching integrator on four separate days. Day one was a familiarisation session in which no feedback was provided. In the following three days athletes randomly received false-positive, false-negative and false-neutral feedback on their punching performance between each round. No statistical or meaningful differences were observed in punching forces, pacing or RPE between conditions (> 0.05; ≤ 2%). These null results could stem from the elite status of the athletes involved, the focus on performance rather than learning, or they may indicate that false feedback has a less potent effect on performance than previously thought.  相似文献   
7.
ABSTRACT

This article suggests that situations in which multiple research teams are convened under similar conditions present an opportunity to discover factors that lead to productive collaboration. It argues that social network analysis of research team outputs becomes more valuable when paired with data about research participant perceptions; and that any variables used as indicators of collaboration need to be calibrated using datasets from multiple studies with cross-team comparisons. The article provides an example of the kind of methodology needed to achieve this, describing a study with data from four research teams based at an Australian university campus, reporting their research performance over four years under conditions in which many variables were controlled and with results augmented by a survey of participant perceptions. Findings from the study indicate that there were exceptions to hypothesized associations between participant perceptions of collaboration and specific social network analysis measures over co-authorship data. The article suggests that, given the methodological challenges of studying research teams in the field, multiple datasets combining findings such as those in the present study are a path towards the development of indicators of productive higher education research collaboration.  相似文献   
8.
在对高职学生就业能力的内涵进行简要阐述的基础上,重点论述体育参与对高职学生就业能力的促进作用:体育参与有利于提升高职学生的职业身体素质,有利于提升高职学生的应聘抗挫能力,有利于培养高职学生的团结协作能力。最后,就如何激发高职学生的体育参与积极性简要提出若干建议。  相似文献   
9.
本文运用文献资料、专家访谈、问卷调查等方法,结合具体事例,对当今"终身体育"观念存在的不同观点与运动方式进行了重新审视,研究认为:"终身体育"运动方式具有显著的多样性、互补性、差异性和目标一致性特征,同时构建出"终身体育"的基本结构模式,对当前全民健身运动中"终身体育"的开展具有一定的借鉴与指导意义。  相似文献   
10.
ABSTRACT

The objective of this study was to analyse the effect of the use of social networks in smartphones or playing video games on the passing decision-making performance in professional soccer athletes. Participants were 25 male professional soccer athletes (mean ± SD: age 23.4 ± 2.8 years). The participants performed three randomised conditions divided into three groups: control (CON), smartphone (SMA), and video game (VID). Before and after each experimental condition, the Stroop Task assessed the level of induced mental fatigue. Then, the athletes performed a simulated soccer match. A CANON® camera recorded the matches for further analysis on passing decision-making performance. A group effect was identified (< .01) with impairment on passing decision-making performance for the SMA (p = .01, ES = 0.5) and VID (p = .01, ES = 0.5) conditions. We concluded that the use of social networks on smartphones and/or playing video games right before official soccer matches might impair the passing decision-making performance in professional soccer athletes.  相似文献   
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