首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   4284篇
  免费   32篇
  国内免费   48篇
教育   3617篇
科学研究   354篇
各国文化   1篇
体育   67篇
综合类   162篇
文化理论   4篇
信息传播   159篇
  2023年   14篇
  2022年   33篇
  2021年   46篇
  2020年   69篇
  2019年   40篇
  2018年   26篇
  2017年   26篇
  2016年   21篇
  2015年   30篇
  2014年   699篇
  2013年   524篇
  2012年   268篇
  2011年   519篇
  2010年   522篇
  2009年   427篇
  2008年   360篇
  2007年   137篇
  2006年   129篇
  2005年   108篇
  2004年   89篇
  2003年   82篇
  2002年   73篇
  2001年   57篇
  2000年   37篇
  1999年   8篇
  1998年   4篇
  1997年   3篇
  1996年   7篇
  1995年   1篇
  1994年   1篇
  1993年   2篇
  1957年   2篇
排序方式: 共有4364条查询结果,搜索用时 748 毫秒
1.
中国儒家“五常”思想承载了丰富的创新创业品质。高校创新创业教育应从儒家“五常”思想中汲取精髓,深入挖掘其中有助于培育大学生创新创业教育的思想资源,积极将儒家“五常”思想融入大学生创新创业精神培育的全过程。儒家“五常”思想与大学生创新创业精神培育在修身立业、财富积累、人际交往、终身学习、信誉至上等观念的培养上具有高度的契合性。儒家“五常”思想融入大学生创新创业教育,需要在观念、思想和文化上与时俱进,实现“三个转变”,设置切实可行的实践路径。  相似文献   
2.
Human anatomical specimen museums are commonly used by medical, nursing, and paramedical students. Through dissection and prosection, the specimens housed in these museums allow students to appreciate the complex relationships of organs and structures in more detail than textbooks could provide. However, it may be difficult for students, particularly novices, to identify the various parts of these anatomical structures without additional explanations from a docent or supplemental illustrations. Recently, augmented reality (AR) has been used in many museum exhibits to display virtual objects in videos captured from the real world. This technology can significantly enhance the learning experience. In this study, three AR-based support systems for tours in medical specimen museums were developed, and their usability and effectiveness for learning were examined. The first system was constructed using an AR marker. This system could display virtual label information for specimens by capturing AR markers using a tablet camera. Individual AR markers were required for all specimens, but their presence in and on the prosected specimens could also be obtrusive. The second system was developed to set the specimen image itself as an image marker, as most specimens were displayed in cross section. Visitors could then obtain the label information presented by AR without any markers intruding on the display or anatomical specimens. The third system was comprised of a head-mounted display combined with a natural click interface. The system could provide visitors with an environment for the natural manipulation of virtual objects with future scalability.  相似文献   
3.
4.
当前我国体育消费力较弱,亟需通过研究提升体育消费力。运用文献资料、逻辑分析等方法,依据马克思消费力理论提出并解析了体育消费力的4要素及其现实情况:体育供给不到位导致消费品难以满足需求、居民收入不平衡限制消费者的支付能力、体育环境不规范阻滞良好消费氛围的形成、体育消费者不成熟拉低消费力的整体水平。体育消费力提升路径:以供给侧结构性改革为主线有效优化体育供给力,以拓宽人民增收渠道为手段动态平衡居民可支配收入,以完善市场化引导监督机制为动力合理规范体育社会环境,以强化消费者要素整合能力为抓手全面提升体育消费者成熟度。  相似文献   
5.
The development of three-dimensional learning among all K-12 student demographics remains a prominent goal for the field of science education. However, substantial research in science teacher education for urban populations showcases hurdles to overcome in order to achieve this goal, particularly for elementary teachers. Research shows that urban elementary teachers are often ill-prepared to develop a type of science pedagogy responsive to students' learning needs. The fidelity of such pedagogies that these teachers adhere to when trying to implement such a requested content–relationality between these populations and how their local contexts can be used as sites to learn science in relevant ways are often not fully realized, as well. Given that science achievement gaps exhibit racial disparities starting in primary grades and attitudes toward science have been shown to affect academic achievement and motivation, we argue that one way to ameliorate, in at least an incremental way, this disparity is to design novel learning experiences to prime students to see the relevancy of science in their local contexts before such three-dimensional designed learning is set to occur. In this research, we leveraged the immersive nature of Virtual Reality 360 videos and present a design-based research iteration testing how this novel technologically enhanced learning experience may have influenced close to 400 urban elementary students' attitudes toward science around those attitudes labeled as “behavioral beliefs” by the field. Using a concurrent, convergent mixed-methods design with a two-way multivariate analysis of covariance quantitative data set triangulated with students' qualitative self-reports that were transformed into quantitative preponderances in graphic form, the data support that our design iteration emphasizing the importance of context as a design focus can prime students who struggle to see science as relevant to change their attitudes. Implications are discussed around relationality, novel technological affordances, and the use of local contexts as learning resources.  相似文献   
6.
基于虚拟现实技术的救助船对外消防培训仿真系统   总被引:1,自引:0,他引:1  
针对救助船消防训练中存在的海况复杂,对外消防炮射流受风影响大,往往无法准确控制其射向目标区域的问题,在理想状态下射流理论的基础上探究风对射流轨迹的影响,建立自然风条件下射流轨迹的数学模型,模拟对外消防炮射流的运动情况。应用3ds Max构建船舶模型,用Unity3D构建救助船在面临大风浪、遇险船着火等状况时对外消防系统的工作场景,提出一种精确构建粒子系统轨迹的方法,使射流模型能精确体现在场景中。通过虚拟现实设备能实现救助船对外消防培训仿真系统的立体显示和人机交互,起到更好的虚拟仿真和培训效果。  相似文献   
7.
8.
The use of the internet and social media have changed consumer behavior and the ways in which companies conduct their business. Social and digital marketing offers significant opportunities to organizations through lower costs, improved brand awareness and increased sales. However, significant challenges exist from negative electronic word-of-mouth as well as intrusive and irritating online brand presence. This article brings together the collective insight from several leading experts on issues relating to digital and social media marketing. The experts’ perspectives offer a detailed narrative on key aspects of this important topic as well as perspectives on more specific issues including artificial intelligence, augmented reality marketing, digital content management, mobile marketing and advertising, B2B marketing, electronic word of mouth and ethical issues therein. This research offers a significant and timely contribution to both researchers and practitioners in the form of challenges and opportunities where we highlight the limitations within the current research, outline the research gaps and develop the questions and propositions that can help advance knowledge within the domain of digital and social marketing.  相似文献   
9.
Although research has indicated that augmented reality (AR)–facilitated instruction improves learning performance, further investigation of the usefulness of AR from a psychological perspective has been recommended. Researchers consider presence a major psychological effect when users are immersed in virtual reality environments. However, most research on learner presence has focused on measuring it rather than the factors influencing it. This study explored the relationship between learner perception and presence in an AR-facilitated learning environment. A game-type AR learning process was developed and an experiment was implemented employing a one-group pretest–posttest method. Three sets of research instruments were developed, comprising a learning achievement test, a learner's presence inventory, and a questionnaire on learners’ perception of the AR-mediated environment. A total of 60 validated data samples were collected and statistically analysed. The researchers determined that learner presence closely relates to learning achievement and AR learning perception. These results indicate that a more satisfactory AR perception leads to a higher level of learner presence in the AR environment, thereby resulting in more beneficial learning outcomes.  相似文献   
10.
[目的/意义]针对同一事件新闻报道与舆情评论既相互依存又偏离的现象,通过话题识别与主题关联分析,探索新闻报道引发的舆情评论在主题内容与时间阶段上的异同,拟为研究以舆情评论表达的舆情事件和以新闻报道表达的社会现实之间的共振与偏离,进而为探究社会舆情传播规律提供参考,为服务政府科学决策提供依据。[方法/过程]以拉斯韦尔(5W)模型、LDA主题模型和Python工具为基础,设计研究思路和流程,从腾讯新闻和知乎平台上抓取新闻报道和评论的数据,经过处理加工过后加以分析挖掘。[结果/结论]研究发现:舆情事件主题会一定程度偏离社会现实主题,衍生出更多隐性主题;舆情事件与社会现实的发展走向较一致;此外,社交媒体相较于新闻媒体所衍生的舆情事件主题更多,而两者反映的社会现实主题类似。  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号