排序方式: 共有14条查询结果,搜索用时 375 毫秒
1.
Pavlo D. Antonenko Craig A. Ogilvie Dale S. Niederhauser John Jackman Piyamart Kumsaikaew Rahul R. Marathe Sarah M. Ryan 《Education and Information Technologies》2011,16(4):323-342
This paper describes the ways that students’ problem-solving behaviors evolve when solving multi-faceted, context-rich problems
within a web-based learning environment. During the semester, groups of two or three students worked on five physics problems
that required drawing on more than one concept and, hence, could not be readily solved with simple “plug-and-chug” strategies.
The problems were presented to students in a data-rich, online problem-based learning environment that tracked which information
items were selected by students as they attempted to solve the problem. The students also completed a variety of tasks, like
entering an initial qualitative analysis of the problem into an online form. Students were not constrained to complete these
tasks in any specific order. As they gained more experience in solving context-rich physics problems, student groups showed
some progression towards expert-like behavior as they completed qualitative analysis earlier and were more selective in their
perusal of informational resources. However, there was room for more improvement as approximately half of the groups still
completed the qualitative analysis task towards the end of the problem-solving process rather than at the beginning of the
task when it would have been most useful to their work. 相似文献
2.
3.
4.
Pavlo Antonenko Fred Paas Roland Grabner Tamara van Gog 《Educational Psychology Review》2010,22(4):425-438
Application of physiological methods, in particular electroencephalography (EEG), offers new and promising approaches to educational
psychology research. EEG is identified as a physiological index that can serve as an online, continuous measure of cognitive
load detecting subtle fluctuations in instantaneous load, which can help explain effects of instructional interventions when
measures of overall cognitive load fail to reflect such differences in cognitive processing. This paper presents a review
of seminal literature on the use of continuous EEG to measure cognitive load and describes two case studies on learning from
hypertext and multimedia that employed EEG methodology to collect and analyze cognitive load data. 相似文献
5.
From an instrumental view, conceptual frameworks that are carefully assembled from existing literature in Educational Technology and related disciplines can help students structure all aspects of inquiry. In this article we detail how the development of a conceptual framework that connects theory, practice and method is scaffolded and facilitated in an online doctoral program in Educational Technology. For online professional practice students, conceptual frameworks provide a lens to critically examine experiential knowledge and a solid foundation for the implementation of interdisciplinary research at a distance from their university campus and faculty mentors. 相似文献
6.
7.
Much attention has focused on technology acceptance in the classroom, with little investigation into how parents make decisions about their children’s use of portable technology to support reading development in the home. Applying the Unified Theory of Acceptance and Use of Technology, this study identifies predictors of parents portable technology adoption intentions to support children’s reading development in the home. Participants were parents from two elementary schools within 46 classrooms in the southeastern United States. Phase one of data collection included 120 parents who responded to a validated survey that identified predictors and behavioral intention to adopt technology. The regression model explained 64% of parents have intentions to use portable technology to develop their children’s reading skills, with social influence and attitude as the most important predictors. Surveys indicated 99% of children used portable technology to support reading in the home, therefore phase two included explanatory interviews to examine adoption predictors. Interview data specified social influence ensued from the child’s school and parent community; attitude resulted from children’s affinity to use technology. Though parents’ intentions indicated continued portable technology use, parents preferred their child read print books. Interview data also revealed parents perceived an increase in performance expectancy when their child used portable technology. This study highlights the need for teachers and school administrators to be cognizant of educational requests on home learning, influences of the broader parent community on parent intentions to adopt educational technology, and children’s enjoyment reading with portable technology. 相似文献
8.
This empirical study explores the perspectives of eight preservice teachers on the meaning and assessment of creativity and
the role of web design in developing creative potential. Data sources included eight semi-structured interviews analyzed by
three independent raters, web design checklists, and interviewer’s notes. Five themes emerged from participant responses during
data analysis: a) definition of creativity, b) assessment of creativity, c) creativity and instructional strategies, d) creativity
and problem solving, and e) creativity and web design. Web design is viewed as a process of ill-structured problem solving
that educators can integrate in the curriculum to link content knowledge with the construction of a tangible product. Each
of the web design steps, according to these preservice teachers, is important in developing and realizing the creative potential
because they require comprehension, analysis, synthesis, application, and evaluation skills to create a unique product. 相似文献
9.
This study examined how parents' reports of children’s technology use in the home varies by a child’s gender or grade level. Framed by technology adoption models, this mixed-method study gathered parent reports of their elementary child’s use of portable technology for entertainment and learning in the home, collected from 120 surveys and 13 individual interviews with survey respondents. Results across the four 2×2 ANOVAs yielded three significant main effects: gender and entertainment devices, gender and entertainment apps, grade level and learning apps. No significant effects were found among any of the interaction variables or within the ANOVA summary for learning devices. Interview data revealed girls are interested in reading with Kindle, whereas parents are reluctant to provide boys with portable technology because of their preference to play games. Strategies are provided for teachers, support specialists, and parents to improve how children use technology. Implications for app developers are suggested. 相似文献
10.
Cheng Li Ritzhaupt Albert D. Antonenko Pavlo 《Educational technology research and development : ETR & D》2019,67(4):793-824
Educational technology research and development - The flipped classroom instructional strategy is thought to be a good way to structure learning experiences to improve student learning outcomes.... 相似文献