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1.
This study explores seven Swedish top-level women’s soccer players’ career development experiences. Data were produced through semi-structured interviews and a biographical mapping grid. The theoretical framework of ‘careership’ was employed to understand the data. The results showed homogenous career paths. Moreover, the data show that the players decided at a young age to pursue a career in soccer; experienced the transition from junior to senior level soccer as difficult because of a lack of physical preparedness; soccer over school commitments. We recommend that soccer stakeholders (e.g. federations, clubs, coaches) give the transition from junior to senior level soccer special attention to prevent intense demands that may cause dropout. We further propose that if athletes should give sport and education equal priority, the Swedish dual career concept of high school education and sport needs further reflection and adjustment. 相似文献
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Ingrid Vilà-Giménez Natalie Dowling Ö. Ece Demir-Lira Pilar Prieto Susan Goldin-Meadow 《Child development》2021,92(6):2335-2355
A longitudinal study with 45 children (Hispanic, 13%; non-Hispanic, 87%) investigated whether the early production of non-referential beat and flip gestures, as opposed to referential iconic gestures, in parent–child naturalistic interactions from 14 to 58 months old predicts narrative abilities at age 5. Results revealed that only non-referential beats significantly (p < .01) predicted later narrative productions. The pragmatic functions of the children’s speech that accompany these gestures were also analyzed in a representative sample of 18 parent-child dyads, revealing that beats were typically associated with biased assertions or questions. These findings show that the early use of beats predicts narrative abilities later in development, and suggest that this relation is likely due to the pragmatic–structuring function that beats reflect in early discourse. 相似文献
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Natalie Coulter 《Popular Communication》2014,12(3):139-152
Under the direction of Hugh Hefner, Playboy magazine’s early success was predicated upon the unique marketing strategies of forging the persona of an idealized, imaginary reader called the playboy, with particular lifestyles and taste preferences. At the same time, it sold the value of men’s participation in the hedonistic pleasures of accessible connoisseurship of the postwar marketplace by aligning consumer desires with sexual desires as innate components of modern masculinity. The purpose of this article is to illustrate how this persona is visually and discursively articulated throughout the entire Playboy empire, from the content of the magazines including the dewy centerfolds and the What Sort of Man Reads Playboy? campaigns to the brand’s clubs and television shows. The persona undertook the dual tasks of attracting a lucrative male readership and its corresponding advertisers, while simultaneously redefining male consumer culture. 相似文献
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Karla K. McGregor Natalie Langenfeld Sam Van Horne Jacob Oleson Matthew Anson Wayne Jacobson 《Learning disabilities research & practice》2016,31(2):90-102
To explore the university experiences of students with learning disabilities (LD), 63,802 responses to the 2014 Student Experience in the Research University Survey were analyzed. Compared to other students, those with self‐reported LD (5.96 percent) had difficulty with assignments and had more obstacles caused by nonacademic responsibilities and imposed by their skill levels. Students with self‐reported LD sensed more bias toward people with disabilities on campus, and they were less satisfied with their overall experience. Interactions between disability status and age suggested even more challenges for older students who self‐reported LD. Approximately one‐third of students who self‐reported LD received accommodations. The rate of accommodations was higher among individuals who were wealthy, who lived alone, and who were out‐of‐state students. Compared to students who self‐reported LD but reported no accommodations, those with accommodations had more contact with faculty and less difficulty with assignments. 相似文献
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Test procedures and their accuracy in determining critical fall height (CFH) on sporting grounds are paramount to player safety.
The procedure currently adopted for synthetic turf in Australian football [1] consists of four consecutive drops at various drop heights at three test locations on the sample. The quantity and packing
of the infill in third-generation turf and the pooling effect of the rubber particles with consecutive drops suggests that
the current standard protocol may need re-assessment. Therefore, the purpose of this pilot study was to investigate whether
current methods of testing for CFH are appropriate for third-generation synthetic turf or whether an alternative or adapted
method needs to be developed. CFH was measured, using a HISUN Uniaxe-II Impact Tester, on 12 combinations of synthetic turf
samples (four different products with three shock pad options). Three conditions were investigated on each sample; the existing
protocol; an alternative 12 single-drop protocol and four single drops from the CFH determined from the existing protocol.
A significant difference was found for both absolute and percentage difference between the existing and 12 single-drop protocol,
with p = 0.001 and t = 4.33 and p < 0.001 and t = 6.03, respectively. There was also a significant difference between the CFH reached with and without a shock pad for both
the existing protocol and the 12 single-drop protocol. The results of this pilot study demonstrate that differences do occur
with alterations to the existing protocol and highlight the need for a more detailed characterisation of testing methods on
third-generation synthetic turf and the response of surfaces to them. 相似文献
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Justin M. Guagliano Natalie J. Updyke Natalia V. Rodicheva Sara K. Rosenkranz David A. Dzewaltowski Chelsey R. Schlechter 《Research quarterly for exercise and sport》2017,88(3):352-357
Purpose: This study investigated the effect of summer camp session context on Russian girls’ physical activity (PA). Method: Girls (n = 32, Mage = 10.7 years, SD = 0.6 years) from a resident summer camp taking place in the Vologda Region of Russia were exposed to 1 session context/day (i.e., free play, organized with no choice, organized with choice) on Wednesday, Thursday, and Friday for 3 weeks, with the context order counterbalanced across the 3 weeks. The organized session sport/game changed weekly. The primary outcome was accelerometer-assessed PA. Repeated-measures mixed models were used to analyze all outcome data. Results: Findings showed that girls spent a greater percentage of session time (%time) in moderate-to-vigorous PA (p < .001; effect sizes between free play and organized with no choice and organized with choice, respectively = .60, .42) and moderate PA (p < .001; effect size = .57, .39) and a lower %time in light PA (p < .001; effect size = .55, .52) in organized PA contexts compared with free play. Conclusions: This study provides novel findings in a Russian setting, suggesting that a well-planned, organized camp session can elicit higher PA levels in girls, relative to a free-play session. 相似文献
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This case study describes how a systematic 7-Step Virtual Worlds Teacher Training Workshop guided the enculturation of 18 special education teachers into three-dimensional virtual worlds. The main purpose was to enable these teachers to make informed decisions about the usability of virtual worlds for students with social skills challenges, such as students with autism. A 10-point rating scale was used to measure the perceived usability of virtual worlds for social skills practice. Although the mean usability was higher after the intervention, a Wilcoxon signed-rank test did not reveal a statistically significant difference between the mean ratings (p = .14). A majority of the participants (76%) tended to be supportive of the idea of using virtual worlds in special education. Three key themes emerged from the qualitative instruments, namely, Virtual World Pedagogy, Virtual World Benefits, and Virtual World Challenges, encompassing 18 codes overall. This article focuses on the benefits and challenges of virtual worlds for social skills practice as perceived by special education teachers. Social skills practice and repeated practice opportunities in a stress-reduced environment emerged as the key benefits, although these affordances were affected by various challenges. The study concludes with suggestions for future research for special education purposes. 相似文献