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互动与沉浸——从游戏和叙事的关系反思教学游戏设计的走向
引用本文:董宏建,彭成,金慧,郑颖立.互动与沉浸——从游戏和叙事的关系反思教学游戏设计的走向[J].现代远距离教育,2008(1):60-63.
作者姓名:董宏建  彭成  金慧  郑颖立
作者单位:华东师范大学上海,200062
摘    要:教学游戏中游戏与叙事之间的共存体现了教育活动主动建构与价值引导相统一的特点;游戏与叙事之间的悖论则体现了标准统一的技术与具体丰富的学生个体之间的矛盾。教学游戏设计只有更加关注非线性的叙事和交互式故事生成,才能化解这一矛盾,使教学游戏技术朝着有利于学生创造性和生命成长的方向发展。

关 键 词:教学游戏  游戏  叙事
文章编号:1001-8700(2008)01-0060-04

Interaction and immersion——Thinking on the trend of Instructional Games design from the Relationship between Game and Narrative
Dong Hong-jian,Peng Cheng,Jin Hui,Zheng Yingli.Interaction and immersion——Thinking on the trend of Instructional Games design from the Relationship between Game and Narrative[J].Modern Distance Education,2008(1):60-63.
Authors:Dong Hong-jian  Peng Cheng  Jin Hui  Zheng Yingli
Institution:(East China Normal University, Shanghai , 200062)
Abstract:The coexistence between game and narrative embodies the uniform characteristic of the value guiding of education and the initiative constructing in the instructional game; this paradox embodies the contradictions between the standard technology and the rich individual students. We should pay more attention to interactive nonlinear narration and interactive story about Instructional Game design, so that we can resolve this contradiction. Technology in Instructional Game may be progressed toward creativity and life of students.
Keywords:Instructional Game  Game  Narrative
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