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基于整合情境的游戏化虚拟实验的设计研究
引用本文:黄璐,章苏静.基于整合情境的游戏化虚拟实验的设计研究[J].现代教育技术,2013(11):109-114.
作者姓名:黄璐  章苏静
作者单位:[1]浙江树人大学现代教育技术中心,浙江杭州310015 [2]杭州师范大学教育科学学院,浙江杭州310036
基金项目:本文系2013浙江省教育规划重点课题“高校组织亚文化对教师信息行为的影响研究”(编号:SB103)的阶段性成果.
摘    要:虚拟实验的开发和应用极大地丰富了实验教学环节。然而,在实践中虚拟实验往往存在枯燥乏味,无法吸引学习者,教学理论陈旧等现象。文章通过对整合情境、沉浸理论等理论研究,提出了基于整合情境的游戏化虚拟实验,探讨了其设计机理、设计模式及特点,并在此模式下设计开发了虚拟实验案例。以期通过此模式的研究使虚拟实验具有一般特点的同时还具有情境性、艺术性、娱乐性,能吸引并使学习者沉浸其中,最终达到增强学习效果的目的。

关 键 词:虚拟实验  整合情境  轻游戏  沉浸理论  整合教学法

The Design of the Gamification Virtual Experiment Base on Situation Integration
HUANG Lu,ZHANG Su-jing.The Design of the Gamification Virtual Experiment Base on Situation Integration[J].Modern Educational Technology,2013(11):109-114.
Authors:HUANG Lu  ZHANG Su-jing
Institution:1.Department of Modern Educational Technology, Zhejiang Shuren University, Hangzhou, Zhejiang 310015, China ;2. College of Education Science, Hangzhou Normal Universi Hangzhou, Zhejiang 310036, China)
Abstract:Development and application of the virtual experiment has enriched the experiment teaching. However, in the practice of virtual experiment are dull, unable to attract learners, teaching old phenomenon. Based on the study of the Situation Integration, immersion theory, proposed gamification Virtual Experiment Base on Situation Integration, discusses the design patterns and characteristics of the design, mechanism, and under this model design and development of virtual experimental case. In order to study the pattern of the virtual experiment has the general characteristics of also is situational, art, entertainment, can attract and learners are immersed, enhance the study effect.
Keywords:virtual experiment  situation integration  light game  immersion theory  integrative pedagogy
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