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基于改进的LOD模型算法三维场景建模
引用本文:柴继贵.基于改进的LOD模型算法三维场景建模[J].科技通报,2012,28(4):67-69.
作者姓名:柴继贵
作者单位:成都电子机械高等专科学校,成都,611730
摘    要:图形渲染速度目前已成为复杂场景漫游的主要瓶颈,为满足漫游系统的实时性需求,在详细分析传统LOD模型算法的基础上,提出了模型差值信息渐增的改进思想,解决了传统LOD模型算法中存在的重复渲染和多次建模的问题,减少了数据冗余,进一步提高了虚拟场景的漫游速度。

关 键 词:三维场景建模  LOD模型  数据冗余  漫游

Three-dimensional Scene Modeling Based on the Improved Algorithm of the Model
CHAI Jigui.Three-dimensional Scene Modeling Based on the Improved Algorithm of the Model[J].Bulletin of Science and Technology,2012,28(4):67-69.
Authors:CHAI Jigui
Institution:CHAI Jigui(Chengdu Electrome chaniacal College,Chengdu 611730,China)
Abstract:graphics rendering speed has become the main bottleneck in complex scene roaming,roaming system to meet the requirement of real-time,in a detailed analysis of the traditional models based on algorithms,proposes the model difference information incremental improvement ideas,to solve the traditional algorithm in duplicate rendering and multiple modeling problems,reduce the data redundancy,to further improve the virtual scene roaming velocity.
Keywords:three-dimensional scene modeling  LOD model  data redundancy  roaming
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