J2ME中图像切割技术研究 |
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引用本文: | 高昂,于景茹.J2ME中图像切割技术研究[J].教育技术导刊,2010,9(4):183-184. |
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作者姓名: | 高昂 于景茹 |
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作者单位: | 河南财经学院成功学院; |
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摘 要: | 手机游戏开发中,存储空间的限制是无法避免的。为节省存储空间,通常将图像以大图像样式压缩存储。在动画中,图像是一帧一帧地进行显示。提供了两种方案将大图像切割成一帧一帧的图像,并进行实现。实现结果表明,两种方式都能较准确地达到预期目标。
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关 键 词: | 切割 动画 |
Research of Image Slice Technology in J2ME |
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Abstract: | In the mobile game development, storage space constraints are unavoidable. In order to save the storage space, the images are compressed in a large image styles. In the animation, the image is displayed by frame and frame, how to cut a large image into a frame image, two ways are provided in this article. From the results, the desired objectives can be achieved by these two methods accurately. |
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Keywords: | slice animation |
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