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Playing with computers,playing with ideas
Authors:Douglas H Clements
Institution:(1) State University of New York at Buffalo, Buffalo, New York;(2) Department of Learning and Instruction, State University of New York at Buffalo, 593 Baldy Hall, 14260 Amherst, New York
Abstract:In this article I react to the thoughts of Hennessey, addressing mainly the student, and Esquivel, addressing mainly the teacher. These authors present complementary, interesting, and consistent pictures of creativity education. Here I comment on a few issues that are less clear and discuss implications of these authors' work for computers in education. I conclude that teachers need to play with ideas about how they might use computers to build a culture that promotes deep, meaningful, and creative learning.Any opinions, findings, conclusions, or recommendations expressed in this publication are those of the authors and do not necessarily reflect the views of the National Science Foundation.
Keywords:creativity  computers  education
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