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技术支持的体验学习研究述评
引用本文:许亚锋,张际平,高丹丹.技术支持的体验学习研究述评[J].远程教育杂志,2012,30(4):20-29.
作者姓名:许亚锋  张际平  高丹丹
作者单位:1. 华东师范大学教育信息技术学系,上海200062;西藏民族学院教育学院,陕西咸阳712082
2. 华东师范大学教育信息技术学系,上海,200062
基金项目:华东师范大学重点教改课题“新媒体、新技术体验教学研究”,西藏民族学院2012年青年科研项目“未来课堂的用户体验模型构建研究”(项目标号:12myQ12)的研究成果之一
摘    要:体验学习在教育领域得到广泛应用的同时,理论与实践方面也存在一些争议与问题。新兴技术的迅猛发展则为体验学习理论的发展及其在实践领域的拓展提供了条件和可能的契机。为了全面、系统、深入地述评当前技术支持的体验学习的研究现状,有必要从技术支持体验学习的发展轨迹、理论基础、典型技术、应用分布与学习环境设计五个维度进行分析。在此基础上,针对如何促进理论的融合与发展、强化当前研究薄弱点、拓展应用领域、加强新兴技术的应用四个方面给出了一些建议,并对基于未来课堂的体验学习研究进行了展望。

关 键 词:体验学习  学习技术  虚拟现实  增强现实  学习环境设计  数字化游戏  未来课堂

Review of Technology Enhanced Experiential Learning Research
Xu Yafeng , Zhang Jiping , Gao Dandan.Review of Technology Enhanced Experiential Learning Research[J].Distance Education Journal,2012,30(4):20-29.
Authors:Xu Yafeng  Zhang Jiping  Gao Dandan
Institution:1(1.Department of Education Information Technology,East China Normal University,Shanghai 200062; 2.Department of Education,Tibet University for Nationalities,Shanxi Xianyang 712082)
Abstract:Experiential learning has been used widely in the education,however,there are some controversy and problems both in theory and practice.The rapid development of emerging technology provides conditions and possible opportunity for the development of experiential learning theory and the expansion of practice field.In order to review the current situation of technology enhancing experiential learning research comprehensively,systematically and deeply,five dimensions including development track,theoretical foundation,typical technology,application distribution,and the research process were analyzed.On that basis,considerations and suggestions from four aspects which comprise integration and development of experiential learning theory,strengthening the weak point of research,expanding the application domain and the research outlook from the perspective of future classroom were concluded to offer reference for the future researchers.
Keywords:Experiential learning  Learning technology  Virtual reality  Augmented reality  Learning environment design  Digital game  Future classroom
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