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Young people learning about health: the role of apps and wearable devices
Authors:Victoria A Goodyear  Kathleen M Armour  Hannah Wood
Institution:1. School of Sport, Exercise and Rehabilitation Sciences, University of Birmingham, Edgbaston, Birmingham, UKv.a.goodyear@bham.ac.ukORCID Iconhttps://orcid.org/0000-0001-5045-8157;3. Pro-Vice-Chancellor (Education), University of Birmingham, Birmingham, UKORCID Iconhttps://orcid.org/0000-0002-1430-7420;4. School of Sport, Exercise and Rehabilitation Sciences, University of Birmingham, Edgbaston, Birmingham, UKORCID Iconhttps://orcid.org/0000-0001-8219-0546
Abstract:ABSTRACT

Young people’s engagement with digital health technologies is dominated by risk narratives. Yet, there are very limited understandings, from the perspectives of young people, about the health-related issues and opportunities generated by digital health technologies. This article presents new evidence on the types of health-related apps and devices young people find, select and use, and the reasons for their choices. Data were generated from a participatory mixed method design with 245 young people (age 13–18). The data were analysed using a content-led pedagogical framework. The data illustrate, vividly, young people’s agency in digital health contexts and the complexity and fluidity of young people’s decision-making. Schools, PE lessons and sport, as well as family members and peers, were powerful influencers on young people’s digital health-related knowledge and behaviours. It is argued that better understanding young people’s agency in digital health contexts offers important insights into developing effective health-related pedagogies.
Keywords:Pedagogy  physical activity  diet  body image  adolescents
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