首页 | 本学科首页   官方微博 | 高级检索  
     检索      

基于OGRE多摄像机系统切换的实现
引用本文:柯健,李亚琴.基于OGRE多摄像机系统切换的实现[J].苏州市职业大学学报,2010,21(2):51-53.
作者姓名:柯健  李亚琴
作者单位:苏州市职业大学,计算机工程系,江苏,苏州,215104
摘    要:通过在角色节点、摄像机节点之间建立父子关系,根据不同模式将摄像机绑定到相应的摄像机节点,实现基于OGRE第一/第三人称摄像机系统的切换,在游戏以及虚拟现实场景漫游中具有应用价值.

关 键 词:OGRE  第一人称摄像机  第三人称摄像机

Implementation of Multi-camera Systems Switch Based on OGRE
KE jian,LI Ya-qin.Implementation of Multi-camera Systems Switch Based on OGRE[J].Journal of Suzhou Vocational University,2010,21(2):51-53.
Authors:KE jian  LI Ya-qin
Institution:(Department of Computer Engineering, Suzhou Vocational University, Suzhou 215104, China)
Abstract:The switch is realized between first person camera and third person camera systems based on OGRE, by creating a parenting relationship between character node and camera nodes and binding a camera to a corresponding camera node in different camera modes.It can be used in games and scene navigation in virtual reality world.
Keywords:OGRE
本文献已被 维普 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号