教育游戏评价内容与方法研究 |
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引用本文: | 庄科君,贺宝勋.教育游戏评价内容与方法研究[J].人天科学研究,2013(4):42-43. |
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作者姓名: | 庄科君 贺宝勋 |
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作者单位: | 西华师范大学实验中心,四川南充637009 |
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摘 要: | 教育游戏评价内容与评价方法是教育游戏评价研究的两个核心问题。梳理并总结了可用性、用户体验与教育有效性这三项教育游戏评价的基本内容及其所对应的可用性测试和启发式评价等评价方法。
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关 键 词: | 教育游戏评价 启发式评价 用户体验 教育有效性 可用性测试 |
Research on Contents and Approaches of the Evaluation of the Digital Educational Games |
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Abstract: | Contents and approaches are essential problems for the research of the evaluation of the Digital Educational Games (DEGs). Usability, User Experiences and Education effectiveness, three basic components of the evaluation, are introduced. Finally, Usability Test and Heuristic Evaluation Method, the approaches of the evaluation, are discussed. |
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Keywords: | Digital Educational Game Evaluation User Experiences Education Effectiveness Usability Test Heuristic Evaluation Method |
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