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Internet Fantasy Violence: A Test of Aggression in an Online Game
Abstract:Research on violent video games suggests that play leads to aggressive behavior. A longitudinal study of an online violent video game with a control group tested for changes in aggressive cognitions and behaviors. The findings did not support the assertion that a violent game will cause substantial increases in real-world aggression. The findings are presented and discussed, along with their implications for research and policy.
Keywords:Video Games  Aggressive Behavior  Internet  Online Game
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