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1.
计算机支持的协作学习(CSCL)是教育技术研究的重要领域,也是学习科学的一个重要分支。它主要关注的是在计算机的支持下人们是如何在一起进行学习的。计算机和网络技术在协作学习中的应用促进了CSCL的快速发展,目前CSCL已经发展成为一个跨学科的研究领域。不同领域背景的专家从心理学、教育学、人类学、社会学、传播学、教育技术学和学习科学等视角来研究CSCL。CSCL中主要关注的问题是协作学习的本质和计算机是如何支持与促进协作学习的。和个体学习相比,协作学习更具有社会属性,其主要目标是协商意义和建构知识。信息技术介入到协作学习中,改变了学习的方式和形态,同时也产生了许多新的问题。在计算机支持的小组学习环境中,小组学习的过程究竟发展了哪些情况,学习者之间是如何利用技术工具来共同协商意义和建构知识的,信息技术和协作学习之间的相互关系如何,以及研究小组协作学习的理论基础和主要方法都是CSCL领域所关注的问题。美国Drexel大学信息科学学院的Gerry Stahl教授是致力于CSCL研究的知名专家,他是《国际计算机支持的协作学习期刊(International Journal of Computer-Supported Co...  相似文献   

2.
为了有效发现当前在CSCL(Computer Supported Collaborative Learning,即计算机支持的协作学习)研究中存在在线学习效果不理想的问题,本研究主要采用调查法分析了CSCL中学习动机对学习活动和知识获取的影响。假设在个人学习和协作学习阶段的学习动机都以一种积极的方式影响着学习活动和知识获取。研究结果显示,CSCL中个人学习和协作学习阶段学习者的目标取向是与学习者学习活动中的知识获取相关联的,学习动机结构类型与知识获取和学习活动存在部分联系。  相似文献   

3.
Ubiquitous CSCL 的概念模型与关键技术要素   总被引:6,自引:3,他引:3  
以自然、和谐的学习交互环境为主要特征的计算机支持的泛在协作学习(Ubiquitous CSCL)是近年来国内外CSCL研究领域关注的热点。本文通过文献研究、内容分析和归纳演绎等过程,探讨了Ubiquitous CSCL的概念模型、关键交互技术、普适终端技术、协作知识建构的基本过程和基于智能空间的交互模型。  相似文献   

4.
计算机支持的协作学习(Computer Supported Collaborative Learning,简称CSCL)交互行为分析,有利于发现隐含在海量交互数据中的学习特征规律,有利于促进参与者对交互过程和协作效果的反思。文章讨论了不同分析方法在CSCL交互分析领域的应用情况,包括统计分析法、数据挖掘方法、图形可视化分析方法和社会网络分析法。从分析单元类型、技能背景,数学基础三个方面,比较了各类方法的优势和不足,并进一步讨论了CSCL交互分析的未来发展研究趋势。  相似文献   

5.
Web环境下协作学习系统开发的现状及趋势(下)   总被引:5,自引:0,他引:5  
当前CSCL(计算机支持的协作学习 )研究领域 ,作为如何为CSCL提供理想学习环境的探讨一直是领域的热点问题之一。从领域对该专题的研究来看 ,支持CSCL的环境大多基于Internet,即Web环境。本文对基于Web的学习和协作学习进行了探讨 ,概括了其特点 ,提出了Web环境支持协作学习的四个基本条件。本文还分析了几个基于Web环境的协作学习系统 ,如CSILE、KOLUMBUS、CaMILE和CoMentor系统 ,在此基础上对Web环境下协作学习系统开发的特点及存在的问题进行了分析 ,并对Web环境下协作学习系统开发的趋势进行了探讨  相似文献   

6.
Web环境下协作学习系统开发的现状及趋势(上)   总被引:9,自引:0,他引:9  
当前CSCL(计算机支持的协作学习 )研究领域 ,作为如何为CSCL提供理想学习环境的探讨一直是领域的热点问题之一。从领域对该专题的研究来看 ,支持CSCL的环境大多基于Internet,即Web环境。本文对基于Web的学习和协作学习进行了探讨 ,概括了其特点 ,提出了Web环境支持协作学习的四个基本条件。本文还分析了几个基于Web环境的协作学习系统 ,如CSILE、KOLUMBUS、CaMILE和CoMentor系统 ,在此基础上对Web环境下协作学习系统开发的特点及存在的问题进行了分析 ,并对Web环境下协作学习系统开发的趋势进行了探讨。  相似文献   

7.
交互行为分析是CSCL(计算机支持协作学习)研究中,特别是网络协作学习研究中的重要内容之一。为了有效地分析学习交互和找到促进学习交互的方法,有必要建立从微观层面对交互行为进行分类的框架。该研究首先提出了微交互行为的概念,然后鉴于基于文本的交互仍然是当前最重要的交互形式,建立了一个微交互言语行为的分类框架。该框架从交际功能的角度,把微交互言语分为展示型言语、质询型言语、解释型言语、支持型言语、发展型言语等15种类型。本文也介绍了该微交互言语分类框架的确定和发展过程,最后通过实例讨论了其在CSCL系统中的应用价值。  相似文献   

8.
国际学习科学协会(ISLS)前主席,皮埃尔.狄隆伯格(Pierre Dillenbourg)教授是瑞士洛桑联邦理工大学(EPFL)培训及其技术研究与支持中心(CRAFT)的主任,也是《计算机支持的协作学习丛书》(CSCL Book Series)的主编。本次访谈为中国读者提供了一个关于计算机支持的协作学习(CSCL)的研究与发展概要。狄隆伯格教授认为,CSCL的贡献不仅在于为专业培训领域提供了增进知识生产的学习技术,更在于其所包含的一系列的概念、思想和取向等对整个教育系统的渗透。协作学习,无论有没有计算机,都不是一个可以自动导致预期学习结果的处方。CSCL研究者已经研究了导致小组(或团队)生产积极学习结果的必要互动类型,并将技术运用于设计、研究和增进必要的互动。应当从一个"整合的学习"的视角认识CSCL,可以借助对情节的设计和不同工具的支持,将CSCL活动嵌入到正式或非正式学习场景更为综合的活动系列中。与此相应,CSCL研究者提出了十个方面的研究主题:即社会互动与个人化、媒体有效性、共享知识的建构、模仿倾向、中介作用、脚本、互动分析、表征、计算装置和虚拟共同体。  相似文献   

9.
计算机支持的协作学习(CSCL)是近年来教育技术和学习科学研究的热点,协作知识建构是CSCL的主要学习方式和学习目标,如何支持和促进协作知识建构是教育研究者和实践者关注的焦点问题之一。在社会建构主义和对话学习理论基础上建立的基于对话的教学设计和基于研究与实践的协作学习过程模型可以作为一种系统的教学模式,引入到CSCL学习环境中来支持协作知识建构。网络环境下协作学习困难和问题调查,以及CSCL课程实践证明:旨在提高学生对话能力,促进学生不同类型对话产生和发展,培养学生批判性思维能力的促进协作知识建构的教学设计和实施策略是有效的,学生在协作学习中能掌握并运用这些策略来促进协作学习。实现知识建构的目标。  相似文献   

10.
本文介绍了计算机支持协作学习(CSCL)研究的课题。文章首先分析了当前CSCL交互研究方面的问题,指出计算机对学习之协作的支持,绝不仅是提供一个共同学习的信息交流空间,而是要进一步为学习协作行为的向前发展提供策略性导引和推动。然后,从教学组织策略的角度,介绍了建立分步讨论型远程CSCL交互行为促进策略的研究过程,最后讨论了根据该策略而开发基于策略的CSCL工具原型的问题。  相似文献   

11.
CSCL技术的发展为参与学习活动的个体提供了一个优良的协作学习环境。为了达到最优的学习效果,使学习个体能在CSCL环境中顺利地进行协作,更好地利用网络上的学习资源,提高学习资源的使用效率,须用本体来对CSCL的参与个体和学习资源进行定义,使到在CSCL中的学习资源能被统一的表示,完成以学习资源为主要表现形式的知识交互,并进行以知识获取为最终目的的资源重组,使基于本体的CSCL的学习资源管理系统模型的实现和测试成为可能。  相似文献   

12.
STEM教育注重通过跨学科的协作学习发展学生的知识和技能。近年来,计算机支持的协作学习(CSCL)被广泛应用于STEM教育。然而,其效果如何?其采用的各类技术和教学策略对学习效果有何影响?上述问题的明确有助于完善STEM教育中跨学科的协作学习设计。基于对2009至2019年间发表在国际期刊上的142项相关实验和准实验研究成果的元分析发现:在STEM教育中应用CSCL整体上有助于提升学习效果,且相较于过程类和情感类,其对认知类学习效果的作用最为明显;从学科来看,其对科学、工程学和教育学的影响相对较大;从采用的技术来看,通信技术、动态呈现技术和共享共建技术对学习效果的影响更加显著;从教学策略来看,案例式、游戏化、知识建构和探究式等教学策略更能提升学习效果。因此,在将CSCL应用于STEM教育时,应当加强针对情感类目标的设计以激发高水平的认知活动和认知成果,注重发挥共享共建类技术在知识可视化表征、知识追踪等方面的作用,通过整合多种教学策略推进协作探究学习。  相似文献   

13.
Computer-supported collaborative learning (CSCL) is an approach to learning in which learners can actively and collaboratively construct knowledge by means of interaction and joint problem solving. Regulation of learning is especially important in the domain of CSCL. Next to the regulation of task performance, the interaction between learners who work in a CSCL environment needs to be regulated as well. Despite its importance, the regulation of learning in CSCL has received relatively little attention in research. In the contributions of this special issue different labels are used for various forms of regulation of learning during CSCL. During collaborative learning, the regulation of activities can take place at different levels of social interaction: the individual level, the dyadic level, and the group level. Regulative activities of all three levels are presented in the three studies. All studies have investigated whether the use of regulative activities affected performance, and have found that regulation at the dyadic and/or group level was positively related to group performance. In sum, these three contributions provide a constructive overview of the role of regulation of the (collaborative) learning process in CSCL, both in terms of the impact of regulation on learning processes and learning results as well as the influence of different kinds of support on the regulation of collaborative learning.  相似文献   

14.
网络环境下基于合作的协作学习模式的构建与应用   总被引:8,自引:1,他引:8  
王小平 《现代教育技术》2004,14(4):54-56,71
合作是共同活动的基本条件,是协作成功的关键。合作学习是CSCL的基本模式之一,对培养学生学习能力和学习品质有重要作用。该文依据协作学习的相关理论,对建构网络环境下基于合作的协作学习模式进行了探讨,并给出了一个具体应用的实例。  相似文献   

15.
Addressing a drawback in current research on computer-supported collaborative learning (CSCL), this study investigated the influence of motivation on learning activities and knowledge acquisition during CSCL. Participants’ (N = 200 university students) task was to develop a handout for which they had first an individual preparing phase followed by a computer-supported collaborative learning phase immediately afterwards. It was hypothesized that in both phases current motivation (in terms of expectancy and value components) influences both learning activities and knowledge acquisition in a positive way. According to main results, only goal orientations (before learning) were associated with knowledge acquisition respectively observed learning activities during the collaborative phase. Expectancy and value components of current motivation related neither to observed learning activities nor to knowledge acquisition during collaborative learning but were in part associated with learning activities and knowledge acquisition during individual learning. The discussion addresses several possible explanations for these unexpected results.  相似文献   

16.
The purpose of this study is to examine the impacts of transactive memory system (TMS) and interaction platforms in computer-supported collaborative learning (CSCL) on social presence perceptions and self-regulation skills of learners. Within the scope of the study, social presence perceptions and self-regulation skills of students in collaborative groups constructing knowledge in wiki, blog, podcast and Facebook platforms in CSCL processes were compared. The study is designed as a pretest and post-test control group study and was carried out with 97 university students. Social presence and self-regulation scales were administered as pretest in the study. At the end of process, social presence, self-regulation, transactive memory scales and semi-structured student opinion forms were administered as post-test. When the findings were examined, it was seen that interaction platforms and the TMS level of the group did not have a significant impact on social presence perception individually; yet common impact of these two variables was significant. When the impact of interaction platforms and the TMS on self-regulation skills was examined, it was found that whilst interaction platforms had a significant impact, the TMS alone and interaction platforms–TMS common impact were not significant.  相似文献   

17.
Research has suggested that self or co-regulated learning is very helpful for the development of students’ autonomy, and is particularly important in online learning environments, because such non-linear environments tend to lack focus and teachers’ monitoring. The social cognitive research suggests that highly self-regulated learners have higher motivation and more control of their learning behaviors, and thus generate better outcomes on an individual basis rather on a group basis. This study thus attempts to extend the social cognitive perspective of self-regulated learning to collective regulated learning, and to investigate the relationships among collective beliefs (i.e., collective task value, a newly developed group motivation), collaborative behaviors (i.e., group cohesion, cognitive quality of collaborative interactions), and collaborative performance through collaborative creation in the CSCL environment. A total of 96 college students participated in this study. Both quantitative and qualitative analyses were applied. The results indicate that collective task value is a reliable and valid construct. The results also show that collective task value significantly predicts students’ group cohesion and collaborative performance, although it does not predict students’ cognitive quality of collaborative interactions. Students’ group cohesion and higher level of cognitive quality in collaborative interactions also both significantly predict their collaborative performance through collaborative creation in the CSCL environment.  相似文献   

18.
This discussion paper for this special issue examines co-regulation of learning in computer-supported collaborative learning (CSCL) environments extending research on self-regulated learning in computerbased environments. The discussion employs a socio-cognitive perspective focusing on social and collective views of learning to examine how students co-regulate and collaborate in computer-supported inquiry. Following the review of the articles, theoretical, methodological and instructional implications are discussed: Future research directions include examining the theoretical nature of collective regulation and social metacognition in building models of co-regulated learning; expanding methodological approaches using trace data and multiple measures for convergence and construct validity; and conducting instructional experiments to test and to foster the development of co-regulated learning in computer-supported collaborative inquiry.  相似文献   

19.
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