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1.
The purpose of this study is to investigate and compare students’ collaborative inquiry learning behaviors and their behavior patterns in an augmented reality (AR) simulation system and a traditional 2D simulation system. Their inquiry and discussion processes were analyzed by content analysis and lag sequential analysis (LSA). Forty university students were divided into dyads and then randomly assigned into AR group and traditional 2D group to collaboratively conduct an inquiry task about elastic collision. The results of the content analysis and LSA indicated that both systems supported students’ collaborative inquiry learning. Particularly, students showed high frequencies on higher-level inquiry behaviors, such as interpreting experimental data or making conclusions, when using these two simulations. By comparing the behavioral patterns, similarities and differences between the two groups were revealed. The AR simulation engaged the students more thoroughly in the inquiry process. Moreover, students in both groups adopted the same approaches to design experiments. Due to the line of AR research is in its initial stage, suggestions for future studies were proposed.  相似文献   

2.
课堂环境下的学习行为是学习者进行知识学习的外在表现形式,对学习行为模式的识别有助于教师把握不同学习群体的特征规律,从而设计差异化教学干预方案,以改善学生的学习成效。在文献分析的基础上,文章首先以苏南某地区J中学的初中生为调查对象进行了问卷调查,并基于分析结果对课堂学习行为进行分类与编码;随后,文章采用聚类分析法对不同学习行为进行序列转换分析,并设计了基于课堂表现数据的学习行为模式识别模型;最后,文章采用滞后序列分析法对不同类型学习者的学习行为序列转换进行分析,挖掘了不同类型学习者存在的问题学习行为,在此基础上设计了基于问题学习行为的教学干预机制,以帮助学习者转换学习行为模式,进而提高学习效果。  相似文献   

3.
Although inquiry learning has increasingly been a topic of empirical research, there has been little investigation of individual differences in this regard. What makes some students more effective inquiry learners than others? We examined two kinds of self-regulation – cognitive regulation and behavior regulation – as possible predictors of individual differences in middle-school students’ inquiry learning performance. Across two studies, one involving middle-class students (n = 135) and one involving students from a lower socioeconomic status underachieving population (n = 21), results were consistent. Cognitive regulation, but not behavior regulation, was associated with more successful inquiry learning. We discuss implications for the role of regulatory processes in inquiry learning and, more broadly, for education.  相似文献   

4.
An important research area in education and technology is how the learners use e-learning. By exploring the various factors and relationships between them, we can get an insight into the learners’ behaviors for delivering tailored e-content required by them. Although many tools exist to record detailed navigational activities, they don’t explore the learners’ usage patterns for an adaptive e-learning site. The previous web log data analyses, done so far, have been very limited in their scope as they lack detailed empirical results on the learning technology usage. This paper discusses the detailed results of a case study of web data mining in a specific e-learning application. The main objective of this study is to conduct research on usability and effectiveness of the e-content by analyzing the web log. For this, a suitable data set was retrieved from raw web log records, to which various web mining & statistical techniques could be applied. We have evaluated different features of e-content that can lead to better learning outcomes for the learners, by understanding their navigational behaviors, their interaction with system and their area of interest. We found, for example, what sequence of topics were the most liked and the least liked by the learners; we also found that these patterns, lead us to hypothesize, the correlation and regression analysis between the average time, test score and total attempts.  相似文献   

5.
利用所罗门学习风格量表显式获取用户学习风格,并运用K-means聚类算法挖掘不同风格学习者的线上学习行为特征,依据精确度计算结果不断调整Felder-Silverman学习风格模型对应的线上学习行为属性分类,并最终构建学习风格挖掘模型。结果表明,利用该模型来预测学习者的学习风格具有一定有效性。对不同类别学习风格者的学习特点以及倾向进行差异分析,有利于教师与学生有的放矢地调整教学与学习策略。  相似文献   

6.
根据Weiner的归因理论,以问卷的形式调查了不同英语成绩等级的大学生在英语自主学习过程中对学习成效的归因情况,主要涉及四个方面,即努力程度、语言天赋、教师水平和学习环境。结果表明不同成绩等级的学生归因不同。除"学习环境"外,不同成绩等级的学生在另外三个因素"个人努力""语言天赋""教师水平"的选择上都存在显著差异,且该三个因素与"成绩等级"存在线性关系。最后基于研究结果提出相应的促进学习者英语自主学习的对策。  相似文献   

7.
The learning style of a learner is an important parameter in his learning process. Therefore, learning styles should be considered in the design, development, and implementation of e-learning environments to increase learners’ performance. Thus, it is important to be able to automatically determine learning styles of learners in an e-learning environment. In this paper, we propose a sequential pattern mining approach to extract frequent sequential behavior patterns, which can separate learners with different learning styles. In this research, in order to recognize learners’ learning styles, system uses the Myers-Briggs Type Indicator’s (MBTI). The approach has been implemented and tested in an e-learning environment and the results show that learning styles of learners can be predicted with high accuracy. We show that learners with similar learning styles have similar sequential behavior patterns in interaction with an e-learning environment. A lot of frequent sequential behavior patterns were extracted which some of them have a meaningful relation with MBTI dimensions.  相似文献   

8.
Abstract

Grounded on the notion of observational learning in social cognitive learning theory, this study evaluated the effectiveness of repeated self-assessment on English-as-a-foreign-language learners’ oral performance and the perceptions of the students and the instructor of this practice. Ninety-seven students from three classes in a Taiwanese college participated in this study. The classes experienced five trials of self-assessment in which they used cell phones to record their oral responses. Instead of simply rating their own recordings, the students were provided questions to guide their examination of key components of their own talk. The results show that the students’ oral performance and evaluation abilities both improved over time, and they highly valued opportunities to detect their errors and observe their real learning outcomes. The findings suggest that self-assessment bridged the gap between repeated practice and English learning by allowing the students to reflect upon their performance, find their weaknesses, adjust their following talk, and recognize their learning outcomes.  相似文献   

9.
ABSTRACT

This study aimed to explore the features of mobile learning behaviors among Chinese elementary school students, and relationships between mobile learning behaviors and personal characteristics in mobile learning environment. The current study designed and developed a game-based educational mobile environment and conducted an experimental research. Eighty-three elementary students participated in this study. The results revealed the features of elementary school students’ mobile learning behavior including: 1) the students had reasonable login frequencies and learning time duration with appropriate guidance from the teachers, and satisfying learning performance by self-learning; 2) higher grade, learning style with active information processing and higher test scores in the conventional Chinese subject course had positive impacts on the mobile learning behaviors, but no gender difference was found. Regrettably, students showed more digital consuming than digital creating in the current study. The results could provide necessary suggestions on mobile learning for young learners.  相似文献   

10.
This study examined the types of learning behaviors students demonstrated while performing inquiry tasks. It also explored the relationship between the learning behaviors and students’ domain knowledge. We observed fourteen students in five groups during a ninth-grade biology course. Three types of learning behaviors (inquiry, collaborative, and minimally productive behaviors) were identified and time on each type was measured. The results suggest that students demonstrated different patterns according to the types of learning behaviors. Correlation analysis revealed that learning outcomes had a strong positive correlation with the inquiry behaviors but a strong negative correlation with the minimally productive behaviors. The results suggest that attention should be paid to facilitate the more meaningful inquiry behaviors while reducing minimally productive behaviors.  相似文献   

11.

Science learning is inextricably tied to two aspects of students’ lives: literacy and culture. While English Learners (ELs) who speak a non-English native language are typically the focus in this line of scholarly inquiry, deaf and hard-of-hearing (DHH) students occupy a distinct space in this conversation. For DHH learners, literacy levels can be hindered by an early dependence on a more survival-based language learning model that postpones basic scientific inquiry. The vocabulary for curiosity is limited, which in turn affects the educational culture. DHH learners have a unique culture that demands an appropriate science curriculum, which thus far has not been explored or attempted for either DHH learners or their educators. Data collected consisted of interviews with teachers of DHH students, as well as observational data collected from a high-minority urban K-8 school for DHH students. The analysis revealed that, first, many of the teachers had limited preparation to teach science content. Second, DHH teachers used inconsistent instructional strategies ranging from drawing pictures to building models. Third, the modifications provided to DHH science learners were mostly limited to visual support and repetition. Implications for teacher education programs include instruction focused on specific supports for DHH students and co-teaching methods, and deeper investigation of inquiry-based science practices. Implications for classroom practices include providing hands-on, inquiry-based instruction, working closely with parents, and developing students’ and teachers’ understanding of scientific inquiry.

  相似文献   

12.
In various societies, language domains are stereotypically associated with females. Yet, few studies have investigated the exact content of such female-language stereotypes, or whether they lead to stereotype threat effect among language learners. A questionnaire was distributed to 1,165 learners of English as a Foreign Language (EFL) from eight high schools in China, and participants were found to stereotypically regard female learners more positively in three aspects of English learning: aptitude, affect and achievement. Compared to boys or junior students, girls and more senior ones had stronger stereotypes. A subsequent field experiment was conducted on 427 students from a ninth school, revealing that priming female-language stereotypes prior to an English test impaired boys’ performance when English competence was controlled for. The studies suggest that male EFL learners were adversely portrayed and affected by the female-language stereotypes. Educational implications, particularly for language learners and educators, and policy-makers, are discussed.  相似文献   

13.
Learning to monitor and regulate one’s learning in an academic setting is a task that all students must engage in. Learning in “group” situations requires both self- and co-regulation. This research examines a case study of a small group of medical student interactions during an on-line problem based learning activity (PBL) where students learn to co-regulate their performance as they construct their understanding of how best to communicate bad news to patients. This paper introduces an approach for analyzing the group discourse to understand how collective knowledge building facilitates co-regulation. A mixed method analysis was used to analyze the case study data. A qualitative data analysis of verbal interactions was conducted to examine co-regulatory episodes. Collective knowledge building was examined by analyzing the group discourse for indicators of co-regulatory processes. The study follows two quantitative analyses: a frequency count analysis of types of questions asked by facilitators and students; and a sequential pattern mining for patterns of co-occurrences of learners’ discourse and co-regulation.  相似文献   

14.
在网络环境下,学习者由于高度自由同时又缺乏有效的监管,学习很容易受到外界事件的干扰,并不能完全保证学习者的学习行为是有效的。为保证网络环境下学习的质量与绩效,有必要对网络环境下的有效学习行为进行深入研究。文章在“有效学习”定义基础上,提出网络环境下有效学习行为的概念及其特征,并详细讨论了网络环境下有效学习行为的主要影响因素,最后从中得到提高网络环境下学习行为有效性的启示:在课前,教师要做好学前分析,检查学习者是否已有本次学习必要的基础知识储备,并帮助学习者明确自己的学习目标,给学习者提供必要的学习环境;在课中,教师要注重学习者信息技术应用能力的培养,同时给学习者施加一定的外部动机,并结合具体情况,给予学习者有效的引导;在课后,教师需要及时对这节课进行反思总结。  相似文献   

15.
In spite of the theoretical claims and research supporting the relationship between conversational interaction and language learning, the effect of interaction on the acquisition of pragmatic competence has received scant attention. This paper reports on the results of a study carried out to further understand the effect of teacher–students versus learners’ interaction on the development of learners’ pragmatic competence. The subjects included two groups of 12 students instructed in the use of requests. Group A was randomly assigned to learners’ collaborative language learning condition, and group B to teacher-led interaction on requests. Students in both groups were pre-tested and post-tested on their knowledge and use of requests. Results of the study examine the nature of collaborative dialogue in teacher–students and peer interaction, and support the claim that pragmatic knowledge may emerge from assisted performance.  相似文献   

16.
甘阳 《海外英语》2012,(14):83-85,91
基于建构主义学习理论、社会文化学习理论和认知理论的混合式学习方法正日益受国内外教育的关注,混合式学习方法(Blended Learning)结合了基于网络平台的自主学习和以教师为协助者的课堂教学的优势。该文通过教学实践来探究写作教学中应用混合式教学模式的可行性和有效性。此次研究通过测试收集数据,采用SPSS统计软件进行数据分析,分析结果表明接受混合式教学模式的学生通过写作课堂教学后在认知学术语言水平(CALP)方面优于接受传统教学法的学生。笔者期望本研究能对教师在日常写作教学中设计和使用混合式教学模式有所启示。  相似文献   

17.
Metacognition and self-regulation are important for developing effective learning in the classroom and beyond, but novice learners often lack effective metacognitive and self-regulatory skills. However, researchers have demonstrated that metacognitive processes can be developed through practice and appropriate scaffolding. Betty’s Brain, an open-ended computer-based learning environment, helps students practice their cognitive skills and develop related metacognitive strategies as they learn science topics. In this paper, we analyze students’ activity sequences in a study that compared different categories of adaptive scaffolding in Betty’s Brain. The analysis techniques for measuring students’ cognitive and metacognitive processes extend our previous work on using sequence mining methods to discover students’ frequently-used behavior patterns by (i) developing a systematic approach for interpreting derived behavior patterns using a cognitive/metacognitive task model and (ii) analyzing the evolution of students’ frequent behavior patterns over time. Our results show that it is possible to identify students’ learning behaviors and analyze their evolution as they work in the Betty’s Brain environment. Further, the results illustrate that changes in student behavior were generally consistent with the scaffolding provided, suggesting that these metacognitive strategies can be taught to middle school students in computer-based learning environments.  相似文献   

18.
混合学习强调线下课堂教学和线上自主学习的混合以实现优势互补,其中学习者的在线自我调节学习能力显得异常重要。文章旨在揭示学习者的在线自我调节学习能力存在哪些潜在类别,不同类别学习者是否具有不同的在线自我调节学习行为过程模型,以及这对于在线自我调节学习环境的设计有何启示。研究首先对239名学习者的在线自我调节学习能力进行测评,然后使用潜在剖面分析方法对测评数据进行分析,发现样本学习者可以分为高、中、低三种不同水平的自我调节学习剖面类别。然后分别对三种类别学习者的在线自我调节学习行为数据进行过程挖掘,研究发现:(1)学习者的自我调节学习能力更多体现在执行阶段的行为上;(2)中高水平自我调节学习者的在线学习行为表现出更强的认知和元认知策略;(3)高水平自我调节学习者体现出更有效的时间管理策略与更强的整体规划能力。因此,在线自我调节学习环境需要引入自适应支持机制,为学习者提供适应性的过程和策略支持。  相似文献   

19.
ABSTRACT

Facilitating students’ deep-strategy behaviors and positive learning performances of science inquiry is an important and challenging educational issue. In this study, a contextual science inquiry approach is proposed for developing a 3D experiential game to cope with this problem. To evaluate the impacts of the game on students’ science learning approaches, learning achievements and problem-solving awareness as well as the learning behavioral patterns of the students with different learning achievements, a quasi-experiment was conducted in an elementary school geoscience course. The participants were two classes of sixth graders. One class was the experimental group who learned with the 3D experiential game, and the other was the control group who learned with the conventional technology-enhanced learning approach. The experimental results showed that the students learning with the 3D experiential gaming system showed better learning achievements, problem-solving tendency, deep learning strategies, and deep learning motive than those who learned with the conventional technology-enhanced learning approach. Moreover, the higher-achievement students showed more behavioral patterns of deep learning strategies than the lower-achievement students. The findings of this study provide a good reference for helping lower-achievement students improve their learning performance.  相似文献   

20.
ABSTRACT

Especially in the context of technology-enhanced informal learning, it is crucial to understand how to design information sources in such a way that learners are not overwhelmed by the demands of the learning process, but at the same time are engaged in higher order thinking processes. Guidance aids learners in dealing with the demands of a learning process. The authors examined the effects of different levels of guidance provided by an information source. To this end, the effects of a preconstructed externalization are compared to a self-constructed externalization. Thirty-eight students participated in the study. The results revealed no significant differences between the groups with respect to posttest retention. However, performance in application tasks was promoted by the condition associated with a lower level of guidance. This suggests that having learners self-construct an externalization might be a suitable means to elicit learners’ higher order thinking processes in technology-enhanced informal learning.  相似文献   

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