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71.
在服装设计课程中延承传统文化,从理论与设计实践相结合的一体化教学模式着手,以课程综合作业为突破口,进一步提高教师综合水平,优化专业课程设置,深入完善课程教学的设计,从而开拓学生的设计思维,培养学生的学习连贯性与目的性,真正实现理论与实践的结合,全面实现专业人才的培养目标。  相似文献   
72.
Professional training for designers is crucial in the field of design studies. The characteristics of novices versus those of expert designers have been identified in the literature; however, studies exploring the issue of professional training processes in the actual workplace are not well developed. Our study addresses the topic by using qualitative research methods along with flexible design. Collected data from the interviewees with different work experience were analysed by open, axial and selective coding. Herein, we argue that the processes by which a designer transforms from a novice into an expert in the industry are constructed through the interaction of several complicated factors. The re‐learning inherent in design professions is implemented through knowledge transfer gained from participation in design projects, particularly regarding tacit knowledge. Also, the novice's process of learning and training yields the characteristics and skills that companies and firms require of designers; this process involves a series of disciplinary sub‐processes, from destructive to reconstructive, implemented by employers. In these sub‐processes, the subjectivity of designers is neglected, leading to the suppression of imaginative expression and feelings of alienation among these workers.  相似文献   
73.
本文通过笔者的新课标教学的实践,认为新课程标准下的教学必须对知识进行整合创造;师生互动中融入合作;课堂讲求开放,提倡学生的自主学习但注重实效。并就《化学反应速率的影响条件》这堂课进行了尝试和反思。教学中充分调动学生积极性,联系生活,进行实验探究。  相似文献   
74.
艺术设计专业生产性工作室实习模式是指在学校建立面向市场的企业型艺术设计工作室,让学生按计划到工作室进行生产性实习,提高学生的实际设计能力和水平,这是适应社会需要的一种面向市场的校内实习模式。该模式能较好地解决目前艺术设计专业学生不能适应市场以及实际操作能力差的问题,并且还能使艺术设计专业培养的学生毕业后直接参与实际设计,从而形成学生较高的实际设计能力和应用水平。  相似文献   
75.
在现代信息化高速发展的今天,学校教学中也离不开多媒体教学课件的应用,如何制作和使用更适合教学的多媒体课件是我们应该了解的首要问题。  相似文献   
76.
ABSTRACT

With increasing demand for improved medical equipment and healthcare, next-generation biomedical engineers need strong design skills. Equipping biomedical engineering students with tools for idea generation and development can increase student design success. Design Heuristics are an ideation tool developed through empirical studies of product designs. While identified in the mechanical engineering space, Design Heuristics may be applicable in biomedical engineering design. In our study, we implemented a Design Heuristics session during upper-level undergraduate and first-year graduate biomedical engineering design courses. We examined the applicability of Design Heuristics within individual and team concept generation contexts. The findings demonstrated that biomedical engineering students were able to use Design Heuristics to generate multiple concepts, and that initial concepts produced using Design Heuristics were carried over into final team design. The results support the applicability of Design Heuristics to student idea generation in biomedical engineering design.  相似文献   
77.
I examine the effects of a longer school year in Indonesia on grade repetition, educational attainment, employability, and earnings. I exploit an arbitrary rule that assigned students to a longer school year in Indonesia in 1978–1979, which fits a fuzzy regression discontinuity design. I find the longer school year decreases the probability of grade repetition and increases educational attainment; it also increases the probability of working in formal sectors and wages later in life. These results suggest the length of school years in Indonesia is not too long.  相似文献   
78.
Despite over three decades of legislation and initiatives designed to tackle the traditional gender divide in the science, technology and design fields, only a quarter of the registered architects in Australia are women. There are no statistics available for other design disciplines, with little known about why women choose design as a career path and who or what influences this decision. This qualitative research addresses this knowledge gap, through semi‐structured in‐depth interviews conducted with 19 Australian women who completed an industrial (product) design degree. Thematic analysis revealed three key themes: childhood aptitude and exposure; significant experiences and people; and design as a serendipitous choice. The findings emphasise the importance of early exposure to design as a potential career choice, highlighting the critical role played by parents, teachers, professionals and social networks.  相似文献   
79.
艺术设计的诞生是工业社会下生产的产品、人的生活用品的诗化过程。  相似文献   
80.
Blog是目前较为流行的社会化软件,这一新兴媒体工具引发的文化现象对远程教育领域也产生了较为深刻的影响.本文探索在现代远程教学设计中,利用Blog构建课后课堂,优化学习方法,模拟学习情境,进行资源建设,进行即时评价和反馈,实现个性化学习、知识共享等应用的可能性和可行性.  相似文献   
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