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151.
江泽民同志在“七一”讲话中关于“社会主义社会是全面发展、全面进步的社会”的论断具有十分重要的理论意义和实践价值。作认为,应该从五个方面理解这一思想的内涵:一、这一科学论断深刻反映了社会明演进的客观规律;二、这一科学论新是社会明协调发展规律的客观要求;三、社会的全面发展体现了社会主义的价值目标,反映了社会主义社会的本质要求;四、社会主义社会全面发展思想的提出是对我国和其他社会主义国家革命和建设实践经验教训的深刻总结;五、也是国际国内形势对我们提出的必然要求。  相似文献   
152.
In this study, structural equation modeling is applied to examine the determinants of students' satisfaction and their perceived learning outcomes in the context of university online courses. Independent variables included in the study are course structure, instructor feedback, self‐motivation, learning style, interaction, and instructor facilitation as potential determinants of online learning. A total of 397 valid unduplicated responses from students who have completed at least one online course at a university in the Midwest were used to examine the structural model. The results indicated that all of the antecedent variables significantly affect students' satisfaction. Of the six antecedent variables hypothesized to affect the perceived learning outcomes, only instructor feedback and learning style are significant. The structural model results also reveal that user satisfaction is a significant predictor of learning outcomes. The findings suggest online education can be a superior mode of instruction if it is targeted to learners with specific learning styles (visual and read/write learning styles) and with timely, meaningful instructor feedback of various types.  相似文献   
153.
鄂豫皖苏区根据地,在中国革命斗争史上占有十分重要的地位。它的巩固和发展与苏区的教育紧密地联系在一起。为了发扬我党教育革命的优良传统,以推动当今教育的进一步发展,本文就该苏区教育的宗旨、内容、教材、措施、经验等,作了论述。  相似文献   
154.
高质量的专业实践是专业学位研究生教育质量的重要保证。当前,在法律硕士专业学位实践基地建设方面,存在着职业导向性不明、导师队伍不强、实践基地规模落后、运作成本不够等诸多问题,需要加强对法律硕士专业学位实践基地的建设路径探索,并在国家层面、高校层面和社会合作单位层面进行改革,从方向上、手段上和资金上全面支持这类专业学位实践基地的建设。  相似文献   
155.
借鉴记忆法在解剖学实验教学中的应用,经过多年教学摸索,把记忆法应用在动物生理学实验教学中,可减少大学生实验出错的机会、提高学生实验速度并提高实验成功的概率,为后续的若干实验打下扎实基础,同时也能节省实验用活蛙材料,还利于学生技能素质的提高,也供相关学科师生教学时借鉴参考。  相似文献   
156.
Data-driven innovation has received increasing attention, which explores big data technologies to gain more insights and advantages for product design. In user experience (UX) based design innovation, user-generated data and archived design documents are two valuable resources for various design activities such as identifying opportunities and generating design ideas. However, these two resources are usually isolated in different systems. Additionally, design information typically represented based on functional aspects is limited for UX-oriented design. To facilitate experience-oriented design activities, we propose a twin data-driven approach to integrate UX data and archived design documents. In particular, we aim to extract UX concepts from product reviews and design concepts from patents respectively and to discover associations between the extracted concepts. First, a UX-integrated design information representation model is proposed to associate capabilities with key elements of UX at the concept, category, and aspect levels of information. Based on this model, a twin data-driven approach is developed to bridge experience information and design information. It contains three steps: experience aspect identification using an attention-based LSTM (Long short-term memory) network, design information categorization based on topic clustering using BERT (Bidirectional Encoder Representations from Transformers) and LAD (Latent Dirichlet allocation) model, and experience needs and design information integration by leveraging word embedding techniques to measure concept similarity. A case study using healthcare-related experience and design information has demonstrated the feasibility and effectiveness of this approach.  相似文献   
157.
We inductively develop a model of the commercialization process for new products or services user entrepreneurs undertake when entering an industry while drawing on proprietary technology developed in another industry. Extending the growing field of user entrepreneurship, we identify a two-phase approach to industry entry by user entrepreneurs who start “under the radar” of incumbent firms, gain experience, attract a first potential customer base, and then, in a second phase, engage in commercialization. During this process, a community of fellow users is of major importance for the entrepreneur, serving as a knowledge pool for skills development and experimentation with different commercialization paths. We study a nascent group of firms founded by users of video games who became entrepreneurs on entering the animation industry by producing Machinima, a new film genre characterized by shooting film in video games. We explain how user entrepreneurs gain access to complementary assets (video games) for their new use (shooting film), how they deal with intellectual property issues when using other firms’ assets, and how user entrepreneurs combine domain knowledge about film production with their experience in video games and the art of Machinima. Our propositions hold implications for management and policy.  相似文献   
158.
论图书馆用户的隐私保护   总被引:20,自引:0,他引:20  
论述了图书馆用户隐私保护的内容和政策,指出了图书馆用户隐私保护的意义。  相似文献   
159.
Internet evolution has affected all industrial, commercial, and especially learning activities in the new context of e-learning. Due to cost, time, or flexibility e-learning has been adopted by participators as an alternative training method. By development of computer-based devices and new methods of teaching, e-learning has emerged. The effectiveness of such programs is dependent on powerful learning management systems. In this paper, a neuro-fuzzy approach is proposed based on an evolutionary technique to obtain an optimal learning path for both instructor and learner. The neuro-fuzzy synergy allows the diagnostic model to imitate instructor in diagnosing learners’ characteristics, and equips the intelligent learning environment with reasoning capabilities. These reasoning capabilities can be used to drive pedagogical decisions based on the learning style of the learner. The neuro-fuzzy implementation helps to encode both structured and non-structured knowledge for the instructor. On the other hand, for learners, the neural network approach has been applied to make personalized curriculum profile based on individual learner requirements in a fuzzy environment.  相似文献   
160.
基于用户满意度的中小型高校图书馆电子资源调查与思考   总被引:2,自引:0,他引:2  
论文从江苏教育学院图书馆电子资源建设与服务的现状出发,对电子资源用户满意度进行问卷调查和分析,并从加强电子资源建设、拓展信息服务方式、加大宣传力度、重视用户习惯的养成、重视图书馆主页的建设与维护、普及培训等方面,就中小型高校图书馆电子资源建设与服务提出改进措施。  相似文献   
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