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Students with disabilities typically experience academic, social, and behavioural challenges in school. Some of these students also often experience anxiety and stress associated with school situations and events. Wearable technologies are an emerging innovation in the United States that can support students with disabilities during stressful academic or social situations. This article discusses issues associated with wearables, offers questions to consider when considering a wearable device for a student, and describes several wearable technologies for students with disabilities.  相似文献   
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William James (1919) characterises hypotheses as either live or dead. A hypothesis is live when it is taken into account as a ‘real possibility’. We follow James’ suggestion to not attribute intrinsic properties to hypotheses, but rather investigate how they came into being and look at the effects they generate. Expectations of digital technologies are a topic of vivid debate in the insurance industry. Before these expectations can become ‘live’, they have, in the first place, to be generated by market devices. We investigate how the reinsurance blogpost platform Open Minds functions as an ‘expectation generation device’ on the future of insurance markets. Combining Beckert’s work on the role of fictional expectations with the pragmatist turn in sociology of markets, we propose to study ‘expectation generation devices’, provoking expectations on economic markets. In our empirical analysis, we demonstrate the explicit fictional character of the Open Minds contributions, and analyse how a contained space of openness is generated to provoke expectations. We demonstrate how Open Minds can become live through circulation to other expectation generation sites in the insurance industry and beyond. We conclude by reflecting on the importance of expectation generation devices as a particular type of market devices.  相似文献   
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ABSTRACT

Game developers potentially convey socio-cultural values about gender through design choices. This study interpreted the designs of 11 purposively selected female game characters, developed by studios located in the United States and Japan, through the lens of ambivalent sexism. This social psychological theory posits that sexism consists of hostile and benevolent attitudes about women. Two themes emerged across characterizations: bodies as objects, bodies as weapons and (in)dependence. Both consisted of empowering qualities paired with problematic beliefs about women. This analysis contributes to interdisciplinary literature by using an empirical perspective to interpret gender representations in video games.  相似文献   
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European Journal of Psychology of Education - This study investigates the correlation between three data gathering methods for uncovering differences in secondary school students’...  相似文献   
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European Journal of Psychology of Education - The present study cross-sectionally investigated proportional reasoning abilities in 5- to 9-year-old children (n = 185) before they...  相似文献   
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The object of the study was to determine the major needs of students at the University of the Western Cape (U.W.C.). A second aim was to determine how students view the nature of the Centre for Student Counselling (C.S.C.). No needs assessments have previously been done on the U.W.C. campus and this lack of knowledge pertaining to the needs of students could have meant a misdirected focus in terms of the provision of counselling services.The study was done with a representative sample of students from all the year groups. Students were asked to fill in a questionnaire consisting of two parts. In Part I a student had to indicate how prevalent he thought a particular set of problems were on campus. In Part II he had to indicate whether he would have referred a friend to the C.S.C. with a particular problem.The results had indicated that problems were predominantly seen to be in the vocational-academic area and that students were more willing to refer fellow students to the C.S.C. with the above-mentioned problems than with problems of a more personal-social nature. Although the results were to be expected, it was emphasized that vocational-academic problems are often used as a smoke-screen and that counsellors should also be aware of underlying social-emotional problems.  相似文献   
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Dudley  Dean  Dean  Hayley  Cairney  John  Van Bergen  Penny 《Prospects》2021,50(1-2):151-164
PROSPECTS - While numerous studies have highlighted the benefits of physical activity on cognitive health, learning, and executive function, maintaining physical activity throughout one’s...  相似文献   
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It is argued that Pettit’s conception of “contestatory democracy” is superior to deliberative, direct and epistemic democracy. The strong and weak points of these conceptions are discussed drawing upon the work of a.o Bruce Bimber. It is further argued that ‘contestation’ and ‘information’ are highly relevant notions in thinking about, just, viable and sustainable design for E-democracy. *A version of this paper was presented at Ethicomp 2002, Lisbon.  相似文献   
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