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Virtual reality approach for 3D large model browsing on web site
作者姓名:GUO  Bao-feng  Xiao  Da-wei
作者单位:[1]Dept. of Civil Engineering, Ji Nan University, Guang Zhou 510632, P.R. China [2]Dept. of Architecture, South China University of Technology, Guang Zhou 510641, P.R. China
摘    要:Using virtual reality for interactive design gives a designer an intuitive vision of a design and allows the designer to achieve a viable, optimal solution in a timely manner. The article discusses the process of making the Virtual Reality System of the Humble Administrator's Garden. Translating building data to the Virtual Reality Modeling Language (VRML) is by far unsatisfactory. This creates a challenge for computer designers to do optimization to meet requirements. Five different approaches to optimize models have been presented in this paper. The other methods are to optimize VRML and to reduce the file size. This is done by keeping polygon counts to a minimum and by applying such techniques as object culling and level-ofdetail switching.

关 键 词:虚拟现实技术  3D模型  优化设置  浏览器  网络站点
文章编号:1671-8224(2005)03-0129-05
收稿时间:2005-02-28
修稿时间:2005-07-08

Virtual reality approach for 3D large model browsing on web site
GUO Bao-feng Xiao Da-wei.Virtual reality approach for 3D large model browsing on web site[J].Journal of Chongqing University,2005,4(3):129-133.
Authors:GUO Bao-feng  Xiao Da-wei
Abstract:Using virtual reality for interactive design gives a designer an intuitive vision of a design and allows the designer to achieve a viable, optimal solution in a timely manner. The article discusses the process of making the Virtual Reality System of the Humble Administrator's Garden. Translating building data to the Virtual Reality Modeling Language (VRML) is by far unsatisfactory. This creates a challenge for computer designers to do optimization to meet requirements. Five different approaches to optimize models have been presented in this paper. The other methods are to optimize VRML and to reduce the file size. This is done by keeping polygon counts to a minimum and by applying such techniques as object culling and level-of-detail switching.
Keywords:virtual reality  3D modeling  optimization  site  models  large  approach  reality  polygon  minimum  applying  techniques  object  culling  switching  methods  reduce  file  size  different  optimize  paper  challenge
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