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数字时代网络游戏出版管理的现实问题与困境突破
引用本文:严驰.数字时代网络游戏出版管理的现实问题与困境突破[J].出版与印刷,2023,0(1):24-32.
作者姓名:严驰
作者单位:武汉理工大学法学与人文社会学院
基金项目:教育部人文社科基金青年项目“区块链视角下数字音乐版权治理路径研究”(编号19YJC820044)。
摘    要:为实现网络游戏产业的高质量发展,助力数字经济建设,文章通过对我国网络游戏出版管理现状的分析,指出我国的网络游戏出版管理尚存在管理体系不清晰、法律规制滞后、审批程序繁琐、属地化进展缓慢等现实问题。提出完善网络游戏出版管理的对策建议:设立网络游戏出版管理双层审核制度;完善法律规定,建立分级制度;探索出海发行,传播中华文化;拓宽发展形式,探索影游结合。

关 键 词:数字时代  网络游戏  出版管理

Realistic Problems and Dilemma Breakthrough of Online Game Publishing Management in Digital Age
YAN Chi.Realistic Problems and Dilemma Breakthrough of Online Game Publishing Management in Digital Age[J].Publishing & Printing,2023,0(1):24-32.
Authors:YAN Chi
Institution:School of Law, Humanities and Sociology, Wuhan University of Technology
Abstract:In order to realize the high-quality development of the online game industry and help the construction of digital economy, this article analyzes the current situation of the online game publishing management in China. It points out that there are still some practical problems in the online game publishing management in China such as the blurring management systems, lagging legal regulations, tedious approval procedures and slow localization development. Suggestions are raised to improve the online game publishing management, such as setting to a two-tier review system for the online game publishing management; perfecting the legal provisions and establishing a classification system; exploring the overseas distribution and spreading Chinese culture; broadening the development forms and exploring the combination of films and games
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