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1.
The aim of this study was to build an accurate computer-based model to study the water flow and drag force characteristics around and acting upon the human body while in a submerged streamlined position. Comparisons of total drag force were performed between an actual swimmer, a virtual computational fluid dynamics (CFD) model of the swimmer, and an actual mannequin based on the virtual model. Drag forces were determined for velocities between 1.5 m/s and 2.25 m/s (representative of the velocities demonstrated in elite competition). The drag forces calculated from the virtual model using CFD were found to be within 4% of the experimentally determined values for the mannequin. The mannequin drag was found to be 18% less than the drag of the swimmer at each velocity examined. This study has determined the accuracy of using CFD for the analysis of the hydrodynamics of swimming and has allowed for the improved understanding of the relative contributions of various forms of drag to the total drag force experienced by submerged swimmers.  相似文献   

2.
The aim of this study was to build an accurate computer-based model to study the water flow and drag force characteristics around and acting upon the human body while in a submerged streamlined position. Comparisons of total drag force were performed between an actual swimmer, a virtual computational fluid dynamics (CFD) model of the swimmer, and an actual mannequin based on the virtual model. Drag forces were determined for velocities between 1.5 m/s and 2.25 m/s (representative of the velocities demonstrated in elite competition). The drag forces calculated from the virtual model using CFD were found to be within 4% of the experimentally determined values for the mannequin. The mannequin drag was found to be 18% less than the drag of the swimmer at each velocity examined. This study has determined the accuracy of using CFD for the analysis of the hydrodynamics of swimming and has allowed for the improved understanding of the relative contributions of various forms of drag to the total drag force experienced by submerged swimmers.  相似文献   

3.
The undulatory underwater sequence is one of the most important phases in competitive swimming. An understanding of the recurrent vortex dynamics around the human body and their generation could therefore be used to improve swimming techniques. In order to produce a dynamic model, we applied human joint kinematics to three-dimensional (3D) body scans of a female swimmer. The flow around this dynamic model was then calculated using computational fluid dynamics with the aid of moving 3D meshes. Evaluation of the numerical results delivered by the various motion cycles identified characteristic vortex structures for each of the cycles, which exhibited increasing intensity and drag influence. At maximum thrust, drag forces appear to be 12 times higher than those of a passive gliding swimmer. As far as we know, this is the first disclosure of vortex rings merging into vortex tubes in the wake after vortex recapturing. All unsteady structures were visualized using a modified Q-criterion also incorporated into our methods. At the very least, our approach is likely to be suited to further studies examining swimmers engaging in undulatory swimming during training or competition.  相似文献   

4.
Understanding the relationships between front crawl swimming technique and the corresponding fluid dynamics is important to athletes seeking improved performance and an edge over their rivals. Computational fluid dynamics (CFD) swimming modelling provides a controlled and unobtrusive capability that provides many previously immeasurable quantities including full flow fields and information on the forces experienced by the body throughout the stroke. In this study, a coupled biomechanical-smoothed particle hydrodynamics (SPH) method is used to determine when peak arm thrust occurs and how the ratio of arm–leg thrust changes with stroke rate. A dynamic biomechanical model of a female national-level swimmer was generated from a three-dimensional laser body scan of the athlete and multi-angle videos of sub-maximal swimming trials. This was coupled to the SPH method to simulate the fluid moving around the body during front crawl swimming. Two distinct peaks in net streamwise thrust were found during the stroke coinciding with the underwater arm strokes. The peak arm thrust occurred during the transition from pull to push (left arm) and midway during the push (right arm). Finally, the ratio of arm thrust to leg thrust was found to increase with increasing stroke rate.  相似文献   

5.
We present a new method that combines the use of laser body scans, underwater video footage, software-based animation, and a fully unsteady computational fluid dynamics technique to simulate and examine the hydrodynamics of the dolphin kick. The focus of the current work is to model this particular stroke in all its complexity with minimal ad-hoc assumptions or simplifications. Simulations of one female and one male swimmer (both at about 1.7 m beneath the water surface) at velocities of 0.95 and 1.31 m/s and Strouhal numbers of 1.21 and 1.06 respectively are presented. Vorticity and fluid velocity profiles in the wake are examined in detail for both swimmers. A three-dimensional vortex ring is clearly identified in the wake for one of the cases and a two-dimensional slice through the ring corroborates previous experiments of Miwa et al. (2006). We also find that most of the thrust is produced by the feet and in both cases the down-kick produces much larger thrust than the up-kick.  相似文献   

6.
Stereo camera systems have been used to track markers attached to a racket, allowing its position to be obtained in three-dimensional (3D) space. Typically, markers are manually selected on the image plane, but this can be time-consuming. A markerless system based on one stationary camera estimating 3D racket position data is desirable for research and play. The markerless method presented in this paper relies on a set of racket silhouette views in a common reference frame captured with a calibrated camera and a silhouette of a racket captured with a camera whose relative pose is outside the common reference frame. The aim of this paper is to provide validation of these single view fitting techniques to estimate the pose of a tennis racket. This includes the development of a calibration method to provide the relative pose of a stationary camera with respect to a racket. Mean static racket position was reconstructed to within ±2 mm. Computer generated camera poses and silhouette views of a full size racket model were used to demonstrate the potential of the method to estimate 3D racket position during a simplified serve scenario. From a camera distance of 14 m, 3D racket position was estimated providing a spatial accuracy of 1.9 ± 0.14 mm, similar to recent 3D video marker tracking studies of tennis.  相似文献   

7.
This study applied a vision-based tracking approach to the analysis of articulated, three-dimensional (3D) whole-body human movements. A 3D computer graphics model of the human body was constructed from ellipsoid solids and customized to two gymnasts for size and colour. The model was used in the generation of model images from multiple camera views with simulated environments based on measurements taken on each of three synchronized video cameras and the lighting sources present in the original recording environment. A hierarchical procedure was used whereby the torso was tracked initially to establish whole-body position and orientation and subsequently body segments were added successively to the model to establish body configuration. An iterative procedure was used at each stage to optimize each new set of variables using a score based on the RGB colour difference between the model images and video images at each stage. Tracking experiments were carried out on movement sequences using both synthetic and video image data. Promising qualitative results were obtained with consistent model matching in all sequences, including sequences involving whole-body rotational movements. Accurate tracking results were obtained for the synthetic image sequences. Automatic tracking results for the video images were also compared with kinematic estimates obtained via manual digitization and favourable comparisons were obtained. It is concluded that with further development this model-based approach using colour matching should provide the basis of a robust and accurate tracking system applicable to data collection for biomechanics studies.  相似文献   

8.
“二起脚”是陈式太极拳的腾空类动作。本研究用两台高速摄相机从正、侧面以60格/秒的速度进行了同步摄相,其后用DLT法对影片进行立体解析,获得人体完成动作时人体总重心位移、速度等一系列运动学参数。此外,还同步测定了踏跳阶段的三维支撑反作用力和18处肌肉的肌电图,对采样数据进行A/D变换,计算了动作各阶段和全过程的肌电积分值。根据测试结果从运动学、动力学和肌肉发力的角度对动作进行了生物力学分析。  相似文献   

9.
To evaluate the propulsive forces in front crawl arm swimming, derived from a three-dimensional kinematic analysis, these values were compared with mean drag forces. The propulsive forces during front crawl swimming using the arms only were calculated using three-dimensional kinematic analysis combined with lift and drag coefficients obtained in fluid laboratories. Since, for any constant swimming speed, the mean propulsive force should be equal to the mean drag force acting on the body of the swimmer, mean values of the calculated propulsive forces were compared with the mean drag forces obtained from measurements on a Measuring Active Drag (MAD) system. The two methods yielded comparable results, the mean difference between them being only 5% (2 N). We conclude that propulsive forces obtained from three-dimensional kinematic analysis provide realistic values. The calculation of the propulsive force appears to be rather sensitive to the point on the hand at which the velocity is estimated and less sensitive to the orientation of the hand.  相似文献   

10.
This paper reviews unsteady flow conditions in human swimming and identifies the limitations and future potential of the current methods of analysing unsteady flow. The capability of computational fluid dynamics (CFD) has been extended from approaches assuming steady-state conditions to consideration of unsteady/transient conditions associated with the body motion of a swimmer. However, to predict hydrodynamic forces and the swimmer’s potential speeds accurately, more robust and efficient numerical methods are necessary, coupled with validation procedures, requiring detailed experimental data reflecting local flow. Experimental data obtained by particle image velocimetry (PIV) in this area are limited, because at present observations are restricted to a two-dimensional 1.0 m2 area, though this could be improved if the output range of the associated laser sheet increased. Simulations of human swimming are expected to improve competitive swimming, and our review has identified two important advances relating to understanding the flow conditions affecting performance in front crawl swimming: one is a mechanism for generating unsteady fluid forces, and the other is a theory relating to increased speed and efficiency.  相似文献   

11.
This study investigated the basic fluid mechanics associated with the hydrodynamic drag of a human. The components of drag (frictionD SF, pressureD P and waveD W) on a human swimmer were analysed by applying classical fluid dynamic fundamentals. General methods of reducing drag were considered and the most probable method identified, applied and tested on swimsuit hydrodynamic drag. This study employed turbulators, either one (upper back) or three (across the upper back, the chest and across the buttocks), that were compared to an identical full body suit with no turbulators. Male and female elite competitive swimmers (n = 7 each) were towed in an annular pool to determine passive drag at speeds from 0.4 to 2.2 m s−1. The total drag was reduced by 11–12% by one turbulator and 13–16% by three turbulators. The total drag was decomposed intoD SF, DP andD W to determine the mechanisms responsible for the reduced total drag by the turbulators. The presence of the turbulators did not significantly increase friction or wave drag; however, flow was attached to the body as there was a significant reduction in pressure drag (19–41%), with the greatest reduction being for three turbulators (chest, back, buttocks). This study demonstrated the importance of pressure drag in determining total drag at high human swimming speeds, and that drag reducing technology can significantly reduce it, in this case by appropriately sized and placed turbulators.  相似文献   

12.
The aim of this study was to develop a method to quantify movement variability in the backswing and downswing phase of the golf swing and statistically assess whether there was any relationship between movement variability and outcome variability. Sixteen highly skilled golfers each performed 10 swings wearing retro-reflective markers which were tracked by a three-dimensional (3D) motion analysis system operating at 400 Hz. Ball launch conditions were captured using a launch monitor. Performance variability was calculated for each body marker based on a scalene ellipsoid volume concept which produced a score representative of the 3D variability over the 10 trials. Outcome variability was quantified as the coefficient of variation of ball velocity for the 10 trials. The statistical analysis revealed no significant correlations between performance variability for each marker trajectory and outcome variability. Performance variability in the backswing or downswing was not related to ball velocity variability. It was postulated that individual players used their own strategies in order to control their performance variability, such that it had no effect on outcome variability.  相似文献   

13.
A new device was designed to measure the active drag during maximal velocity swimming based on the assumption of equal useful power output in two cases: with and without a small additional drag. A gliding block was used to provide an adjustable drag, which was attached to the swimmer and measured by a force transducer. Six swimmers of national standard (3 males, 3 females) participated in the test. For the males, the mean active drag ranged from 48.57 to 105.88 N in the front crawl and from 54.14 to 76.37 N in the breaststroke. For the females, the mean active drag ranged from 36.31 to 50.27 N in the front crawl and from 36.25 to 77.01 N in the breaststroke. During testing, the swimmer's natural stroke and kick were not disturbed. We conclude that the device provides a useful method for measuring and studying active drag.  相似文献   

14.
This paper introduces the first stage of a new model-based approach to three-dimensional (3D) human movement tracking. A ‘generate-and-test’ matching procedure was adopted by matching rendered images of a 3D computer graphics model of the human body to target images of rigid body motion. The set of pixels to be compared were just those corresponding to the model of the body in the rendered images. The matching criterion to optimize model position and orientation was based on the minimisation of the RGB (red-green-blue) colour difference between generated model images and associated target images. The method was able to track synthetic image sequences of a half twisting somersault accurately with root-mean-square (rms) errors of less than 5 mm and 0.3∘ for position and orientation estimates respectively. The suitability of the proposed approach for rigid body motion tracking was supported by additional tracking experiments on video image sequences of ‘wooden cross’ trajectories. Comparisons of tracked estimates against manual digitizing estimates returned relatively small rms difference values on both side somersault and twisting somersault movements. The proposed approach has the potential to track video images of a human torso using a rigid body model and hence to track articulated movements by successively adding segments to the model in a hierarchical manner.  相似文献   

15.
Abstract

This study made the comparison of swimmers ranked according to swimming ability as determined by actual time tests in events used in NCAA high school dual meets with personality traits as measured by the Thurstone temperament schedule. The purpose was to add to the knowledge of characteristics of swimmers by determining if the factors within the individual which make a boy a better swimmer correlate significantly with the measured personality traits. Twenty-one swimmers were timed throughout the swimming season on each of the swimming events and the rank of each swimmer calculated. Each swimmer was given the personality test. Statistical analysis of the rankings of these seven personality traits was made in comparison to the swimming rank of the swimmers in the various strokes. Three rank difference correlations were found significant at the .05 level, indicating a tendency for rank of swimming performance to correspond with rank of personality variable. The dominant trait was positively correlated with 100-yard freestyle ranking. Negative correlations were found with the sociable trait and the 100-yard breaststroke and with the reflective trait and 200-yard freestyle.  相似文献   

16.
Race walking is an event where the knee must be straightened from first contact with the ground until midstance. The aim of this study was to compare knee angle measurements between 2D videography and 3D optoelectronic systems. Passive retroreflective markers were placed on the right leg of 12 race walkers and 3D marker coordinate data captured (250 Hz), with 2D video data (100 Hz) recorded simultaneously. Knee angle data were first derived based on the markers’ coordinates, and separately by using a 3D model that also incorporated thigh and shank clusters; the video data were analysed using both automatic tracking and manual digitising, creating four conditions overall. Differences were calculated between conditions for stance (using root mean square values), and at discrete events. There were few differences between systems, although the 3D model produced larger angles at midstance than using automatic tracking and marker coordinates (by 3 – 6°, P < 0.05). These differences might have occurred because of how the 3D model locates the hip joint, and because of the addition of marker clusters. 2D videography gave similar results to the 3D model when using manual digitising, as it allowed for errors caused by skin movement to be corrected.  相似文献   

17.
黄长端 《精武》2012,(9):24-25
对福建省游泳队10名游泳集训运动员进糟水威强化训练,为期4周。将实验前后的50米自由泳成绩进行统计分析,发现实验后的成绩明显优于实验前的成绩。将数据结果与实验干扰因素综合分析后扒为,水感强化训练对提高游泳运动员的成绩有显著作用。  相似文献   

18.
19.
应用脑电压缩谱分析技术,对国际健将级游泳运动员刘禹,在赛前实施高原训练前后的脑功能进行个案分析,评价其高原训练的效果。结果:1)运动员在下高原后赛前调整的10天中,其脑主序参量形式发生了非常明显的变化;信息熵水平大幅度升高,信息离散趋势明显;2)运动员的血液指标反映其机能状态良好。结论:1)刘禹高原训练后参加全国比赛的成绩下降,是赛前训练强度及内容安排不合理,导致了脑突触功能矩阵协同水平的重调,脑功能的状态结构水平发生变化,表现为信息熵离散,而信息熵或主序参量离散或右移,导致运动员竞技能力下降;2)在高水平运动员的运动训练中,生理生化等监控指标仅能反映运动员的机能状态,但是不能正确反映出运动员的竞技状态。  相似文献   

20.
Camera techniques are typically used in the study of human movement. However, as the number of joints and markers involved in a study increases, data extraction and calculation become increasingly tedious and complicated. To overcome this challenge, we propose a method of study that simplifies data extraction and calculation by using an electrogoniometer and dual Euler angles. The contribution of the rotation of each arm segment to produce a racket head’s speed was identified in the context of a badminton smash. The contribution of each segment rotation was computed using dual velocity analysis. A set of orthogonal Cartesian frames was established for computing the anatomical rotational velocities for each of the three segments of the upper arm. Electrogoniometers were attached to the subjects during the execution of the smash to obtain measurements of joint angles throughout the motion. To test the algorithm, the calculated velocity of the racket head was compared to the measured velocity. The calculated velocity was derived from an algorithm, while the measured velocity was obtained from a video image. The results are similar, indicating that the dual velocity method is suitable for determining segmental velocities in such kinematic situations.  相似文献   

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