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1.
The aim of this study was to evaluate physiological and technical attributes of prepubertal soccer players during multiple small-sided games (SSGs), and determine if SSGs can act as a talent identification tool. Sixteen highly trained U10 soccer players participated and separated into two groups of eight. Each group played six small-sided (4 vs. 4) matches of 5-min duration. Each player was awarded total points for the match result and goals scored. A game technical scoring chart was used to rate each player’s performance during each game. Time-motion characteristics were measured using micromechanical devices. Total points had a very large significant relationship with game technical scoring chart (= 0.758, P < 0.001). High-speed running distance had a significantly large correlation with game technical scoring chart (r = 0.547, P < 0.05). Total distance covered had a significant and moderate correlation with game technical scoring chart (r = 0.545, P < 0.05) and total points (r = 0.438, P < 0.05). The results demonstrated a large agreement between the highest-rated players and success in multiple SSGs, possibly due to higher-rated players covering larger distances in total and at high speed. Consequently, multiple SSG could be used to identify the more talented prepubertal soccer players.  相似文献   

2.
The aim of this study was to examine acute physiological responses and time-motion characteristics associated with three different small-sided soccer game formats in youth players. Sixteen male soccer players aged 16.3+/-0.6 years (mean+/-s) completed three variations of a small-sided game (i.e. 2 vs. 2, 4 vs. 4, and 6 vs. 6 players) in which heart rate, rating of perceived exertion (RPE), blood lactate concentration, and time-motion characteristics were recorded. The pitch size was altered to keep the relative pitch area per player consistent for each game format. The 2 vs. 2 games exhibited greater blood lactate, heart rate, and RPE responses compared with 4 vs. 4 and 6 vs. 6 games (P<0.05). The players travelled less (P<0.05) distance at speeds of 0-7 km.h(-1) in the 4 vs. 4 compared with the 2 vs. 2 games (1128+/-10 m and 1176+/-8 m, respectively). Average maximal sprint distances above 18 km.h(-1) were lower (P<0.05) in 2 vs. 2 than in 4 vs. 4 and 6 vs. 6 games (11.5+/-3.9 m, 15.3+/-5.5 m, and 19.4+/-5.9 m, respectively), and in 4 vs. 4 compared with 6 vs. 6 games. The results show that as small-sided game formats decrease in size and relative pitch area remains constant, overall physiological and perceptual workload increases.  相似文献   

3.
This study aimed to compare youth football players’ performance during two small-sided games with different pitch orientation: i) 40x30m and ii) 30x40m formats. Twenty under-15 players (age = 14.1 ± 0.5 years) participated in nine GK+4vs4+GK situations in each format, with the duration of six minutes each. Positional data were collected using individual GPS units, and computed for tactical and physical performance indicators. The SSG were video recorded, using notational analysis for collecting technical indicators. A novel method that incorporates time dependent notational information with spatiotemporal data was used to compute multidimensional parameters. Standardised effect sizes and non-clinical magnitude-based inferences were used to compare formats. Results showed that players covered more distance at higher intensities, presented more passes and dribbles and were more synchronised in the longitudinal axis while playing in the 40x30m pitch. In the 30x40m pitch, results showed a lower distance between team centroids, higher number of shots, more lateral passes and a wider team positioning. Multidimensional indicators, as players position and distance to the closest defender while shooting, revealed a more constant distance between attacker and defender in the 40x30m pitch. These results highlight the importance of integrating information from different indicators for a contextually valid information.  相似文献   

4.
The aim of this study was to examine physical, physiological, and motor responses and perceived exertion during different soccer drills. In small-sided games, the individual playing area (~ 275 m2, ~ 175 m2, and ~ 75 m2) was varied while the number of players per team was kept constant: 5 vs. 5 plus goalkeepers. Participants were ten male youth soccer players. Each session comprised three small-sided game formats, which lasted 8 min each with a 5-min passive rest period between them. A range of variables was recorded and analysed for the three drills performed over three training sessions: (a) physiological, measured using Polar Team devices; (b) physical, using GPS SPI elite devices; (c) perceived exertion, rated using the CR-10 scale; and (d) motor response, evaluated using an observational tool that was specially designed for this study. Significant differences were observed for most of the variables studied. When the individual playing area was larger, the effective playing time, the physical (total distance covered; distances covered in low-intensity running, medium-intensity running, and high-intensity running; distance covered per minute; maximum speed; work-to-rest ratio; sprint frequency) and physiological workload (percent maximum heart rate; percent mean heart rate; time spent above 90% maximum heart rate), and the rating of perceived exertion were all higher, while certain motor behaviours were observed less frequently (interception, control and dribble, control and shoot, clearance, and putting the ball in play). The results show that the size of the pitch should be taken into account when planning training drills, as it influences the intensity of the task and the motor response of players.  相似文献   

5.
This study investigated the effects of successive matches on match-running in elite under-23 soccer players during an international tournament. Match-running data was collected using a semi-automated multi-camera tracking system during an international under-23 tournament from all participating outfield players. Players who played 100% of all group stage matches were included (3 matches separated by 72 h, n = 44). Differences in match-running performance between matches were identified using a generalised linear mixed model. There were no clear effects for total, walking, jogging, running, high-speed running and sprinting distance between matches 1 and 3 (effect size (ES); ?0.32 to 0.05). Positional analysis found that sprint distance was largely maintained from matches 1 to 3 across all positions. Attackers had a moderate decrease in total, jogging and running distance between matches 1 and 3 (ES; ?0.72 to ?0.66). Classifying players as increasers or decreasers in match-running revealed that match-running changes are susceptible to individual differences. Sprint performance appears to be maintained over successive matches regardless of playing position. However, reductions in other match-running categories vary between positions. Changes in match-running over successive matches affect individuals differently; thus, players should be monitored on an individual basis.  相似文献   

6.
Abstract

The aim of this study was to examine physical, physiological, and motor responses and perceived exertion during different soccer drills. In small-sided games, the individual playing area (~275 m2, ~175 m2, and ~75 m2) was varied while the number of players per team was kept constant: 5 vs. 5 plus goalkeepers. Participants were ten male youth soccer players. Each session comprised three small-sided game formats, which lasted 8 min each with a 5-min passive rest period between them. A range of variables was recorded and analysed for the three drills performed over three training sessions: (a) physiological, measured using Polar Team devices; (b) physical, using GPS SPI elite devices; (c) perceived exertion, rated using the CR-10 scale; and (d) motor response, evaluated using an observational tool that was specially designed for this study. Significant differences were observed for most of the variables studied. When the individual playing area was larger, the effective playing time, the physical (total distance covered; distances covered in low-intensity running, medium-intensity running, and high-intensity running; distance covered per minute; maximum speed; work-to-rest ratio; sprint frequency) and physiological workload (percent maximum heart rate; percent mean heart rate; time spent above 90% maximum heart rate), and the rating of perceived exertion were all higher, while certain motor behaviours were observed less frequently (interception, control and dribble, control and shoot, clearance, and putting the ball in play). The results show that the size of the pitch should be taken into account when planning training drills, as it influences the intensity of the task and the motor response of players.  相似文献   

7.
Abstract

The aim of the present study was to examine the effects of changes in the number of ball contacts allowed per individual possession on the physiological, technical, and physical demands within small-sided games in elite soccer. Twenty international players (age 27.4±1.5 years, body mass 79.2±4.2 kg, height 1.81±0.02 m, velocity at [Vdot]O2max 17.4±0.8 km ·h?1, percent body fat 12.7±1.2%) performed three different small-sided game formats (i.e. 2 vs. 2; 3 vs. 3; 4 vs. 4) on three different occasions in which the number of ball contacts authorized per possession was fixed (one touch, two touches, and free play). The relative pitch per player ratio was similar for all small-sided games. The small-sided games were performed with four support players (placed around the perimeter of pitch) with instructions to keep possession of the ball. The total duration of the small-sided games was the effective time of play. The physical demands, technical requirements, heart rates, post-exercise blood lactate concentrations, and ratings of perceived exertion (RPE) were assessed. The percentages of successful passes and numbers of duels were significantly lower when the small-sided game was played with one touch (P<0.001), whereas the number of balls lost increased (P<0.001 for 2 vs. 2 and 3 vs. 3; P<0.01 for 4 vs. 4). The small-sided game played with one touch also induced increases in blood lactate concentration and RPE, as well as greater physical demands in the total distance covered in sprinting and high-intensity runs. In conclusion, the main findings of this study are that by altering the number of ball contacts authorized per possession in small-sided games, the coach can manipulate both the physical and technical demands within such games.  相似文献   

8.
The aim of this study was to compare match analysis (using video recordings) and the physiological load (heart rate measured every 5s, blood lactate measured after the warm-up, first half and second half) of six 11-year-old soccer players during official games of eleven-a-side on a regular-sized pitch (100×65m) and of seven-a-side on a smaller pitch (60×40m). In both games, heart rate exceeded 170 beats·min-1 84% of the time, while blood lactate ranged from 1.4 to 8.1 mmol·l-1 . No significant differences were recorded for the physiological parameters. For both matches, walking comprised 38% of total time, running 55%, inactivity 3% and jumping 3%. Although there were no significant differences between halves or matches, running for less than 10s was 10% more frequent in the seven-a-side game. In the seven-a-side game, there were significantly more passes and significantly fewer tackles, suggesting that seven-a-side matches played on smaller pitches may be more suitable for pre-pubescent soccer players.  相似文献   

9.
The penalty shoot-out is used to break tied games in the knock-out stages of soccer competition. The shoot-out, which consists of an alternating series of penalty kicks, is won by the team with the highest goal tally after n kicks per team (n = 5). In the event of a tie after five penalty kicks each, the shoot-out progresses to 'sudden death' by increasing n in iterative fashion (i.e. n = n + 1) until one team obtains a higher goal tally than the other after an equal number of kicks per team. The team to strike first is determined at the end of extra time by the toss of a coin. As each on-field player can be awarded only a single penalty kick, the line-up order in which the penalty kicks are taken allows for the possibility of tactical influence on the final outcome. Consequently, we report a probability analysis of the penalty shoot-out in soccer from which we identify the following pre- and post-game strategies. The best five ranked penalty takers from the on-field players should be assigned to the first five penalty kicks in their reverse order of ability. That is, the fifth best penalty taker should take the first penalty kick, the fourth best penalty taker should take the second penalty kick, and so on. In the event of sudden death, the next highest ranked on-field player should be assigned to the next penalty kick until the shoot-out ends. For this tactic to be successful, players should be ranked a priori on their penalty-taking ability. Similarly, goalkeepers should be ranked a priori on their penalty-stopping ability. These findings indicate that the tactical substitution of on-field players for higher ranked penalty takers, including higher ranked penalty stoppers (i.e. goalkeepers), with a view to an impending penalty shoot-out should be given due consideration. These results are of practical importance in that they are shown to maximize the likelihood of winning the penalty shoot-out under certain initial conditions.  相似文献   

10.
The aim of this study was to assess physical fitness, match performance and development of fatigue during competitive matches at two high standards of professional soccer. Computerized time-motion analyses were performed 2-7 times during the competitive season on 18 top-class and 24 moderate professional soccer players. In addition, the players performed the Yo-Yo intermittent recovery test. The top-class players performed 28 and 58% more (P < 0.05) high-intensity running and sprinting, respectively, than the moderate players (2.43 +/- 0.14 vs 1.90 +/- 0.12 km and 0.65 +/- 0.06 vs 0.41 +/- 0.03 km, respectively). The top-class players were better (11%; P < 0.05) on the Yo-Yo intermittent recovery test than the moderate players (2.26 +/- 0.08 vs 2.04 +/- 0.06 km, respectively). The amount of high-intensity running, independent of competitive standard and playing position, was lower (35-45%; P < 0.05) in the last than in the first 15 min of the game. After the 5-min period during which the amount of high-intensity running peaked, performance was reduced (P < 0.05) by 12% in the following 5 min compared with the game average. Substitute players (n = 13) covered 25% more (P < 0.05) ground during the final 15 min of high-intensity running than the other players. The coefficient of variation in high-intensity running was 9.2% between successive matches, whereas it was 24.8% between different stages of the season. Total distance covered and the distance covered in high-intensity running were higher (P < 0.05) for midfield players, full-backs and attackers than for defenders. Attackers and full-backs covered a greater (P < 0.05) distance in sprinting than midfield players and defenders. The midfield players and full-backs covered a greater (P < 0.05) distance than attackers and defenders in the Yo-Yo intermittent recovery test (2.23 +/- 0.10 and 2.21 +/- 0.04 vs 1.99 +/- 0.11 and 1.91 +/- 0.12 km, respectively). The results show that: (1) top-class soccer players performed more high-intensity running during a game and were better at the Yo-Yo test than moderate professional players; (2) fatigue occurred towards the end of matches as well as temporarily during the game, independently of competitive standard and of team position; (3) defenders covered a shorter distance in high-intensity running than players in other playing positions; (4) defenders and attackers had a poorer Yo-Yo intermittent recovery test performance than midfielders and full-backs; and (5) large seasonal changes were observed in physical performance during matches.  相似文献   

11.
On winning the penalty shoot-out in soccer   总被引:1,自引:1,他引:0  
The penalty shoot-out is used to break tied games in the knock-out stages of soccer competition. The shoot-out, which consists of an alternating series of penalty kicks, is won by the team with the highest goal tally after n kicks per team (n = 5). In the event of a tie after five penalty kicks each, the shoot-out progresses to 'sudden death' by increasing n in iterative fashion (i.e. n = n + 1) until one team obtains a higher goal tally than the other after an equal number of kicks per team. The team to strike first is determined at the end of extra time by the toss of a coin. As each on-field player can be awarded only a single penalty kick, the line-up order in which the penalty kicks are taken allows for the possibility of tactical influence on the final outcome. Consequently, we report a probability analysis of the penalty shoot-out in soccer from which we identify the following pre- and post-game strategies. The best five ranked penalty takers from the on-field players should be assigned to the first five penalty kicks in their reverse order of ability. That is, the fifth best penalty taker should take the first penalty kick, the fourth best penalty taker should take the second penalty kick, and so on. In the event of sudden death, the next highest ranked on-field player should be assigned to the next penalty kick until the shoot-out ends. For this tactic to be successful, players should be ranked a priori on their penalty-taking ability. Similarly, goalkeepers should be ranked a priori on their penalty-stopping ability. These findings indicate that the tactical substitution of on-field players for higher ranked penalty takers, including higher ranked penalty stoppers (i.e. goalkeepers), with a view to an impending penalty shoot-out should be given due consideration. These results are of practical importance in that they are shown to maximize the likelihood of winning the penalty shoot-out under certain initial conditions.  相似文献   

12.
The aim of this study was to identify the effects of adding spatial references during football small-sided games in youth players’ tactical and physical performance. Twelve under-15 players performed a Gk+ 6v6+ Gk game under two playing conditions: (i) without spatial references (CONTROL condition); (ii) with spatial references, by dividing equally the pitch into three corridors and three sectors (experimental situation, LINES). Players’ positional data was used to compute time-motion and tactical-related variables. The results revealed that performance under LINES situation increased the regularity in the zones occupied (~14%, Cohen’s d: 0.5; ±0.3; p = 0.003) and in the distance between teammates’ dyads (~19%, 0.9; ±0.2; p < 0.001). Oppositely, LINES condition decreased the longitudinal synchronization of players’ displacements (0.4; ±0.2; p = 0.002), players’ average speed (0.5; ±0.3; p = 0.002) and distance covered at lower (0.9; ±0.3; p < 0.001) and moderate speed (0.5; ±0.3; p < 0.001). Adding spatial references seems to promote a more structured pattern of play and increase positional regularity. However, coaches should be aware that this constraint may decrease the synchronization between players. Overall, these findings may be generalized to most invasion team sports.  相似文献   

13.
Abstract

In soccer, critical match events like goal attempts can be preceded by periods of instability in the balance between the two teams' behaviours. Therefore, we determined periods of high variability in the distance between the teams' centroid positions longitudinally and laterally in an international-standard soccer match and evaluated corresponding match events. Position data were collected with AMISCO Pro®. Inter-team distance variability was calculated over a 3-s moving window. Out of the 242 match periods that exceeded the variability criterion, 51 were dead-ball situations. Match events identified through longitudinal inter-team distance primarily related to defending players moving forward-backward after a longitudinal pass. Match events identified through lateral inter-team distance mainly corresponded with defending players moving laterally following sideways passing. One of two goals and two of fourteen goal-attempts were preceded by a period of high variability. Together, periods of highly variable inter-team distance were associated with collective defensive actions and team reorganisation in dead-ball moments rather than goals or goal attempts. Inter-team dynamics quantified (mutual) reorganisation of the teams and marked teams' collective defensive ability to respond to attacking explorations.  相似文献   

14.
Abstract

This study examined the influence of pitch dimensions in small-sided soccer games in shaping opportunities for performers to maintain ball possession, pass to teammates and shoot at goal. Fifteen amateur standard male participants (M = 21.87, σ = 1.96 years) played 5 v 5 small-sided soccer games in three varying pitch conditions (28 m × 14 m, 40 m × 20 m and 52 m × 26 m). Thirty sequences of play in each condition were selected for digitisation using TACTO software, allowing the capture of bi-dimensional displacement coordinate data of all players and the ball. The values of interpersonal distance between all attackers and immediate defenders and the relative distances of defenders to intercept a shot and a pass were computed as dependent variables. Results showed existence of fewer opportunities to maintain ball possession on smaller pitches, compared to medium and larger pitches. Conversely, the different dimensions set to the pitch did not influence opportunities for players to shoot at goal, or to perform passes to other teammates. By examining the specific spatial–temporal relationships of players and key-task constraints, the data from this study explain how effects of manipulating pitch dimensions of small-sided games might enhance opportunities for acquiring specific movement and decision-making skills.  相似文献   

15.
The aim of this study was to compare match analysis (using video recordings) and the physiological load (heart rate measured every 5 s, blood lactate measured after the warm-up, first half and second half) of six 11-year-old soccer players during official games of eleven-a-side on a regular-sized pitch (100 x 65 m) and of seven-a-side on a smaller pitch (60 x 40 m). In both games, heart rate exceeded 170 beats x min(-1) 84% of the time, while blood lactate ranged from 1.4 to 8.1 mmol l(-1). No significant differences were recorded for the physiological parameters. For both matches, walking comprised 38% of total time, running 55%, inactivity 3% and jumping 3%. Although there were no significant differences between halves or matches, running for less than 10 s was 10% more frequent in the seven-a-side game. In the seven-a-side game, there were significantly more passes and significantly fewer tackles, suggesting that seven-a-side matches played on smaller pitches may be more suitable for pre-pubescent soccer players.  相似文献   

16.
Abstract In soccer, critical match events like goal attempts can be preceded by periods of instability in the balance between the two teams' behaviours. Therefore, we determined periods of high variability in the distance between the teams' centroid positions longitudinally and laterally in an international-standard soccer match and evaluated corresponding match events. Position data were collected with AMISCO Pro?. Inter-team distance variability was calculated over a 3-s moving window. Out of the 242 match periods that exceeded the variability criterion, 51 were dead-ball situations. Match events identified through longitudinal inter-team distance primarily related to defending players moving forward-backward after a longitudinal pass. Match events identified through lateral inter-team distance mainly corresponded with defending players moving laterally following sideways passing. One of two goals and two of fourteen goal-attempts were preceded by a period of high variability. Together, periods of highly variable inter-team distance were associated with collective defensive actions and team reorganisation in dead-ball moments rather than goals or goal attempts. Inter-team dynamics quantified (mutual) reorganisation of the teams and marked teams' collective defensive ability to respond to attacking explorations.  相似文献   

17.
The aim of this study was to examine whether perceptual variables can provide informational constraints for the goalkeepers to intercept the ball successfully in 1v1 dyads. Video images of 42 actions (1v1 in direct shots) were selected randomly from different matches and divided into conceded goals (n = 20) and saved actions (n = 22) to investigate interceptive actions of 20 goalkeepers in the English Premier League in season 2013–2014. Time to Contact (TTC) of the closing distance gap between shooter and goalkeeper was obtained by digitising actions in the 18-yard penalty box. Statistical analyses revealed that, in sequences of play resulting in an intercepted shot at goal, goalkeepers closed down outfield players in the X axis, whereas when a goal was conceded, there was a significantly delayed movement by goalkeepers toward the shooters in this plane. The results of canonical correlations showed that a decreasing distance between a shooter and goalkeeper, and accompanied reduction in relative interpersonal velocity followed a temporal pattern. Findings of this study showed how perception of key informational constraints on dyadic system relations, such as TTC, interpersonal distance and relative velocity, constrain elite goalkeepers’ interceptive actions, playing an important role in successful performance.  相似文献   

18.
ABSTRACT

The physical demands of English Premier League soccer goalkeepers were quantified during training and match-play in a two-part study. Goalkeeper-specific micromechanical electrical systems (MEMS) devices, profiled training and match-day activities throughout one competitive week (n=8; part A). Changes in MEMS-derived outputs were also profiled throughout match-play (100 matches; n=8, 18±14 observations per goalkeeper; part B). In part A, goalkeeping-training elicited the most dives (51±11) versus all activities (all p≤0.030) except shooting-training (p=0.069). Small-sided games elicited the fewest (5±3) dives (all p≤0.012). High-speed distance covered in match (103±72 m) was similar to goalkeeping-training (p=0.484), while exceeding shooting-training, small-sided games, pre-match shooting, and pre-match warm-up (all p=0.012). Most changes of direction (34±12) and explosive efforts (70±18) occurred during goalkeeping-training, with values exceeding match (both p=0.012). In part B, between-half reductions in total distance, but increased high-speed changes of direction and explosive efforts, occurred (both p≤0.05). Excluding the number of high jumps, all variables differed from 0-15-min during at least one match epoch, with more dives (1.3±1.4 vs 1.0±1.1) and explosive efforts (2.5±2.4 vs 2.0±1.8) performed between 75-90-min versus 0-15-min (all p<0.05). These data highlight the differing physical demands of various activities performed by professional soccer goalkeepers throughout a competitive week.  相似文献   

19.
我国女子足球优秀运动员的跑动能力   总被引:2,自引:0,他引:2  
采用德国研制的SIMI-scout技战术软件对参加第5届全国女足锦标赛的运动员比赛跑动能力进行解析.结果显示,我国女足运动员平均跑动距离是(7 166±1 394)m,其中高强度、中等强度和低强度的跑动距离分别占总距离的13%、24%和63%,且不同位置队员的跑动距离和跑动能力结构具有明显的位置特征.  相似文献   

20.
Abstract

The aim of the present study was to compare, in 36 highly trained under-15 soccer players, the respective effects of age, maturity and body dimensions on match running performance. Maximal sprinting (MSS) and aerobic speeds were estimated. Match running performance was analysed with GPS (GPSport, 1 Hz) during 19 international friendly games (n = 115 player-files). Total distance and distance covered >16 km h–1 (D > 16 km h?1) were collected. Players advanced in age and/or maturation, or having larger body dimensions presented greater locomotor (Cohen’s d for MSS: 0.5–1.0, likely to almost certain) and match running performances (D > 16 km h?1: 0.2–0.5, possibly to likely) than their younger, less mature and/or smaller teammates. These age-, maturation- and body size-related differences were of larger magnitude for field test measures versus match running performance. Compared with age and body size (unclear to likely), maturation (likely to almost certainly for all match variables) had the greatest impact on match running performance. The magnitude of the relationships between age, maturation and body dimensions and match running performance were position-dependent. Within a single age-group in the present player sample, maturation had a substantial impact on match running performance, especially in attacking players. Coaches may need to consider players’ maturity status when assessing their on-field playing performance.  相似文献   

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